For the most part I still think I'm writing her as pretty upbeat and optimistic, but after running a fortress for years and being constantly attacked by nightmares from the deep, I think anyone would stop being cheerful all the time. Still, compared to most dwarven leaders Stinthad is about as happy as they get.
Then again I'm a terrible writer so it's probably just character inconsistency.
It's pretty good. Like Boatmurdered there are bits that are not so interesting, but the exploding graphite Forgotten was memorable. Make an engraving.
I'd love t make specific engravings and statues of a lot of things, but unfortunately you don't have control over that. Masons and engravers make whatever they feel like. Which is why my fortress is covered in images of dwarves starving to death in the fetal position.
Got another question, and nowhere else to ask this.
Is there any way to seperate certain dwarves from others? My fortress's currently descending into a madness spiral, with dozens of dwarves suffering from necrosis. I've built an 'ark' just in case with supplies and stuff and now want to get the 'healthy' dwarves in and just magamize the rest (stuff's been going south for a while now.)
Is there a way to assign specific dwarves to a cerain area?
Got another question, and nowhere else to ask this.
Is there any way to seperate certain dwarves from others? My fortress's currently descending into a madness spiral, with dozens of dwarves suffering from necrosis. I've built an 'ark' just in case with supplies and stuff and now want to get the 'healthy' dwarves in and just magamize the rest (stuff's been going south for a while now.)
Is there a way to assign specific dwarves to a cerain area?
Got another question, and nowhere else to ask this.
Is there any way to seperate certain dwarves from others? My fortress's currently descending into a madness spiral, with dozens of dwarves suffering from necrosis. I've built an 'ark' just in case with supplies and stuff and now want to get the 'healthy' dwarves in and just magamize the rest (stuff's been going south for a while now.)
Is there a way to assign specific dwarves to a cerain area?
As woots mentioned, burrows are the best way to keep any dwarves restricted to a certain area. I tried keeping dwarves quarantied when my last fort got hit by the instant bloody death syndrome, but it didn't work. Syndromes are ***** to fight depending on how they are transferred. If you want a more recent example of this, see the Gemclod Let's Play on Something Awful and what they had to do to eliminate "nolio" disease.
Honestly, f_ck my life. I was going quite well - I read the tutorial, got a tileset and DT, had a nice little industry set up, and "Om the God-Forsaken Abyss" appears, which is - get this- "A huge troll made of flame" with fire breath.
<spoiler=OM>ð m the God-Forsaken Abyss was a forgotten beast. It was the only one of its kind. A huge troll made of flame. It has a knobby shell and it appears to be emaciated. Beware its fire! ð m was associated with water, thralldom and caverns.
Then a second one appears and I am about ready to give up (the first one died somehow), when it dies instantly, killing everyone nearby, because:
<spoiler=ABE>Abe was a forgotten beast. It was the only one of its kind. A huge blob composed of water. It has wings and undulates rhythmically. Beware its webs! Abe was associated with thralldom and caverns.
Thanks for this guide. I discovered DF a little less than a year ago, but the learning curve was a little too steep for me, and I barely understood the graphics.
I was so burnt out that when I got home I just collapsed on bed and slept for several hours. Hence the lack of an update. I know that's a shit excuse, but I'll put out an update tomorrow. I promise!
After having no internet for a while I'm delighted to come back and see some awesome updates. When I first read the description of that dragon I feared (or...well, sort of hoped, it's DF afterall) for a Bronzemurder re-enactment.
Also, woohoo, I'm a dwarf now! Mind erm, posting my info and skills and stuff?
So it seems the fort has a bit of an undead problem at the moment, as many of them are taking up space in the animal stockpile.
On top of making very disturbing noises, they're constantly spraying bursts of miasma through the hallways. A less wise leader might see these blighted beasts as useless, but I have figured out a brilliant way to utilize them! It's rather simple really; we throw their cages outside, link them up to a single lever, and pull said lever when enemies approach Reveredtour. It solves our undead problem, and helps to solve another problem! Brilliant!
5th Felsite, 1055, Late Spring
Despite to battle with the goblins taking place last year, the front gate is still covered with the results of it. Mainly blood and corpses.
You can't go 4 feet without stepping on a skull...goblin skull of course. At least I hope so. I'm surprised Momuz hasn't had a crafter turn those into totems. Well, I'm ordering a mass dump of everything outside the main gate right now. Except some metal items, which I'm having melted to help fuel the metal industry.
10th Felsite, 1055, Late Spring
Okay, Yara really does suck. As if his inability to kill a little octopud wasn't enough, it seems that the octopud has actually started fighting back. Yes, the tiny little octopus is attempting to take down a massive beast of nightmares.
It's the bravest little cephalopod I've ever seen.
14th Felsite, 1055, Late Spring
Watching Goden hunt gazelle's is somewhat terrifying. Mainly because of the contrast between the two scenes; at first the gazelles are just prancing through the wastes, nibbling on the bits of grass popping up through the cracks in the arid earth. Then Goden comes charging in and the gazelles panic. One of them ends up tripping and then it's just a bloody mess.
I didn't think it was possible to get a warhammer stuck in a wound.
17th Felsite, 1055, Late Spring
What? The elves are sending another caravan? I'd thought by now they would be staying away from Reveredtour. I guess we haven't pissed them off that much yet. Good thing to. I'm hoping we can still be friends!
I just have to make sure not to give them bins...or splints. But come on, it was a little splint! I didn't even notice it!
19th Felsite, 1055, Late Spring
Wanting to make a good impression on the elves, I went out to greet them as they arrived. To my surprise, they looked rather panicked and afraid, and I wasn't sure why at the moment.
Stinthad: "Welcome to Reveredtour my good friends! I'm glad you decided to give us another chance, and I promise that-"
Salore: "What the hell are you doing?!? Shut up and let us in your fort already!"
Stinthad: "Huh? I don't understand, what's the rush?"
Salore: "Look, I know dwarves are stupid, but I expect you could at least understand the danger of an encroaching goblin army."
Stinthad: "What are you talking abo- OH GOD!"
Stinthad: "You...you led a goblin army to Reveredtour."
Salore: "Yep. We're going to go hide in the trading depot until these goblins have been dealt with. Good luck moron."
Stinthad: "Now hold on just a moment! I need to consult the military leader about this. You guys just wait out here-"
Salore: "WAIT OUT HERE?!?"
Stinthad: "I promise I'll let you in before the goblins come! Just give me a few minutes!"
So yeah, the elves have led a goblin army to Reveredtour. The military can handle this though...right?
20th Felsite, 1055, Late Spring
Okay, don't panic. All I need to do is tell Momuz about the goblins, he'll rally the troops, and then everything will be just fine. Nothing bad will happen!
Stinthad: "Hey Momuz, I need you to deal with some goblins outside."
Momuz: "You mean some thieves? They're already on the run by now, so I'm not going to bother."
Stinthad: "No, not thieves, I mean more of an...army."
Momuz: "What? Let me see."
Momuz: "...yeah, no."
Stinthad: "What?!?"
Momuz: "Look, Stinthad, you know I'm not one to pass on a good fight, but this is suicide. Those goblins outnumber us horribly, they're all riding beak dogs, and they brought along trolls. As much as I hate to say it, we don't stand a chance against those numbers. You need to get me more recruits and good equipment before we can take on army of that size."
Stinthad: "So then what are we supposed to do?"
Momuz: "Well you already have the bridge withdrawn to keep the goblins out before the military was prepared. Just keep it that way."
Stinthad: "I suppose that will work, but I don't like the idea of closing off Reveredtour from the outside world."
Momuz: "It's either that or get stabbed by goblins. Now, I'm going to pretend that there isn't an army outside and go back to training. After I watch the elves get slaughtered of course. I applaud your decision to lock them outside."
Stinthad: "Wait, what?"
...I forgot to let them in. I killed them. I...I didn't mean to do that!
22nd Felsite, 1055, Late Spring
The goblins have finished killing all of the elves. Unfortunately, they have not left, though I suppose that was to be expected. I don't think they can get into Reveredtour, but just to be safe I'm inspecting various parts of the fort to see if there are holes in ours defense. One tiny gap could be the end of Reveredtour.
27th Felsite, 1055, Late Spring
The goblins have set up camp in the wastes surrounding Reveredtour. They seem perfectly content to wait for a chance to attack, and appear to be in for the long haul. Their trolls have brought enough supplies to keep their entire army well fed for months, though at the moment they've simply been feasting on the dead elves. The beak dogs seems to like picking at their eyes. It's pretty revolting to watch. Oh beak dogs, they're such vicious, creepy creatures, yet they're also very pretty! And they make the cutest noises. I wish I could have one as a pet.
Kraken's notes: Beak dogs are odd creatures, to say the least. Their name may give the wrong impression about their appearance, and most likely is based on the role beak dogs serve in goblin society. Beak dogs are most commonly seen as war beasts accompanying goblin in sieges, often serving as their mounts. Being over twice as big as a dwarf, beak dogs can be quite dangerous. Goblins become substantially more threatening when they have beak dogs accompanying them in a siege.
One of the oddest things about beak dogs is that they are covered in vibrant stripes that are the colors of the rainbow. Why are beak dogs covered in rainbows when they are vicious killer birds? Nobody knows.
I suppose we can't do anything but wait for them to leave. That will no doubt take a long time, but it's our only option at the moment. I may have to draft some civilians into the military, as we won't get migrants for a long time. I am confident in our ability to be self-sufficient, but the presence of a goblin army right outside our home is obviously worrying regardless.
Design a labyrinth leading to the fortress below the Z-level of the ocean. When it's ready, pierce the surface so that the goblins have access to the fortress. Pierce the ocean as they come charging through (this requires either a fast dwarf or a sacrafice).
It worked for me when I was hopelessly outnumbered by mounted humans in Kobold Camp. It gets dull trying to outlast sieges, and kobolds don't have the luxury of farming.
Your choice. Safety, security, and a long wait, OR insane engineering possibly leading to the death of a miner and an exciting enemy incursion, with a permanent underground scar to boot.
OMG that's,er..unfortunate,although that's like saying "ow" to a spear on the head
The game is starting to get rough now,what did you do to get it mad at you? D:
I haven't done it before,but I think waiting sieges is a bad idea,especially with the human and dwarven caravans arriving right into those pointy beaks,plus whatever soap making immigrants you wanted to put into hauling labor or whatever
Bad PR incident for the fortress
Awesome LP so far,very fun how you make the updates and I don't blame Stinthad for becomning less optimistic.
What would you do if you were attacked by FBs 3 times a week and the elves were making some fantastic attempts at pissing you off?
They deserved it IMHO,I applaud Momuz
Your creatures really add a lot of spice to the game too,you know?
It's fun seeing them pop up everywhere
Oh and by the way,could you dwarf me in? Thanks
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