Mass Effect 3 Will Bring Back the "Fun and Lightness"

Arachon

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Eh... I Surely hope they go back to what ME1 was... When they attempted to bring more "matureness" into ME2, it ended up with them bringing in more breasts, cleavage and sex references...
 

AfroTree

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reg42 said:
The Disk Thrower said:
reg42 said:
The Disk Thrower said:
reg42 said:
Fear and Loathing in Las Vegas depressing.

OT:..Never really played it..but i played some..and the best parts for me was when it was..a little darker than upbeat..so meh :/
The message the film conveys is very depressing. It's just deeper than the surface.
I never saw it as depressing then..i just saw it as the changing of one time..to another, and one man stuck in his time...

/stupidness on my part
When I saw it I felt like it had this underlying meaningless behind all the bright lights and colours. I felt like it was telling me how pointless life was and how false the American Dream is.
I dunno, maybe I'm just looking too much into it.
I can kinda see that..so maybe just differing views of the same branch of thought? : D?
 

MinishArcticFox

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It took 3 years to make Mass Effect 2 but only 1 to make Mass Effect 3? This seems to me like EA is rushing the project which if they do I will kill them Bioware is one of my favorite developers and if they ruin the end to one of their best series I will be so pissed.
 

JeanLuc761

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Arachon said:
Eh... I Surely hope they go back to what ME1 was... When they attempted to bring more "matureness" into ME2, it ended up with them bringing in more breasts, cleavage and sex references...
Part of me agrees with you, but the sheer amount they added to the game to give the universe a deeper story overrules it.

For one, we have the massive subplot of the quarian/geth conflict which was easily one of the strongest missions in the game. It was mature, it was gripping, and it was emotional.
Second, we have the issue of the genophage (Mordin's loyalty mission). That alone was more mature and thought-provoking than half of ME1 (in my opinion).

We had the issue of slavery (quarians), we had the issue of torture (Jack), we have Cerberus pulling the strings, trying to get what's best for humanity, we have the ability to prevent a friend from going down a path he'll regret (Garrus's loyalty).

Mass Effect 2 was extremely mature when it had to be, and honestly had some of the most intelligent writing I've seen.


This is all my opinion.
 

reg42

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Mar 18, 2009
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The Disk Thrower said:
reg42 said:
The Disk Thrower said:
reg42 said:
The Disk Thrower said:
reg42 said:
Fear and Loathing in Las Vegas depressing.

OT:..Never really played it..but i played some..and the best parts for me was when it was..a little darker than upbeat..so meh :/
The message the film conveys is very depressing. It's just deeper than the surface.
I never saw it as depressing then..i just saw it as the changing of one time..to another, and one man stuck in his time...

/stupidness on my part
When I saw it I felt like it had this underlying meaningless behind all the bright lights and colours. I felt like it was telling me how pointless life was and how false the American Dream is.
I dunno, maybe I'm just looking too much into it.
I can kinda see that..so maybe just differing views of the same branch of thought? : D?
Indeed. It's art, after all, so it's open to interpretation.
 

AfroTree

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Feb 21, 2010
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reg42 said:
The Disk Thrower said:
reg42 said:
The Disk Thrower said:
reg42 said:
The Disk Thrower said:
reg42 said:
Fear and Loathing in Las Vegas depressing.

OT:..Never really played it..but i played some..and the best parts for me was when it was..a little darker than upbeat..so meh :/
The message the film conveys is very depressing. It's just deeper than the surface.
I never saw it as depressing then..i just saw it as the changing of one time..to another, and one man stuck in his time...

/stupidness on my part
When I saw it I felt like it had this underlying meaningless behind all the bright lights and colours. I felt like it was telling me how pointless life was and how false the American Dream is.
I dunno, maybe I'm just looking too much into it.
I can kinda see that..so maybe just differing views of the same branch of thought? : D?
Indeed. It's art, after all, so it's open to interpretation.
That it is my man..and thus ends our qoute pyramid =D
 

Worgen

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Apr 1, 2009
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Whatever, just wash your hands.
Woodsey said:
Worgen said:
Woodsey said:
Worgen said:
long as they dont keep saying its a suicide mission Ill be ok, that got old fast and its not like it was any more then the first games was, I mean sure you could die but still it wasnt really darker then the first game, they just kept saying it was
I find that odd - the second game's tone was a lot darker compared to the first game's.

OT: I prefer a darker story, and I like seeing characters ripped apart (metaphorically) but I trust them with it. He clearly means having more comic relief, because it's pretty hard to lighten the main plot up again with all the Reapers coming to whoop our arses.

Man I want to play ME2 again, but I don't want to know all the outcomes of all the choices like I pretty much do with the first - I want to go through the entire trilogy in one big go you see, once they're all out. And I want to be able to do it without knowing the "best" path.

was it really darker? I means sure you had alot of psychopaths on your crew but it still didnt really seem that much darker
LIGHT SPOILERS FOR ANYONE WHO HASN'T FINISHED THE GAME:

Well you start the game by dying and having half of your crew killed; then you spend much of the game hiring maniacs, the terminally-ill and big-booty-bitches; your main mission revolves around finding who is responsible for capturing and mericelessly slaughtering 10s of 1000s of humans; you discover just what the Collectors actually are; side missions involve recovering or destorying the cure for the Krogan genophage, having the chance to wipe out the Geth, etc.; then there's the aforementioned suicide mission, in which everyone can die and your general crew members can be blended into a tasty human cocktail before being sucked away by a tube.

Then there's the general tone of the galaxy recovering from Sovereign, etc. and the possibility that Cerberus is evil (or doing the wrong things for the right reasons at any rate).

So yeah, I think I'd say it's a little less all-American hero than the first game.
I dont know, still doesnt seem all that dark to me as far as dark things go
 

ZippyDSMlee

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Abedeus said:
ZippyDSMlee said:
........*headdesk* make a spin off or new series if you want to to do light and fun.....
Why? Both ME and ME2 have their funny moments.
- You ever miss those talks we had on the elevators?
- No.
- Come on, remember how we'd all ask you about life on the flotilla? It was an opportunity to share!
- This conversation is over.
- Tell me again about your immune system...
- I have a shotgun.
- ...Mmmaybe we'll talk later.

Also, a lot of the cutscenes - Biotic God gone wild, headbutting a krogan warlord, Krogan singing poems to his asari girlfriend, taunting a wounded Krogan Scout that he's a Quarian with a stomach ache... with Tali pointing out that "she's here, you know".
Yes but thats more witty writing/dailog than making making the overall story litter and funny, its like moving from star wars to space balls(dose the space ball salute,grabs own crotch ) :p

Its a shame Dragon age and ME2 are so watered down and unrefined mechanic wise.....it has some good to great dailog...but god....... generic to bland and mediocre gameplay is so...underwhelming..... ><
 

The_Graff

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as long as it doesn't change the whole tone of the series this could be OK, not sure how it will work tho.
 

Doc Shaftoe

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I think it's going to be light and fun in regards to the sort of amazing space opera adventure of awesome that the first game was. The feeling of exploration, of getting out there and actually finding something that wasn't just a shooter level, exploring places like the Presidium or Virmire. Levels that, while they have dark parts, had a bright and shiny asthetic. Or maybe they'll just give Joker more stuff to say. Which is always good.
 

jthm

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hmm... ME2 = 100% improvement on ME1... Here's a thought, Don't change a damn thing, you did good, now keep doing good.
 

SilentLeviathan

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Mar 21, 2009
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Now they just need to learn how to make realistic facial animations and put in some of the RPG elements that were scrapped from ME1.
 

_Cake_

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Sounds fine to me, it not like it's gonna be a puppy hugging simulation. So far looking at mass effect and dragon age the jokes have been pretty good.

I just think there will be more talking between your squad in general so what are they going to do? Talk about boring stuff - no they are going to be funny to keep you entertained.
 

brighteye

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Feb 5, 2009
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nicodeemus327 said:
Joker absolutely cracked me up. It was really nice to have moments like those. Some light to contrast with the dark. BioWare really does get it when it comes to story.
I agree, some of my favourite movies have a dark middlepoint, LotR ,Star wars ep IV and
Bladerunner.
Also some of the jokes in stories get really funny if the story is really dark,
Aliens and latest batman comes to mind.

ME2 have so many parts exactly right and balanced, one thing i really think they got right is everyones attitude about the player.You are not only a hero, you are the HERO! if you get what i mean, imagine if someone in reality actually found a 200 megaton nuke in New York.
Not only found the bomb, but saw a timer with 30 seconds left, and they managed to defuse it.
Imagine how everyone in the world would treat that guy or girl ?

Something similar happened in ME1 and you get that treatment in ME2.
Well done Bioware..... well done.

( Is it just me or is any Bioware or Rockstar game from the last 3 years many times more priceworthy than games in general ? I really hope they set a standard here so we dont have
4 hour games like Ironman 2 in the future.)
 

brighteye

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Not G. Ivingname said:
Will we get the ability to watch Hamlet with Elcor's, not just advertisements for it?
I would totally watch that if there was an achivement at the end of it.