That could be hilarious if done correctly, I would play as an Imperial Guard just to see if I'd be able to kill anyone. Or bind my time and get a kick ass tank, tanks are cool.Iwata said:Warhammer 40k!
NNYYYYAAAHAHHHAHAHAIFNSDBGSJBKBK!!!!!Witty Name Here said:Pokémon is a given, honestly I think it would potentially be one of the most popular MMOs on the market if it were ever made.
In that case go check out what I tolk you toWitty Name Here said:Guffe said:NNYYYYAAAHAHHHAHAHAIFNSDBGSJBKBK!!!!!
Honestly, it's not like it would be TOO different from Pokémon games,
Witty Name Here said:For the Pokemon MMO, I kind of imagine it like the Colosseum and XD games just with other players everywhere and in a much bigger world. I do agree that it could be kind of like World of Warcraft with requested battles. Wild pokemon need to be included and perhaps the other players are still around you when the wilds attack and they can join in on the battle if they want or fight against you if they wanted to. I don't see this happening anytime soon, but if done correctly, it would be awesome.Guffe said:Honestly, it's not like it would be TOO different from Pokémon games, though I imagine it would be actually in 3D rather then 2D as per standard pokémon games. You can have trainers fight each other by asking to duel (akin to wow) and setting some bets beforehand. The fighting system doesn't even have to be different from standard pokémon games, just add a timer so if someone challenges you then leaves the computer, you aren't stuck fighting them.
...All developers! Lend me your ears! MAKE! THIS! GAME!xDarc said:A game simply called FPS.
No story. No -ism's. No sniping.
The game is an FPS game that knows it's an FPS game. Instead of capturing a flag, you fight over control of the game mechanics by capturing in-game terminals; which allow you to alter the rules and FPS mechanics to various presets in the middle of the match. Turn the arena into a skating rink, , turn on Quake style power ups, turn off gravity, etc. The art style would be more abstract, early 90s poly counts. It would run on just about any computer in a web browser at 60 FPS.
Doesn't have to be an MMO, but sure why the hell not. Throw some character customization in there, unlock special abilities and/or dampen the affect of the mechanical shifts.
I think we're ready for a game that is just a game, where the game is about the rules of games and blends it all together in something never done before.
That'd be pretty amazing, actually. It reminds me of how FEAR 1 multiplayer worked, in that everyone could use the bullet time but the team in control of the objective received much more time dilation.xDarc said:A game simply called FPS.
No story. No -ism's. No sniping.
The game is an FPS game that knows it's an FPS game. Instead of capturing a flag, you fight over control of the game mechanics by capturing in-game terminals; which allow you to alter the rules and FPS mechanics to various presets in the middle of the match. Turn the arena into a skating rink, , turn on Quake style power ups, turn off gravity, etc. The art style would be more abstract, early 90s poly counts. It would run on just about any computer in a web browser at 60 FPS.
Doesn't have to be an MMO, but sure why the hell not. Throw some character customization in there, unlock special abilities and/or dampen the affect of the mechanical shifts.
I think we're ready for a game that is just a game, where the game is about the rules of games and blends it all together in something never done before.
I used to play that actually. Good choice for setting, there's alot of detail and backstory with that particular realm.Ashannon Blackthorn said:I'm olf fashioned. High fantasy. Haven't seen Forgotten realms in MMO form have we?
Well Cryptic are making a new Neverwinter MMOAshannon Blackthorn said:I'm olf fashioned. High fantasy. Haven't seen Forgotten realms in MMO form have we?
I would play that.Iwata said:Well, now that Dark Millennium switched to a single-player game, if it comes out at all... Warhammer 40k!