Whelp, there goes the chance for a First Contact War or a Krogan Rebellions RPG.
Let's hope whatever happens is interesting enough.
Let's hope whatever happens is interesting enough.
Kieve said:I've tried so many times to regain my interest in the ME franchise. I really have. For what it's worth, I really enjoyed my engineer in the ME3 multiplayer. But that ending...
I can't do it. No matter how I try to rationalize it, play it off, or head-canon it aside, I just can't find the enthusiasm for it again. Ten minutes retroactively killed all three games for me.
I don't care what they're cooking up in the back room now. I'm going to wait, long after it's released, watch plenty of spoilers, and then - if I can assure myself the story is not shit nor will it turn to shit - then maybe I'll give it a chance.
When it's on sale.
On Steam.
Try these guys. While it isn't the same as BW making a different ending...it allows me to revisit ME without too much pain...Sarge034 said:No, remember your anger. It makes you stronger. In all seriousness, they fucked the fans over and we should not forget that they did.carpathic said:Man, I am still butthurt about ME3's ending. Shouldn't I have let go of it by now?
OT-
Because who wants to put in the legwork to get that mess of and ending to try to make sense in another game? I am very sad that ma Tali will not make an appearance, but I guess it makes sense because her and my Shep are on Rannoch making genetically impossible love babies. You know how? Shep fucking wills it.
I'm a spiteful bastard that believes Bioware needs to own up to its' problems. It's a matter of principle for me. Make no mistake, I have an ending in my head for what actually happened but that doesn't mean Bioware gets another chance.Seracen said:snip
And just like how someone could have read the game to the person, someone could have played the shooting sections for you. Many people are unable to have someone there to help you play the game, so my point still stands that your criticism is more a personal bias rather than a critique that fits. Powers worked just fine for my playthrough (yes I played on insanity too) and whilst I did always feel as though I was running low on ammo I've never thought of that as a criticism. If you're playing on higher difficulties, expect to have a difficult time.carpathic said:Yep.
Though your inflammatory analogy to a person who is illiterate doesn't really apply here. I beat the game, I beat it on insanity with a soldier and an infiltrator. Also, a person who is illiterate is certainly able to judge the strength of the writing in a story - someone else can read it to them. I just don't think I am very good at games that are shooters, I get very frustrated with them.
Though most of my concerns around gameplay being shite had nothing to do with the shooting mechanism, I did beat the game like 6 or 7 times. I just like to see better balance between the powers. I preferred the overheating mechanism of the first game and found it fit better with the regenerating shields/health/armor.
Is KoTOR a Spinoff of the Star Wars films? I'd say no, but I guess I can see how some would say yes.Alpha Maeko said:Same universe, different protagonist/companions/perspective?
Isn't that basically the definition of a spinoff? ._.
No, you aren't the only one. I honestly thought the ending to ME3 was one of the most moving things I have seen in a video game. I wanted my first character to return to Tali so badly, but I still couldn't bring myself to destroy EDI/Geth to do it. My second character just said f*ck it, I'm heading back to Steve!ShinobiJedi42 said:Am I the only person here who was actually satisfied with the ME3 ending? Post, extended cut, of course. After a decent deal of closure and some explanations, I thought my ending, (Control), had a feel of Golden Age Science Fiction akin to 2001: A Space Odyssey and some of Herbert's stuff. I agree, it could have been done much better, but overall, I'm fairly satisfied.
Agreed. The only way I see this working is if it takes place in another galaxy that somehow comes in contact with the Milky Way and some kind of bridge is made between the two.Doom972 said:So it's a game that take place in the Mass Effect universe but doesn't have to do anything with ME's main story arc? That's pretty much a spin-off, as it should be.
That's the TV show definition of Spin-offs. video game spin-offs can be games that take place in the same universe, but outside of the main story arc for that universe. Examples that come to mind are Fallout Tactics, Baldur's Gate: Dark Alliance, and Hexen. I haven't played any recent spin-offs, but as I understand it, the Persona series is also the kind of Spin-off I'm referring to here.octafish said:Ed130 said:Pretty much, this sounds like EA doublespeak to me.Doom972 said:So it's a game that take place in the Mass Effect universe but doesn't have to do anything with ME's main story arc? That's pretty much a spin-off, as it should be.
Captcha: sick puppySpin offs include Frasier, Mork and Mindy, Baywatch Nights, Booker, Angel, and for you younguns, Pinky and the Brain. Most spin offs are based around existing characters.Doom972 said:So it's a game that take place in the Mass Effect universe but doesn't have to do anything with ME's main story arc? That's pretty much a spin-off, as it should be.
I still haven't finished ME3, it just hasn't the appeal of ME1. I should have known after ME2.
It could still take place in the same galaxy as long as it's before ME3's ending. The galaxy is vast and there is a room for plenty of other stories to be told - they won't be as epic though.otakon17 said:Agreed. The only way I see this working is if it takes place in another galaxy that somehow comes in contact with the Milky Way and some kind of bridge is made between the two.Doom972 said:So it's a game that take place in the Mass Effect universe but doesn't have to do anything with ME's main story arc? That's pretty much a spin-off, as it should be.
ShinobiJedi42 said:Am I the only person here who was actually satisfied with the ME3 ending? Post, extended cut, of course. After a decent deal of closure and some explanations, I thought my ending, (Control), had a feel of Golden Age Science Fiction akin to 2001: A Space Odyssey and some of Herbert's stuff. I agree, it could have been done much better, but overall, I'm fairly satisfied.
I have never seen developers calling those games spin-offs either.Doom972 said:That's the TV show definition of Spin-offs. video game spin-offs can be games that take place in the same universe, but outside of the main story arc for that universe. Examples that come to mind are Fallout Tactics, Baldur's Gate: Dark Alliance, and Hexen. I haven't played any recent spin-offs, but as I understand it, the Persona series is also the kind of Spin-off I'm referring to here.
Honestly, I think it would have been just as bad. People were really invested in the Mass Effect games and even though the Extended Cut solved some of the issues, there is still enough complaining around how people can't have their Shepard making babies with their love interest on some remote planet to repopulate the universe after the Reaper invasion that I think it might have been slightly smaller, but people still would have been yelling about the endings not being what they wanted.Neonsilver said:ShinobiJedi42 said:Am I the only person here who was actually satisfied with the ME3 ending? Post, extended cut, of course. After a decent deal of closure and some explanations, I thought my ending, (Control), had a feel of Golden Age Science Fiction akin to 2001: A Space Odyssey and some of Herbert's stuff. I agree, it could have been done much better, but overall, I'm fairly satisfied.
The extended cut was just some first aid on a wound that was already there, it wouldn't exist without the PR nightmare that followed the original ending. You could almost say that the fans where holding EA and Bioware at gunpoint (or at least their reputation) to get a different ending. So saying the ending wasn't so bad because of the extended cut is kind of pointless.
I agree that the extended cut wasn't so bad, but it was far from perfect, and I'm sure it wouldn't have caused the fallout of the original ending.
Maybe, it's hard to say if I feel that the extended cut wasn't so bad or if it just wasn't so bad in comparison to the original.Sanunes said:Honestly, I think it would have been just as bad. People were really invested in the Mass Effect games and even though the Extended Cut solved some of the issues, there is still enough complaining around how people can't have their Shepard making babies with their love interest on some remote planet to repopulate the universe after the Reaper invasion that I think it might have been slightly smaller, but people still would have been yelling about the endings not being what they wanted.Neonsilver said:ShinobiJedi42 said:Am I the only person here who was actually satisfied with the ME3 ending? Post, extended cut, of course. After a decent deal of closure and some explanations, I thought my ending, (Control), had a feel of Golden Age Science Fiction akin to 2001: A Space Odyssey and some of Herbert's stuff. I agree, it could have been done much better, but overall, I'm fairly satisfied.
The extended cut was just some first aid on a wound that was already there, it wouldn't exist without the PR nightmare that followed the original ending. You could almost say that the fans where holding EA and Bioware at gunpoint (or at least their reputation) to get a different ending. So saying the ending wasn't so bad because of the extended cut is kind of pointless.
I agree that the extended cut wasn't so bad, but it was far from perfect, and I'm sure it wouldn't have caused the fallout of the original ending.
That and they contradict themselves on that issue in the same game:JediMB said:I like Javik, despite that he's one of many examples of the new "agenda" they started pushing in ME3. If they wanted to have someone preaching about how biological and synthetic life can never coexist, they really shouldn't have made Mass Effect 2.
Again as mentioned earlier, it sadly comes back to what Karpyshyn wanted vs what Walters wanted for the franchise in terms of lore. Different ideals pulls in different directions, and one persons' work is no more sacred than their successor's desire to also have a legacy really.Sir Shockwave said:That and they contradict themselves on that issue in the same game:
Yep. Organic and Synthetic life can't exist. Totally agree with them on that point X3
Though ME2 did have a truckload of plot points that ME3 gutted out. "Dark Energy" anyone?