Okay, my official stance after doing this is I hate you and Internet Kraken. This damn game is my new heroine-cocaine-meth. I can't stop playing it and worse still I don't know why I keep it up in the first place.
I feel you though, I've literally lost entire days to this game. Like, sit down to play for a couple hours, look up, where the hell did the last 12 hours go?.
Oh thank you Root for letting us wear that good ol' bronze (or even worse) crap so we all died! Well that's one squad less to defend your sorry one-armed ass against the goblin hordes. Pah!
Oh thank you Root for letting us wear that good ol' bronze (or even worse) crap so we all died! Well that's one squad less to defend your sorry one-armed ass against the goblin hordes. Pah!
Ahahah, I never realised my dorf was so devious...that clever gambit with the statue was hilarious. Oh, and do you have any random siege operators lying around? Goblin hordes sound like a good thing to practice catapult use from behind nice friendly walls....
Except here's the thing: Dwarven Justice means that the slaughter via hammering is the Captain of the Guard performing his duties.
So remember how when our narrator punched a war golem and was sentanced to a hammering (and it would have been lethal too, save for setting an infant as captain of the guard)? The thing is that failed mandates produce similar hammerings for whichever dwarf the game determines was responsible for the noble's request for lay pewter going unfufilled.
In this case, it would be a VERY valuable metalworker.
.22 was just released today - did you ever update Reveredtour to .21? Anyway, it fixed a slew of the hospital bugs. Vallorn might not need be confined to the hospital anymore.
After years of work, one of our greatest accomplishments has been completed. Something I can truly be proud of, for it represents the strength and wealth of Reveredtour. Finally, my office is finished!
Stonesense Version [http://img34.imageshack.us/img34/9099/roomsense.png]
I figured things were safe enough to have the masons finish building it. Now I have the proper accommodations of a mayor!
Good thing to. I'm sick of eating in the public dining hall and getting blood all over my food. After a while you get tired of everything tasting like vulture blood. Well, aside from the roast vulture of course.
6th Sandstone, 1056, Mid-Autumn
My god, it's a miracle! I was checking up on the patients when I noticed that many of them had vanished! At first I was horrified as I believed something terrible had happened, but it was quite the opposite! Instead, many of the dwarves I believed to be crippled for life were up and walking about!
Nothing short of divine intervention could have brought about such a wonderful occurrence. I guess the gods still have a plan for us. I hate to admit it, but I haven't prayed to either Arel or Asen in quite a while...I kind of figured they had forgotten about us. But if that's true, then what caused all these dwarves to regain their strength? It's the only logical conclusion.
13th Sandstone, 1056, Mid-Autumn
So for the past few days the goblins had been arguing amongst themselves a lot. It's hard to tell exactly what caused the feud in the first place, but I think it was a debate over whether or not they should retreat. Of course it wasn't until just now that I discovered why some of the goblins wanted to retreat.
Kraken's Notes: Giants are basically just massive humans. Unlike their cousins the cyclops and ettin, giants have no unique features other than being really fucking big. Of course sometimes being big is all you need to crush your enemies into a pulp. Giants may not be the most threatening of megabeasts, but they shouldn't be underestimated less you find the military reduced to a group of smashed corpses. An experienced military with good gear should be able to slay a giant without difficulty; however care needs to be taken to ensure that the soldiers attack as a group. Lone heroes charging against such massive opponents usually has poor results.
It seems a giant has come down to Reveredtour to feast upon dwarves. I never thought I'd be saying this, but this is actually a good thing. The goblins have no choice but to confront the giant for us. No doubt they will be able to defeat the giant, however they will most likely be significantly weakened in the process. No matter what happens this giant arriving can only benefit us. Well, that is unless the goblins manage to befriend the giant but that doesn't seem likely. Goblins aren't good at diplomacy, and giants are known to prefer eating diplomats rather than listen to them.
20th Sandstone, 1056, Mid-Autumn
Many of the dwarves decided to take their breaks now in order to watch the spectacle. They were expecting a good battle with plenty of bloodshed. To be honest it's kind of barbaric. I may have been watching as well, but that's not because I had some silly blood-lust to satisfy! I have to do because it is my job as mayor to document important events such as this.
Well the goblins had opted to stand firm and take on the giant. The squads grouped together and waited for the behemoth to approach. As it closed in on them, they let out a massive war cry. Warriors rushed forward without fear and the beak dogs screeched in joy, eager to sink their beaks into the exotic giant flesh.
The site of an enraged goblin horde is honestly quite terrifying. I can't help but imagine them attacking dwarves like this. The only goblins not rushing forward were the archers. The elite bowman leading the forces casually fired a single bolt at the giant.
And somehow this single bolt caused the giant to plummet to the ground. I'm not sure what part of the body you hit to completely cripple something that big, but the goblin commander did. The giant, dazed and lying face first in the cracked earth, was now completely vulnerable. The goblins exploited this opportunity instantly.
They swarmed over the giant, every soldier climbing onto it and doing whatever they could to keep it down. The giant couldn't even stand up, simply overwhelmed by the dozens of goblins. After a good hour of tearing apart the giant, one of the goblins managed to crack open its skull.
The giant most likely died long before this, but now we knew it was dead for sure. The goblins cheered, taking immense joy in their flawless victory. Meanwhile things were awkwardly silent back here in Reveredtour. We had all been expecting the goblins to at least lose some forces rather than defeat the giant without a single scratch. Slowly everyone went back to work, and soon only Root was left watching the goblins, brooding in silent frustration over the effectiveness of the goblin military.
Maybe it was just a really weak giant? Like one that was really hungry and hadn't had a healthy meal in weeks. We probably could have beaten it that easily to. I mean, the goblins can't be that good...we wouldn't have a chance of beating them if that were the case.
27th Sandstone, 1056, Mid-Autumn
It seems that poor little Woots still hasn't completely overcome her grief. Lately she's been waking up at night screaming, emerging from horrible dreams about her dead family.
However, both Goden and Woots herself tell me that she will be fine. Whenever she feels tormented by her memories, Woots just plays a happy tune on her piccolo. Music seems like a good way to get rid of bad thoughts. Though Woots said she doesn't do this because of the music but rather because she can only hear "comforting voices" when she uses the artifact. Which seems a bit...odd, but so long as it helps her get over her loss it can't be bad.
When I first read the title, I thought another forgotten beast came and destroyed the fort or that dust based syndrome finally kicked in. Sad that the giant was literally useless though I can't see any other megabeast being much more effective.
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