A good counter to juggernaut would be decreased speed. Atleast, in my opinion.soulasylum85 said:martyrdom wasnt so bad. they need to fix fuckin juggernaut
A good counter to juggernaut would be decreased speed. Atleast, in my opinion.soulasylum85 said:martyrdom wasnt so bad. they need to fix fuckin juggernaut
W+m1 suicide tactics are NOT good skills to teach a newb. Martyrdom is bad. you can get caught around a corner and there's some dead smug bastard that thinks he's great because he got a kill for sucking. Not to mention it detracts from objective based play.NoMoreSanity said:Which is why it's great for less experienced players. If your good you don't need to use it.ChromeAlchemist said:Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.
Maybe it was lag or they were cooking a grenade when you killed them, but I've killed the dead guy's teammates with their dropped grenades. They don't go off right away when it is a martyrdom grenade.dogstile said:a good three seconds? hell notippy2k2 said:I never had a problem with Martyrdom. Once everyone started using it, I just waited a couple of seconds to see if the dead body explodes (or walk away since the grenades are uncooked and take a good three seconds to go off, or my personal favorite, pick up the grenade and throw it at someone else).
If you're on top of the person when you kill them, then all you have to do is listen. The "grenade hitting the ground" noise is clear if they have martyrdom on, so either pick the thing up or take a casual stroll away.
i've picked up a martydom grenade the second it was dropped and had it blown up in my hand
It was exploitable. Last Stand was fine, you were still in control of the character, but the Martyrdom perk was far too much of a crutch, especially if the person camps out and gets a spree.NoMoreSanity said:Which is why it's great for less experienced players. If your good you don't need to use it.ChromeAlchemist said:Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.
I agree with this also.Pyro Paul said:To every one that keeps saying 'It is Easily Avoidable'... Yeah... it is Easily avoidable, for the person that Killed the guy... to Every one else that possibly doesn't see the kill or the guy, it is absolutely deadly and in some cases impossible to avoid.
that is why Martyrdom is considered a lame perk.
it is free kills aimmed at people whom can't avoid it.
It does give weaker players a chance to gain Exp to help level up though.ChromeAlchemist said:[HEADING=1]YES! OH GOD YES![/HEADING]
Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
Because I don't like having to wait 2 and a half seconds to walk over someones corpse, especially when I'm in a hurry. Along with various other reasons, but I don't feel like going into too much detail.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
I see level 55 10th prestige players using it.Wakefield said:It does give weaker players a chance to gain Exp to help level up though.ChromeAlchemist said:[HEADING=1]YES! OH GOD YES![/HEADING]
Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
They have custom death-streaks now. So long as they're balanced it should be fine.Wakefield said:It does give weaker players a chance to gain Exp to help level up though.ChromeAlchemist said:[HEADING=1]YES! OH GOD YES![/HEADING]
Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
Well there's a problem with that. But it's not the perks fault.L3m0n_L1m3 said:I see level 55 10th prestige players using it.
I hope so.ChromeAlchemist said:They have custom death-streaks now. So long as they're balanced it should be fine.
THANK YOU!NoMoreSanity said:Which is why it's great for less experienced players. If your good you don't need to use it.ChromeAlchemist said:Legitimate? You have to die in order to kill, that's hardly legitimate. It's not always difficult to get away from, but it can be frustrating.
Though the problem is that you can have Stopping Power, Double Tap, or Juggernaut at the same time as Martydom. In the same slot as Martydom there aren't any other very good perks, so If they put it in the same place of SP DT and Juggernaut it would be a near perfect solution.Gigaguy64 said:yea, you just gotta watch the gernade icon.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
i dont play very often, only when im at my buddys house so it is a problem for me.
but its fair, i may not like it but with any game where you have ability and power choices the player who is smarter about his choices wins.
in my eyes martrydom is a good choice but i like double tap and stopping power better.
You know, that might very well be the change that they're making, since they haven't given any indication that they're changing the idea of the perk entirely.Amnestic said:Maybe if it didn't make you shit a grenade out of your arse when your actual Frag Grenade had been used up so people actually had to think about whether they wanted to throw a grenade or chance a martyrdom kill after they did.NoMoreSanity said:I don't see the problem with Martrydom really. I mean it's a legitamate way to get kills, and you have a good chance to get away from it, so why complain?
But no, magically appearing greandes makes far more sense >_>