xaszatm said:
Hell, if you want proof of this, look at Smash Bros. After the leak, SO many people are swearing off Smash, saying that they know all the need to know. Some are even going as far as thanking the leaker for doing this because they can know convince as many people as possible to not buy this game because it "betrayed" them. How did it betray? I have no freaking clue...
Honestly, this just shows that if anything the self proclaimed hardcore gamers are THE MOST fickle fanbase out of all of them. I remember seeing the leak initially and I thought it was funny. I mean Duck Hunt dog? That's fucking hilarious! That's the whole point of SSB. Pitting different Nintendo IP's together in an arena no matter how silly it is. But no. The "hardcore" just want their popular favorites with no items and final destination and that's it. That's not fun. Competitive? Sure. But fun? No.
And honestly, this medium has very few entry points for casuals to get in to. At least with the PC gaming crowd WoW, TF2, and other similar games make for good entry points for casual gamers. Consoles? Not really.
Just look at the amount of hate a company or person gets when they dare to suggest something to put in videogames to draw in that market. (No not appeal to the "broader" audience kind of appeal.)
EA/Bioware got a whole lot of fucking shit for adding in Story Mode into ME3. Hardcore gamers cried that it's not fair that
they had to work at getting the story and casuals can just do the story for the most part. The thing was, was that nobody really plays Mass Effect for gameplay anyway. Not everyone is good at videogames. Or has the motor skills to play them right. You know what turns off a player from videogames fast? Getting frustrated that they can't play the game consistently. To which the "hrdc0r3" said "Yeah go play another game." Yeah well see here's the thing. If said person was actually trying to play games for the first time and found their attempt horrible, they'll go back to not playing videogames. You just lost another potential fan to the series and the medium. Because as much as you want them to experience the super awesome plot, you want nothing to do with them if they opt in for the option to give them that plot with minimal of the action.
Then we got Jennifer Hepler. All the woman fucking suggested was that there was a skip battle button to get to the story. Just like how there is a skip cutscene button so players can get in on the action. I personally thought it was a good idea. The only battles you can't skip are the important ones, but you can skip the mindless filler ones that serve no purpose but to pad out the game. But holy fucking damn. She might of well of said that videogames are for assbabies only. Especially when it was compounded with the fact that she sucks at navigating UI interfaces and had slow reaction times- she often got frustrated playing videogames so she didn't like playing them all that much. The amount of shit she got escalated to her fucking kids getting death threats. And while her leaving the industry she claimed had nothing to do with the harassment. I have no fucking doubts this was one major incident in her list of reasons of why she left. And frankly I wouldn't blame her if she steered other writers interested in writing for games away from this medium too.
Then we have Dark Souls. They simply added in an Easy mode (how easy it was relative to the game I have no clue. Never played it.) This was another attempt to grab in more potential fans that were put off by how difficult the game supposedly was. There is nothing wrong with that. Like I said, SOME people, and even gamers are not that good at video games no matter what. Whether it be a disability or lack of fine tuned reaction and motor skills. It all around was a nice addition to the game. And was completely optional. But no. Fans went fucking apeshit over it. So many people were swearing off the series because it was "dumbed down" for the casuals even though nothing is stopping you from playing in Normal(hard) mode.
Look how offputting that kind of shit is. Devs have to constantly keep on their toes because "hardcore" gamers will ditch them over one stupid fucking thing.
For Nintendo it was the Wii. They didn't make games any fucking differently than previously. But a fucking peripheral experiment that had an explosion in popularity- and as a company- they expanded more on (keep in mind that they never changed the core values of their games outside of controls) people felt "betrayed", "hurt", and "angry" at Nintendo for making fucking move controls. Other than that, I seriously don't see where the "burning bridges" came in aside from a few other quotes from Miyamoto. Which is another thing- If I remember correctly there was a question someone asked him about what he would do when he stopped making videogames. Apparently Miyamato said that he would just stop playing games because not many of them really grabbed his interest.
The man strikes me as the most casual as fuck gamer on the whole planet. He just happens to be good at making them more than anything.
Miyamoto didn't say that casuals were pathetic for simply wanting and getting "zero effort" games. He said it was
kind of pathetic that they don't want to truly engage in the game on some level.
You know how people take a shit on David Cage games because they are just "movies with text options?" Yeah, that's kind of what he's talking about. The super casual crowd just wants David Cage games and nothing else.
I'm pretty sure by hardcore he meant regulars who enjoy what games have to offer and indulge in it. Not the other hardcore where adding in an easy mode to a game is enough to piss off the entire fucking fanbase. Those guys are even more unfun and fickle than the casuals they so hate.