I definitely wouldn't dispute your list, as all the games on it which I've played I have enjoyed, but my enjoyment was marred by the fundamental underlying problem I've always had with the Wii: there wasn't a single game I didn't feel would have been improved (or at least made more enjoyable) by using a normal controller instead of forcing you into the 'will they work or won't they' motion stick waggles.Overusedname said:I can completely see where your coming from, and I think a lot of people did just abandon it but...well, I didn't, and I know a few others who didn't. It didn't market it's ultimate successes enough.rob_simple said:People still seem to be under the illusion that the Wii was a success. In terms of sales, yes, but as far as gaming goes everyone I know stopped playing it after a couple of months and from what I've read on forums (mainly this one) most people now only use it for the VC or to play Gamecube games.
Do we have a price on the WiiU yet, by the way? Because I honestly don't see anyone other than the aforementioned Nintendo fanboys forking out large sums for a controller the main benefits of which are only accessed when playing with other people.
The Wii was new and exciting with a low price tag, which is the only reason it attracted a new customer base; that same customer base will have little to no renewed interest in a similarly shallow gimmick box.
Here's my Wii library (off the top of my head, anyway)
Smash bros. Brawl
No More Heroes
No More Heroes 2
Tales of Symphonia 2: Dawn of the New World (I played the whole thing on Co-op)
Metroid Prime 3 Corruption
Zelda: Twilight Princess
Super Mario Galaxy
Super Mario Galaxy 2
Fire Emblem Radiant Dawn
Donkey Kong Country Returns
New Super Mario Bros. Wii
Now, I don't know how many games per console the average person has, but I loved every single one of those games. And that seems like a long list to me. And I missed out on several games I wanted to try for the console just for financial reasons.
I DO agree that the Wii lost in terms of software sales, I'm just saying it didn't deserve to. Maybe Wii U will have better Marketing all around, Cause there were a lot of great, somewhat obscure titles for Wii that got pushed to the wayside.
The Wii did have some unique titles that probably wouldn't have worked as well on other consoles, but the problem I found was that often they didn't even work on the Wii. If I could use Eledees (Elebits in the US, I believe) as an example: I thought it was a very fun and interesting little game but I eventually became frustrated and gave up on it because simple things like turning a door handle or faucet wouldn't work half the time even when I was doing the exact motion the game was telling me to.
I'm sure there are other people who will say they didn't have a problem with the controls but that is exactly why I think motions controls are a dead end for gaming: there is absolutely no way to guarantee users will have the intended experience because there are too many variables to take into account that a regular controller will never throw up and I see no way to ever overcome them.