Sandytimeman said:
Now that the ending is out I would like to see Casey Hudson give a play by play on why this video is completely wrong.
Like why are the piles of bodies next to the pillar of light, why are the dead bodies wearing the same default armors as Ashley and Kaiden.
Why you see the oily shadows during the confrontation with TIM and Anderson. Why when you shoot Anderson you are then wounded and why when you reach the top of the light you arn't wounded anymore?
There are tons of tiny details that are still left unexplained and I would really like some answers.
I can only provide an answer for one of those two, so with regards to the piles of bodies...
Aren't they quite commonplace, standard issue uniforms? No great mystery there, yeah?
But furthermore, reusing assets is an essential part of environmental design, and Mass Effect as a series is quite proficient in being economical with its resources. Parts of the interior design at Club Afterlife in Mass Effect 2, for example, are actually just research consoles first encountered in the Lazarus base but flipped onto their side so as to provide a different surface.
As for the piles of bodies, they are the same as the ones you can find aboard the derelict Collector ship in the series' second installment.
Hoped that helped!