Every time I encounter Dwarf Fortress, it makes me incredibly sad. I love the game dearly, but only because I read all these stories about it, and it makes me happy.
Of course, every time I actually load up the game and try to play it, it's like trying to earn a fucking degree in computing. I'd rather concentrate on my History degree than have to figure this stuff out. What DF needs is a goddamn engine, or at least some easy way to approach it, or a tutorial.
Yes, I have read the wiki. No, it didn't help much. It sets me up, but beyond that, it's just a headache to understand.
Yeah, thats pretty much what I thought. you open it up and have noooo idea what to do right? I recommended a tutorial further back that tells you everything down to the hotkeys,it is outdated but the only thing I've noticed so far has changed was farming.I'll post the link again i guess
My tolerance of elves depends entirely on what they bring me. For example, in Townbrush that brought me giant eagles in the frist two years. I was ready to shower them with gifts, provided they kept bringing me more eagles. Instead, they brought groundhogs. I never got another eagle, and as a result I had no qualms about using elven merchants as target practice.
Amusingly, for all their environmental bullshit elves will still sometimes bring tigermen. Due to tigermen being sapient, this is the equivalent of slave trading. They have fucked up morals.
Turns out the Kobold Baby Snatchers weren't even noticed until one of the kids was found with a kobold thigh.
Okay, from what I can tell there are about 9 new migrants. I suppose that's manageable. Though I'm not sure I can do anything about the lack of booze. I've told the cooks to brew more, but apparently they can't. Why? Because we don't have any empty barrels. Now, one quick glance at the food stockpile reveals that we have a ton of barrels, however rather than being filled with delicious booze they are instead stuffed with other stuff, such as the fat of various animals.
The fine cuisine of Reveredtour. You can really feel it clog up your arteries. Regardless, I've put in the order for more barrels to be built, but I doubt a substantial amount of them can be constructed before the booze runs out. We'll just have to make do with drinking....water for the next few weeks. Ugh.
22nd Limestone, 1052, Early Autumn
I saw the human merchants leaving today. I had completely forgotten about them due to the chaos of the deep kraken attack. Fortunately, Goden told me she had taken the initiative to trade with them while I was busy. She acquired a decent number of bronze weapons for the soldiers, though unfortunately lacked the foresight to purchase more booze. I can't really fault her though, as trading is supposed to be my responsibility.
25th Limestone, 1052, Early Autumn
I found an old medical textbook inside the wagon yesterday. It's a bit outdated, apparently having been written by the capital's chief medical dwarf....in 154. But I suppose it's better than nothing! Following it's advice, I sutured Erush's mouth wound, and I'm proud to say it worked perfectly!
At least I hope it did. Erush woke up during the middle, which resulted in him messing up my attempted surgery. Luckily, Lorbam was able to hold him down until I completed the procedure. I hope he didn't hurt Erush in the process.
Boy, this doctor stuff sure is hard!
2nd Sandstone, 1052, Mid-Autumn
I was trying to find someone to help us cage the hippos, but nobody seemed to be willing to serve as "bait". I mean come on, it's not that dangerous. I'm 99% sure the hippos won't be able to attack them without getting caught in a cage. It's a flawless plan!
However it doesn't matter now, since I finally found a volunteer! Well, sort of. I was asking some of the soldiers if they wanted to try, but Momuz said that they had to focus on training. That's when Erithidok chimed in, claiming that the elves would be able to catch the hippos without any trouble. Momuz apparently took offense to this, and ordered Erithidok to stand near the river. His says that if she's going to praise the elves so much, she has to prove that their tactics actually work. If she can't convince the hippos to walk into our cage traps though peaceful measures, she'll be ordered to fire at them with the crossbow I had built. Erithidok agreed, but with obvious hesitation. She seems to crack easily under pressure. Oh well, I suppose it doesn't matter. We're finally going to catch some hippos!
6th Sandstone, 1052, Mid-Autumn
Well, Erithidok just went out to catch the hippos. I'm so excited, it's almost tempting to follow her and see what happens! That would probably make her nervous though, so I'll just stay here. I'm sure she will do fine.
6th Sandstone, 1052, Mid-Autumn
Oh dear. It seems that I forgot to take in some external factors when planning the H.F.S. Mainly, the presence of some animal that does see the bait dwarf as food. This isn't going so well.
Kraken's notes: As the name suggests, giant leopards are merely larger versions of their smaller cousins. They dwell only in savage areas, and like most large creatures are solitary hunters. The increased size of the giant leopard results in it being much more powerful. It also means that it views dwarves as food, being almost twice their size. They usually don't attack groups of dwarves, but isolated workers are easy prey for them.
Stinthad: "Momuz! Erithidok ran into a problem!"
Momuz: "Let me guess; she fell into the river and is being torn apart by angry hippos."
Stinthad: "No, she-"
Momuz: "Then she fell into the river and drowned on her own."
Stinthad: "No! She's been attacked by a giant leopard!"
Momuz: "What, that's it? Well, how long did it take her to kill it?"
Stinthad: "Um, she didn't kill it. Rather, it's killing her."
Momuz: "Oh come on, she's been training for months! If she can't handle some overgrown cat she can get her head torn off for all I care."
Stinthad: "Momuz please!"
Momuz: "Fine, but I still think this is a waste of my time. That giant leopard would probably be more useful than her anyways."
Okay Stinthad, calm down. Don't worry. I'm sure Erithidok will be fine. Just think about happy thoughts instead of the giant leopard tearing her face off.
6th Sandstone, 1052, Mid-Autumn
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
7th Sandstone, 1052, Mid-Autumn
Well...at least Alath killed the leopard....but....Erithidok is still dead! I can't do anything right!
15th Sandstone, 1052, Mid-Autumn
I have to admit, I was horribly depressed after the death of Erithidok. Once again a dwarf had died because of one of my stupid plans. I was almost ready to hand leadership back over to Goden. But then I heard a familiar scratching sound, one of hundreds of legs rubbing against the sides of a cage. It was a sound I hadn't heard since we left the capital. I thought I must be imagining it, but it was real! I can't believe somebody didn't tell me sooner!
We caught a voracious cave crawler! How could anyone be upset when we have an adorable pet cave crawler?!?
"Fuck cats. Cats suck. Though not the unholy spawn of satan they once were (much like elephants), you must beware of cats, for if they are left unchecked, they will surely outbreed your dorfs. (Leading to catsiphyxiation.)"
System? I just dug to the next layer and breached the lake wall to flood my farms. Crude but effective. Now my main problem is that my farms are too productive and I'm running out of space.
Mainly the former. I generally dislike cats in general in DF. Their either killing your FPS with constant breeding or tearing dwarves faces off if they happen to be of the larger variety. Doubt I would have lost Eritihidok if she had more than a wooden crossbow equipped, but what can you do?
Oh yeah, you can not be a fucking idiot like me and plan ahead. The only reason that voracious cave crawler is going to be my pet rather than tear dwarves limbs off is sheer luck.
Mainly the former. I generally dislike cats in general in DF. Their either killing your FPS with constant breeding or tearing dwarves faces off if they happen to be of the larger variety. Doubt I would have lost Eritihidok if she had more than a wooden crossbow equipped, but what can you do?
Oh yeah, you can not be a fucking idiot like me and plan ahead. The only reason that voracious cave crawler is going to be my pet rather than tear dwarves limbs off is sheer luck.
They do provide a readily available supply of meat, bones and I think leather too. I always leave one male and one female alive, and slaughter any kitten that gets born. Every now and then I refresh the breeding couple. Inbreeding ahoy! But it's not like they survive the first...hours anyway.
By the way, you know what's worst than dwarves drinking water? Dwarves drinking water out of a river filled with pike. They might not be as ferocious as carp, but bloody hell they're just as sadistic. One of them dragged a dwarf into the river, broke both of his legs, bit him all over the place and just left him there to die by drowning or bloodloss. The river was red that day.
Another also bit a baby, who's mum and he made it about 5 meters from the river bank when the baby bled to death. Mum proceeded to go mental, hide in a corner of her room and mumbled to herself for a few days. When she finally left the room she threw her clothes around and crawled over the workshop floors until she died of dehydration. Oh and they tore my mayor to pieces. Pikes...bloody pikes...
The_root_of_all_evil said:
I feel my avatar is slightly significant.
And I really couldn't tell if it was a Kobold or a Goblin thigh bone.
Spider Silk Mouth Sutures though? Christ...Sounds like something out of SAW.
I always found that part in the movie disturbing as hell, but that screenie only makes it worse... Worse is knowing that dwarf is laying there, his mouth sown shut, missing a foot and bleeding almost everywhere. Dear gods that game is brutal.
I always found that part in the movie disturbing as hell, but that screenie only makes it worse... Worse is knowing that dwarf is laying there, his mouth sown shut, missing a foot and bleeding almost everywhere. Dear gods that game is brutal.
They do provide a readily available supply of meat, bones and I think leather too. I always leave one male and one female alive, and slaughter any kitten that gets born. Every now and then I refresh the breeding couple. Inbreeding ahoy! But it's not like they survive the first...hours anyway.
The thing is that there are better animals for livestock. Dogs can be brought on embark just like cats, breed about just as often, and yield more products when butchered. They can also be trained into war dogs, and you can let the puppies grow if you want more meat.
Cats on the other hand cannot be trained, yield little when butchered, and if you let the kittens grow up you risk having them adopted. There's simply little reason to risk having stray cats in your fort, as they could be adopted at any moment. It's preferable to use animals you have more control over. Only advantage of cats is that they are vermin hunters, but that's not enough to justify letting breeding pairs survive.
By the way, you know what's worst than dwarves drinking water? Dwarves drinking water out of a river filled with pike. They might not be as ferocious as carp, but bloody hell they're just as sadistic. One of them dragged a dwarf into the river, broke both of his legs, bit him all over the place and just left him there to die by drowning or bloodloss. The river was red that day.
Nonvermin fish seem to be weird at the moment, as they are unusually aggressive. Most of them aren't even as big as dwarves, yet they will still attack them if said dwarf enters the water. If I had to hazard a guess it would be that their [AQUATIC] token triggers some AI behavior that makes them believe they should attack any non-aquatic animal when in water. At least that's the experience I've had with them.
I saw a carp leap out of a river once, grab a vulture by its legs, and then drag it back into the water to kill it.
Another also bit a baby, who's mum and he made it about 5 meters from the river bank when the baby bled to death. Mum proceeded to go mental, hide in a corner of her room and mumbled to herself for a few days. When she finally left the room she threw her clothes around and crawled over the workshop floors until she died of dehydration. Oh and they tore my mayor to pieces. Pikes...bloody pikes...
You know, I thought that other felines in Dwarf Fortress would be similar in behavoir to the domestic cat. But cats are the only creatures with the [VERMINHUNTER] tag. You'd think Toady would give such a tag to most cats ssimply for the adoption behavoir implied with it.
Then again there are a lot of thing I don't understand about Dwarf Fortress creatures. Like why grimelings aren't made out plant material even though Toady has made other creatures with plants.
Currently starting another fortress, following this tutorial [http://afteractionreporter.com/2009/02/09/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-1-wtf/]. Going mostly well, but there don't seem to be any bushes to "collect plants" and there are "no seeds available" for my farm plot (which I had to place outside... nasty tough rock cliff face).
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