MetalDooley said:
Reprinting classic novels is easy though.They just print the original text and perhaps give it a fancy new cover.Similarly releasing music digitally isn't that difficult as all they need to do is maybe clean up the sound.Remakes of games do take a lot of time,effort and resources however and that's what people are objecting to because that time,effort and resources could be better spent creating new games
I have no problem with re-releasing classic games but why not just re-release them in their original state such as on Wii's VC service.If the game was good enough back in the day then it should be good enough now without the need for a fancy HD makeover.I still regularly play NES,SNES,MegaDrive and N64 games and they're just as enjoyable now as they were originally
The gaming world is unique in that like books,movies and music we expect our classics to be re-released but we also expect,nay demand,that these classics be completely overhauled first.Why is this?How come you don't hear film buffs demanding that,say,Citizen Kane be remade with fancy CGI effects or literature fans demanding that the works of Jane Austen be updated into modern english?
That's a very good point. Another fair comparison would be what George Lucas has been doing to the Star Wars films...
I should rephrase. Bring on every rerelease and port you want, but
bring remakes on only if the original option remains available. I can't lie, I loved Twin Snakes over the original. Infinitely easier to control while retaining the challenge, much easier on the eyes...in every single last way. Sorry, but Mei Ling's accent isn't a huge deal to me.
If say, MGS: Twin Snakes were the only version of MGS available in the market because Kojima is trying to phase out his original work in favor of the new, THAT would suck...but if you have a PS3 with Emotion Engine, or Playstation Store, you can get the original as it was and comfortably ignore the remake.
The upcoming Halo Anniversary, from what I gather, has the entire original game as an option within its disc as well, AND Xbox 360s are backwards compatible with the original, AND you can buy it digitally from Xbox Live too. So I'm not really seeing the problem with having it all ways so that all players can enjoy in their own way.
DeadlyYellow said:
Except there is no struggle there. PCs easily take the role of any obsolete console, plus the older games are often ported to newer gaming platforms. Gaming is not technologically exclusive.
As for remakes, the entire thing feels more exploitative than progressive. They're not remaking the game to introduce it to a new younger generation, they are doing so to further milk cash from their existing player base. I've never seen literature fans express such idiotic zeal over reprints of books, but perhaps I'm not looking hard enough.
Too right you are about PCs taking on that role, which is why I'm never against emulation. I think the biggest issue with that is when it comes to more and more modern "obsolete" consoles. There's people out there that simply don't upgrade until it's absolutely necessary because all their PCs are for is internet, storing of files and documents, and work. And to do that, you're at the barest of minimums regarding requirements. I don't often think of upgrading my PC since I only have a netbook, so I can only comfortably emulate up to the 16 bit era.
I hate the "milking" argument. Yeah, It's milking but so's every new game that milks what's currently popular. Journey and Limbo milk their artstyles because it's a cost effective way to make something halfway pretty in a popular style. I guarantee it's not 100% because ARTISTIC VISION.
What's wrong with making and saving money using what's already popular so you can stay afloat? Devs need money for those new games people want to see so badly, so I think anything short of outright theft of someone else's money is fair game.
I should add also, that we're in no way in a place where there are more remakes and ports than there are either original games or sequels. I mean, show of hands, how many people knew a game called Sniper: Ghost Warrior came out recently? And if you don't get the Atlus Faithful newsletter, chances are you missed out on info for My World, My Way, and Master of the Monster Lair, and Class of Heroes...etc.
Like with everything, we don't see what isn't marketed directly in front of our faces and, again like with everything else, there's no telling what the quality of the games will be. People are out there making original things...but your mileage will definitely vary, and that simply has nothing to do with how many remakes and ports there are out there.