Nah its not about the point its the fact that the guy tried to justify it with the fact that this was an aid to realism i just thought it was so silly i must put him straight i mean really realism in a game named monster hunter tri as to your point although i havent played the game it seems a good answer to my original post but even if its an necessary evil it is still an evil and yhatzee is going to make fun of it because thats what he does and there are many times he has done it before and many times he will do it again.shadowmarth said:...Are you high? You went on a five paragraph rant about the fact that you can't CHANGE EQUIPMENT IN A MISSION? That's incredibly irrelevant! As many people have stated previously, you can't change weapons because that would be extremely exploitable and reduce teamwork, and you can't change equipment because... well... why would you need to?obex said:Ok this i must simple respond to i will have to ignore your possible valid point about right and wrong weapons as i havent played the game.
But have you never herd of suspension of disbelief its where you accept that this is a work of ficiton/fantasy and never think "where does legolas keep getting his arrows from? he never picks them up" or "Why does my wow character never need to go to the bathroom?" because we want to play a fun game not get bogged down in realism. I mean if you want to move more towards realism like COD or w/e fine do it but FFS i dont want realism in a game about fighting monsters! We maybe i do and when they make one ill have a look but you cannot pass of something as an attempt at realism when there are no other realistic things in the game!
What happens with realism is it impresses you by making you think "Holy shit thats just like real life!" for example in Farcry 2 when on low health your character does special stabilising healing where he does a context sensitive action such as bandaging a wound, patting fire out on his clothing or pulling a bullet out of his leg when this happens i think "Wow this is like what would happen in a real gun fight!" but in when you got back to your house did you think "holy shit this is totally like real life if i was like fighting monsters i couldn't carry all that shit at all its way to heavy!" Is there one other aspect of the game that is realistic like this to show that it was not just a rubbish mechanic i mean how does your health recover do you drink potions i hope not that silly how does that work i mean is it magic if so why not a magic bag to carry my stuff in infact do you have a inventory weight? Or can you carry infinite gold/magic potions/Frogs eye just not more armour?
This is ignoring the elephant in the room that this is game about fighting monsters REALISM HAS NO PLACE HERE. We want fun game play elements not realistic ones or if you want a nice compromise why not make a realistic game play mechanic that doesnt sound like a total pain in the arse? You talk about immersion breaking i can think of nothing that would kill the mood of being a bad ass monster killer than having to trek home so i can change my clothes.
Seriously i said that i wouldnt respond unless you guys came up with something awesome and im pleased to say you rose to the challenge amazingly this was the single stupidest definite of a game mechanic i have ever heard. Ever.
Infact not to be over insulting (because lets face it this is going to be insulting no matter how i say it but try not to take it to heart) your a god damn inspiration i wrote this large post in mere minuets i could go on all day deconstruction your argument im gonna have a hard time stopping myself respond to whatever you give me next. Im writing this out so fast i feel like i could write a novel on just how stupid your post was i mean i could of just told you to google suspension of disbelief (you should btw) but it just inspired me to tell you how wrong you are. Dont take this to personally your probably i nice guy and all but if Karma exists then get a pen because that post was so stupid that to balance it out your probably going to cure cancer or something.
Your positioning is way off if you're having that much trouble with Rathian. You shouldn't be getting fireballed or poisoned unless you're in front of her. Sheath your sword and get to the side/behind. She stands still a lot if she's not in enrage, getting yellow gauge on her should be simple. She doesn't spend long in enrage time, so just patient and put survival above damage until she does. Even if you can't boost your long sword's aura, it's not THAT huge a boost (yellow aura is maybe 6-7% increased damage over no aura). Bring a full set of antidotes, they're cheap to buy. Poison is not a status you want to try to heal through in this game.NoblePhilistineFox said:I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
There are weapon selections, like the hammers, that almost never degrade. Plus, if you want to fight with another weapon you can upgrade it as you go; The sharpness increases with each upgrade only the unmodified weapons after ten (or so) so few hits. Besides, it's really easy to sharpen the weapons, and the early monsters rarely take even ten hits to kill. I reccomend you at least give it a rental.Clunks said:A full video and a full article about Monster Hunter Tri from the world's harshest videogame critic (probably), and I only find one thing that would put me off getting Monster Hunter Tri (the talk of a ten hour tutorial being, obviously, a gross exaggeration). Unfortunately, it's enough to put me right off the game all by itself. It's the weapon degradation system. I don't like weapon degradation systems. I don't like any method a game might use to actively punish you for playing. What's the point fighting if your weapons going to go blunt after ten hits? It's like pissing into the wind.
Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).NoblePhilistineFox said:I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,milskidasith said:I never had trouble with the Rathian... it's one of the easiest bosses in the game to solo with a switch axe, and you can easily break every part as well.NoblePhilistineFox said:OHMYGODIJUSTSNIPPEDMYSELFTHEPAIN!!!!
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
and that happens quite frequently to me.
and breaking monster parts is easy, killing them is harder (Gobul i a good example of this)
Whats icy hot?Omikron009 said:I thought I (and a few friends) were the only people who knew how much icy hot hurt when applied to....sensitive areas. Wow.
like that back patch thing?
why would you apply it to your junk?
yeah but having yellow spirit gauge lets you use that one weird move that knocks everyone in one mile radius off, I'm pretty sure that has decent modifiers.milskidasith said:Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).
Also, you *can* get your spirit gauge up on common monsters; it will stay yellow the entire fight.
Actually, you can use the spirit combo on *any* level, whether you are at none, white, yellow, or red, unless by yellow you meant "when the gauge is full."Krimson Kun said:yeah but having yellow spirit gauge lets you use that one weird move that knocks everyone in one mile radius off, I'm pretty sure that has decent modifiers.milskidasith said:Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).
Also, you *can* get your spirit gauge up on common monsters; it will stay yellow the entire fight.
I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
1.)I kill the little monsters too fast, they die before I can pump up.Krimson Kun said:Try killing smaller monsters after paintballing the boss(in a different map) , it takes 5 hits to get it to a state where it won't drop for a minute or two, so go fight the boss and as long as they don't fly away, you won't lose your spirit bar.
Also try eating Meat+Dairy before going into battle, it gives you lot of heath(45) and a small defense boost(5) and eating firedose berry(I think not sure about the name) right before battle helps a lot too.
As for Icy hot, its like bengay, and it hurts like hell, someone dared me, I had to prove my manlyness. Never again though
1.)she always gets a cheapshot in, and thats usually what kills me.Grandleon said:Your positioning is way off if you're having that much trouble with Rathian. You shouldn't be getting fireballed or poisoned unless you're in front of her. Sheath your sword and get to the side/behind. She stands still a lot if she's not in enrage, getting yellow gauge on her should be simple. She doesn't spend long in enrage time, so just patient and put survival above damage until she does. Even if you can't boost your long sword's aura, it's not THAT huge a boost (yellow aura is maybe 6-7% increased damage over no aura). Bring a full set of antidotes, they're cheap to buy. Poison is not a status you want to try to heal through in this game.
In multiplayer, I work around this by playing a turtle lancer and having my long sword friend go crazy once I paralyze/knock down/sleep the target, while he uses back-slashes and jabs.milskidasith said:Note: Offline, the spirit combo is a lot better; it's just that online, having an "Everything in 10 yards gets launched across the map" isn't useful when your hammerer is trying to superpound and your SnS guy is breaking the beasts chest/paws/on the other side of the tail.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
oh YEAH!!!milskidasith said:Note: Offline, the spirit combo is a lot better; it's just that online, having an "Everything in 10 yards gets launched across the map" isn't useful when your hammerer is trying to superpound and your SnS guy is breaking the beasts chest/paws/on the other side of the tail.
Your analogy strikes me as a little melodramatic. Game = life, eh...GrimHeaper said:Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
To some it is so it is only slightly melodramatic.Riven Armor said:Your analogy strikes me as a little melodramatic. Game = life, eh...GrimHeaper said:Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
Huh? I'm talking about a video game eh?GrimHeaper said:Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
If you're looking for an RPG game, MH isn't the way to go anyways. The only RPG element there is well, the skills, which you don't really need anyways. But you do have a valid point, MH isn't really for people who just started gaming. As for the tutorial on the other hand, since it takes you by hand and just tells you what to do, you might be a little bored, but there's no way you can get lost as long as you pay attentionGrimHeaper said:To some it is so it is only slightly melodramatic.Riven Armor said:Your analogy strikes me as a little melodramatic. Game = life, eh...GrimHeaper said:Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
@everyone This is also a review think about it would a person new to RPG's even know about the stuff you are talking about?
What if a person bought a used one with no manual or doesn't want to read a manual.
You have to take in account this review isn't for fans it is for the friends of fans new to rpgs and video games.
Their friends tell them to play Monster Hunter Tri telling them it is great, but instead they get the piss bored out of them for more than 90 mins because they are new to rpgs altogether and they are sitting there the whole time asking you what to do.
I wouldn't want this crap as a new rpg gamer and I would quit.
It's that gel that's used for muscle pain. You would apply it to your junk if you were 14 years old and at camp with other bored 14 year old boys.NoblePhilistineFox said:I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,milskidasith said:I never had trouble with the Rathian... it's one of the easiest bosses in the game to solo with a switch axe, and you can easily break every part as well.NoblePhilistineFox said:OHMYGODIJUSTSNIPPEDMYSELFTHEPAIN!!!!
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
and that happens quite frequently to me.
and breaking monster parts is easy, killing them is harder (Gobul i a good example of this)
Whats icy hot?Omikron009 said:I thought I (and a few friends) were the only people who knew how much icy hot hurt when applied to....sensitive areas. Wow.
like that back patch thing?
why would you apply it to your junk?