Manji187 said:
The game's a total grindfest...and that's one of the reasons fans love it.
The game's controls and camera take some getting used to (in comparison to other contemporary games)...and the fans call it challenging and love the game for it.
The game has the flimsiest story ever...and the fans say it's not about the story.
I'm seeing a pattern...fans will be fans.
In the end it comes down to: the game's for you or it's not...like with any game really.
And you (and other idiots) are the reasons why modern games suck.
Why the fuck do we need a 'story' in a game? Seriously. Most game voice actors sound as appealing as a circular saw on sheet metal. Most 'writers' in games feel like the idiot students that flunked literature in a BA at University.
Seriously, video games would be doing themselves a big plus if they just threw out story, because no gamer plays a game for the story.
If you do you're an idiot who should use the 60 dollars that would go to buy a game, and invest it into 4-5 DVDs.
Anybody who thinks a videogame is going to qualify as a movie and story masterpiece on the level of Kubrick, Hitchcock, and (ANYTHING FROM) Wes Anderson is a tard.
Does 'Chess' have a story? Backgammon? Does a game of tennis have a story beyond two guys playing for whatever reason (pride, money, or a pile of Tim Tams)? Does that mean Chess, Backgammon and Tennis suck balls? Fuck no ... it's better they don't have stories...
Gameplay and style = the game.
No More Heroes is freaking awesome because it fluants story and delivers pure style. The story is purposefully, and unabashedly, inane, lacklustre and downright stupid.
Just like CoD 4 is awesome solely cos of it's multiplayer, and anybody who really gave a flying fuck about the main characters is the sole reason why (instead of creating new IP and gameplay styles) we will have sequel after sequel of shitastic games that never needed to be made.
If everybody had half a brain and said 'We don't give a shit about Soap and Price' IW wouldn't have made MW2... rather contemplating on how to improve everything about CoD4 and deliver it in a new style with improved gameplay.
Videogames trying to emphasise storyline is like a paraplegic trying to get into the NBA. Sure it's cute the first time he challenges his standing fellow 6'8'' pro- basketball apsirants ... but if he does it again expecting to be taken seriously, you start contemplating whether or not he's missing a few screws upstairs.