Microsoft Denies Core Gamers Hated Kinect

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smartengine

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Logan Westbrook said:
Microsoft Denies Core Gamers Hated Kinect

"I never really thought that core gamers were in any way hostile to Kinect," Tsunoda said. "People saying: 'Wow, we'd really love to have Kinect in the games that we love to play and the genres and types of games we like to enjoy,'... to me that's saying like, 'We really love Kinect, and we'd like Kinect to be in the experiences that we play regularly.'"

Tsunoda doesn't seem to be telling the whole story here, as you need only spend a few minutes on the videogame forum of your choosing to find core gamers who don't like the Kinect. Of course, it's entirely possible, and wholly likely if Tsunoda is to be believed, that they are just a very vocal minority. There are undoubtedly plenty of core games - myself included - who are at the very least intrigued by what motion and voice recognition might add to core games. The button less interface makes Kinect a difficult fit for some games, but used in concert with a controller - as with Mass Effect 3 - it could come into its own.

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Someone smack him back to earth. I don't hate kinnect, but it really doesn't make sense for hardcore games. It will be near impossible to replace a controler with a kinnect, and literaly impossible to replace the good old mouse and keyboard with the kinnect.
 

BrunDeign

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I know that I'm not a terribly huge fan of Kinect. At least as a game peripheral.

He would have been correct if he was talking about the things people are modifying it to do because that I really enjoy seeing but as far as games go count me out.

Also judging on how poorly people are viewing Microsoft's conference I'd say that a lot of core gamers aren't terribly big fans of Kinect just yet.
 

Frotality

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well thank you for telling me what i like microsoft, i really appreciate it.

you know, marketing and PR is one thing, but outright putting words in my mouth? i honestly think those tasked with marketing the kinect are so cynical about their own product that they are doing their jobs sarcastically now; showing us shit and acting like its gold to the point of parody.

yet again i must state how kinect is moving gaming in the wrong direction; to a greater segregation of thought/action instead of less, not to mention having woefully less functionality than a standard controller. it has less to offer gaming than the wii, which is saying something.

count your losses and move on microsoft, you cant keep living in your fantasy world where the kinect is popular forever.
 

uguito-93

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Jul 16, 2009
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honestly i dont really see the point of voice commands, especially in a game like ME3 which is gonna have quite fast paced combat.

1) It takes a lot longer to say a phrase than push a button
2) Responsiveness would be an obvious issue as saying clear, audible phrases would probably be harder than it seems when thinking solely about shooting.
3)Yelling at your TV will be immersion shattering as well as the fact that your room mates will probably think you're a lunatic.
 

Moonlight Butterfly

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Mar 16, 2011
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uguito-93 said:
honestly i dont really see the point of voice commands, especially in a game like ME3 which is gonna have quite fast paced combat.

1) It takes a lot longer to say a phrase than push a button
2) Responsiveness would be an obvious issue as saying clear, audible phrases would probably be harder than it seems when thinking solely about shooting.
3)Yelling at your TV will be immersion shattering as well as the fact that your room mates will probably think you're a lunatic.
I will be only buying it if you can say 'Wrex get your ass out of my scope' and he moves.
 

imnot

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I deny you my money Microsoft you stupid shits!
Ahhh, im in a bad mood today :p
 

Puzzlenaut

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When i see one single decent looking game for Kinect, I will care about it enough to maybe hate it. Until then I don't a flying fuck.
 

Liudeius

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When will people learn that ANYONE who doesn't absolutely hate motion controls is not a core gamer?
 

Quellist

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Problem with Kinect is the same problem with the hard Drive, not every Xbox owner has one so developers aren't keen on making grade 1 titles that use it because its going to cut out a lot of the userbase.

Essentially imo it was doomed before it was released, even if its a hit with the PC crowd
 
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I think when he says "core gamers" he just means people who buy games, in which case he would be right, kinect has sold like crazy. Obviously, our version of "core gamer" are the people who buy a few games and play the shit out of them competativly.

They put more hours in, but they buy less games. Money talks.
 

The.Bard

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RedEyesBlackGamer said:
I don't believe him. The response when ME3 was rumored to have Kinect support wasn't joyful, it was full of horror and anger. The majority of core gamers wanting the Kinect in all genres? Logan, I wouldn't really believe that. The creative director of a product that the company is pushing isn't going to say anything but positive things about his product.
I don't know how exactly to define what a hardcore gamer is, but my friends & I love Halo, Gears of War, & ME3, and we are anxiously awaiting ME3 with Kinect support. I was originally going to buy ME3 on PC, but the Kinect support puts it over the edge.

I can't speak beyond my circle of friends, but there's nothing shocking about people loving to shoot things in the face and also enjoying Kinect. It's a tremendous device; it just needs more creativity from the devs, which will come with time.

The internet typically represents the uber-vocal minority, so I would say the horror and anger is coming from a much smaller group than it appears. What with Kinect being the fastest selling consumer device and all.
 

Kevo32A

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Jun 2, 2011
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Oh god no. I don't want Motion Controls getting in the way of my trying to play video games properly.
 

Zenn3k

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They are in denial. The core hates this thing, since its 90% useless.

I know I certainly don't give two shits about it.
 

boag

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Well, first of all we would need to know what his definition of core gamers is, maybe he is right and the Core gamers he is refering to love the kinect.
 

synobal

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Let me be clear. I like the Kinect I just think that it doesn't have a future in gaming. It's got a ton of other applications it's just not really for gaming.
 

Riff Moonraker

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Kudo, you are wrong. The kinect is doing what I was afraid it was going to do, and thats pull a majority of their focus towards it, and away from games without it. The last two conferences are proof of that. If they could balance the two evenly, that would be fine, but they are not.
 

koroem

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Motion controls for gaming is gimmicky bullshit that robs games of development time that could be used for other, better features. Kinect is good for all it's neat applications that ARE NOT gaming.

I still can't decide which I hate more, terrible 3D movies/gaming or motion controls.

Microsoft has stuck it's fingers in its ears singing nananannananananananana because they want to convince themselves and the public that this crap will stay popular.
 

VGC USpartan VS

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Read "Microsoft" as "Minecraft" again... gotta stop doing that.

Well I'm a core gamer who happens to own a Kinect and about 75% percent of the games on it... and I hate it.
 

The.Bard

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uguito-93 said:
honestly i dont really see the point of voice commands, especially in a game like ME3 which is gonna have quite fast paced combat.

1) It takes a lot longer to say a phrase than push a button
2) Responsiveness would be an obvious issue as saying clear, audible phrases would probably be harder than it seems when thinking solely about shooting.
3)Yelling at your TV will be immersion shattering as well as the fact that your room mates will probably think you're a lunatic.
Things to consider...

1) It may take longer to say a phrase than push a button, but you can say a phrase WHILE you are shooting. If you want your squadmates to change weapons or use any of their full abilities with a controller, you need to stop shooting, open a radial menu (dpad only lets you hotkey ONE), and THEN hit a button. Longterm, the voice control will speed the game up for me, as I will be pausing a LOT LESS.

2) For the most part, Kinect has read my natural speaking voice exceptionally well, even with noise in the background. I don't have to over-enunciate very often, and I don't imagine the concentration required to say the phrases will be a distraction at all. If we can hold conversations while driving, this is a non-issue.

3) Screw roommates.... my wife loves the story behind Mass Effect, but hates actually playing games. This way she can sit on the couch and read a book while I shoot things, and then engage directly with the interface when conversations come up, no controller necessary. This one feature is going to SAVE my marriage when ME3 comes out. XD

Given that Bioware was able to practically turn-key the implementation (Kinect does all the heavy lifting), I love them for adding this. Giving me new options for playing the game? YES. Ye Gods, YESSSS!
 

MetalDooley

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Feb 9, 2010
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Kudo is mistaken methinks.Gamers don't hate Kinect,they just hate the fact that Microsoft are putting all the emphasis on Kinect at the expense of everything else.That E3 presentation was painful to watch for people like me i.e non-Kinect owners who have no interest in buying one