Monster Hunter Tri

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Zetsubro

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Jun 2, 2010
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tl;dr

Yahtzee gets butthurt because people point out again that he's bad at video games and makes shit up/exaggerates minor points in his reviews because he can't be bothered to play the game longer than fifteen minutes.
 

Snotnarok

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Seriously too many people care what other people think.

Yahtzee didn't like a game that you do, boo hoo hoo, this is to be expected. Even he said this, if you like it then why do you care what someone else thinks of it? Seriously go get your game put it on and enjoy it! If he doesn't then that's his loss right?
 

obex

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Jun 18, 2009
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shadowmarth said:
obex said:
Ok this i must simple respond to i will have to ignore your possible valid point about right and wrong weapons as i havent played the game.

But have you never herd of suspension of disbelief its where you accept that this is a work of ficiton/fantasy and never think "where does legolas keep getting his arrows from? he never picks them up" or "Why does my wow character never need to go to the bathroom?" because we want to play a fun game not get bogged down in realism. I mean if you want to move more towards realism like COD or w/e fine do it but FFS i dont want realism in a game about fighting monsters! We maybe i do and when they make one ill have a look but you cannot pass of something as an attempt at realism when there are no other realistic things in the game!

What happens with realism is it impresses you by making you think "Holy shit thats just like real life!" for example in Farcry 2 when on low health your character does special stabilising healing where he does a context sensitive action such as bandaging a wound, patting fire out on his clothing or pulling a bullet out of his leg when this happens i think "Wow this is like what would happen in a real gun fight!" but in when you got back to your house did you think "holy shit this is totally like real life if i was like fighting monsters i couldn't carry all that shit at all its way to heavy!" Is there one other aspect of the game that is realistic like this to show that it was not just a rubbish mechanic i mean how does your health recover do you drink potions i hope not that silly how does that work i mean is it magic if so why not a magic bag to carry my stuff in infact do you have a inventory weight? Or can you carry infinite gold/magic potions/Frogs eye just not more armour?

This is ignoring the elephant in the room that this is game about fighting monsters REALISM HAS NO PLACE HERE. We want fun game play elements not realistic ones or if you want a nice compromise why not make a realistic game play mechanic that doesnt sound like a total pain in the arse? You talk about immersion breaking i can think of nothing that would kill the mood of being a bad ass monster killer than having to trek home so i can change my clothes.

Seriously i said that i wouldnt respond unless you guys came up with something awesome and im pleased to say you rose to the challenge amazingly this was the single stupidest definite of a game mechanic i have ever heard. Ever.

Infact not to be over insulting (because lets face it this is going to be insulting no matter how i say it but try not to take it to heart) your a god damn inspiration i wrote this large post in mere minuets i could go on all day deconstruction your argument im gonna have a hard time stopping myself respond to whatever you give me next. Im writing this out so fast i feel like i could write a novel on just how stupid your post was i mean i could of just told you to google suspension of disbelief (you should btw) but it just inspired me to tell you how wrong you are. Dont take this to personally your probably i nice guy and all but if Karma exists then get a pen because that post was so stupid that to balance it out your probably going to cure cancer or something.
...Are you high? You went on a five paragraph rant about the fact that you can't CHANGE EQUIPMENT IN A MISSION? That's incredibly irrelevant! As many people have stated previously, you can't change weapons because that would be extremely exploitable and reduce teamwork, and you can't change equipment because... well... why would you need to?
Nah its not about the point its the fact that the guy tried to justify it with the fact that this was an aid to realism i just thought it was so silly i must put him straight i mean really realism in a game named monster hunter tri as to your point although i havent played the game it seems a good answer to my original post but even if its an necessary evil it is still an evil and yhatzee is going to make fun of it because thats what he does and there are many times he has done it before and many times he will do it again.

But i can understand why you would only skim a 5 paragraph rant in hine sight i really should of just PMed the guy as it was completely off toipic and i dont hold it against you that you misunderstood me.
 

Grandleon

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NoblePhilistineFox said:
I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
Your positioning is way off if you're having that much trouble with Rathian. You shouldn't be getting fireballed or poisoned unless you're in front of her. Sheath your sword and get to the side/behind. She stands still a lot if she's not in enrage, getting yellow gauge on her should be simple. She doesn't spend long in enrage time, so just patient and put survival above damage until she does. Even if you can't boost your long sword's aura, it's not THAT huge a boost (yellow aura is maybe 6-7% increased damage over no aura). Bring a full set of antidotes, they're cheap to buy. Poison is not a status you want to try to heal through in this game.
 

darian Nenith

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Nov 18, 2009
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Clunks said:
A full video and a full article about Monster Hunter Tri from the world's harshest videogame critic (probably), and I only find one thing that would put me off getting Monster Hunter Tri (the talk of a ten hour tutorial being, obviously, a gross exaggeration). Unfortunately, it's enough to put me right off the game all by itself. It's the weapon degradation system. I don't like weapon degradation systems. I don't like any method a game might use to actively punish you for playing. What's the point fighting if your weapons going to go blunt after ten hits? It's like pissing into the wind.
There are weapon selections, like the hammers, that almost never degrade. Plus, if you want to fight with another weapon you can upgrade it as you go; The sharpness increases with each upgrade only the unmodified weapons after ten (or so) so few hits. Besides, it's really easy to sharpen the weapons, and the early monsters rarely take even ten hits to kill. I reccomend you at least give it a rental.

Also, Ten hour tutorial, lol. The tutorial is two hours tops. I got through it in about forty five minutes, total.

To each their own I guess.
 

milskidasith

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NoblePhilistineFox said:
milskidasith said:
NoblePhilistineFox said:
OHMYGODIJUSTSNIPPEDMYSELFTHEPAIN!!!!
I never had trouble with the Rathian... it's one of the easiest bosses in the game to solo with a switch axe, and you can easily break every part as well.
I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
and that happens quite frequently to me.

and breaking monster parts is easy, killing them is harder (Gobul i a good example of this)

Omikron009 said:
I thought I (and a few friends) were the only people who knew how much icy hot hurt when applied to....sensitive areas. Wow.
Whats icy hot?
like that back patch thing?
why would you apply it to your junk?
Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).

Also, you *can* get your spirit gauge up on common monsters; it will stay yellow the entire fight.
 

Krimson Kun

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milskidasith said:
Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).

Also, you *can* get your spirit gauge up on common monsters; it will stay yellow the entire fight.
yeah but having yellow spirit gauge lets you use that one weird move that knocks everyone in one mile radius off, I'm pretty sure that has decent modifiers.
 

milskidasith

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Krimson Kun said:
milskidasith said:
Err... spirit gauge increases your damage from the longsword about 1% of the weapon damage, divided by whatever the longswords modifier is (2 point something, I think), per bar. The big buff is getting to red (about 5% per hit, IIRC), and having it maxed out at any level (a huge flat increase to damage).

Also, you *can* get your spirit gauge up on common monsters; it will stay yellow the entire fight.
yeah but having yellow spirit gauge lets you use that one weird move that knocks everyone in one mile radius off, I'm pretty sure that has decent modifiers.
Actually, you can use the spirit combo on *any* level, whether you are at none, white, yellow, or red, unless by yellow you meant "when the gauge is full."

The spirit gauge has four levels:

None: Base damage.
White: 1% increase on a few moves.
Yellow: 2% increase on a few moves.
Red: High % increase on most all moves, eventually goes back down to none.

When the gauge is full, it will stay maxed out for a few minutes and give you another damage boost, but since the spirit combo is terrible (The first two hits are hardly more powerful than the base attack, the third leaves you open, and the last pisses off everybody if you are playing online) it's mostly useful to have a max gauge for the additional damage boost.

Note: Offline, the spirit combo is a lot better; it's just that online, having an "Everything in 10 yards gets launched across the map" isn't useful when your hammerer is trying to superpound and your SnS guy is breaking the beasts chest/paws/on the other side of the tail.
 

Quiet Stranger

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I gotta be honest, the Monster Hunter series is only for the most hard core of gamers, it's a long fucking game that never truly ends and to master it you must put in a LOT of hours....like me!
 

Smavey

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Jun 1, 2010
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LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you. If you aren't and like a FUN challenging game, this game probably is for you
 

NoblePhilistineFox

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Krimson Kun said:
Try killing smaller monsters after paintballing the boss(in a different map) , it takes 5 hits to get it to a state where it won't drop for a minute or two, so go fight the boss and as long as they don't fly away, you won't lose your spirit bar.

Also try eating Meat+Dairy before going into battle, it gives you lot of heath(45) and a small defense boost(5) and eating firedose berry(I think not sure about the name) right before battle helps a lot too.

As for Icy hot, its like bengay, and it hurts like hell, someone dared me, I had to prove my manlyness. Never again though
1.)I kill the little monsters too fast, they die before I can pump up.
2.)I usually use Kingturky/Mutton&JumboBread/Rice but thanks for the tip ^_^
3.)as long as you proved you're awesome then it was worth it

Grandleon said:
Your positioning is way off if you're having that much trouble with Rathian. You shouldn't be getting fireballed or poisoned unless you're in front of her. Sheath your sword and get to the side/behind. She stands still a lot if she's not in enrage, getting yellow gauge on her should be simple. She doesn't spend long in enrage time, so just patient and put survival above damage until she does. Even if you can't boost your long sword's aura, it's not THAT huge a boost (yellow aura is maybe 6-7% increased damage over no aura). Bring a full set of antidotes, they're cheap to buy. Poison is not a status you want to try to heal through in this game.
1.)she always gets a cheapshot in, and thats usually what kills me.
2.)I am fairly good at dodging, but she spins then gets a quick hit in while im stunned
3.)regular fireballs dont hit me, i usually get hit with the wide explosion one while doing a roundhouse-slash
4.)I KNOW ABOUT BERRIES, IM NOT THAT STUPID!!!
5.)usually I just take the free antidotes from the box, never get poisened more than what they give you.
6.)I usually heal first when using an antidote so I can move to a better position, then whatever damage the poison does will heal over time.
its a cheap stratagy I learned while online
7.)whenever im online I get placed with people who think its funny to use a hammer to send me into the line of fire(no pun intended)
 

Atmos Duality

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Mar 3, 2010
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milskidasith said:
Note: Offline, the spirit combo is a lot better; it's just that online, having an "Everything in 10 yards gets launched across the map" isn't useful when your hammerer is trying to superpound and your SnS guy is breaking the beasts chest/paws/on the other side of the tail.
In multiplayer, I work around this by playing a turtle lancer and having my long sword friend go crazy once I paralyze/knock down/sleep the target, while he uses back-slashes and jabs.

I keep my shield up and call for alternating attacks since I can still jab with my guard up. It works very well against most Wyverns and decently against some of the bigger game.
Also, status effects on lances = endless hilarity. Like chain paralyzing Plesioth by jabbing it in the balls/shins.

As for Mr. Croshaw's throwaway "Up yours" line for anyone who liked the game(s?)...Nice fallacy there with the gross generalization. Way to be professional.
 

GrimHeaper

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Jun 1, 2010
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Smavey said:
LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!
 

NoblePhilistineFox

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Apr 8, 2010
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milskidasith said:
Note: Offline, the spirit combo is a lot better; it's just that online, having an "Everything in 10 yards gets launched across the map" isn't useful when your hammerer is trying to superpound and your SnS guy is breaking the beasts chest/paws/on the other side of the tail.
oh YEAH!!!
well maybe that wouldnt be a problem if the hammer guy wasnt TOSSING US HALFWAY ACROSS THE MAP IN FRONT OF THE ENEMIES ATTACKS!!!!
and longsword cuts off parts alot faster than sword and shield...

hammer works best on the head/side, stunns them quicker.
most monsters you can cut off the tail.
need I explain myself?
I may be hatin', but I aint lyin'...
 

Riven Armor

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Mar 1, 2010
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GrimHeaper said:
Smavey said:
LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!
Your analogy strikes me as a little melodramatic. Game = life, eh...
 

GrimHeaper

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Jun 1, 2010
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Riven Armor said:
GrimHeaper said:
Smavey said:
LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!
Your analogy strikes me as a little melodramatic. Game = life, eh...
To some it is so it is only slightly melodramatic.



@everyone This is also a review think about it would a person new to RPG's even know about the stuff you are talking about?

What if a person bought a used one with no manual or doesn't want to read a manual.
You have to take in account this review isn't for fans it is for the friends of fans new to rpgs and video games.

Their friends tell them to play Monster Hunter Tri telling them it is great, but instead they get the piss bored out of them for more than 90 mins because they are new to rpgs altogether and they are sitting there the whole time asking you what to do.
I wouldn't want this crap as a new rpg gamer and I would quit.
 

Smavey

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Jun 1, 2010
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GrimHeaper said:
Smavey said:
LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!
Huh? I'm talking about a video game eh? :p Tying your shoes is a hassle, sharpening your weapon really isn't. It's purpose is to balance out the weapons in the game. Iron weapons are sharper but deal less damage, and bone weapons deal more raw damage but are usually duller. In my opinion it helps balance the game out and gives players more options. For example, GrimHeaper, you might not like having to sharpen your weapon - so get an iron sword. :) In my opinion it helps the game out by giving players more options when deciding what weapon you are going to use.

I mean, there are some flaws to the game for sure, but sharpening your weapon really isn't one of them :p
 

normaldeviant

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Jun 2, 2010
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I agree entirely, Yahtzee. I may never know what the appeal is that all of these mmorpg's and would-be mmorpg's have. They seem like training programs for turning young gamers into crazy old people, starting with simple things like hording and terrible social skills and ending with myopia and the use of adult diapers.
 

Krimson Kun

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May 28, 2010
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GrimHeaper said:
Riven Armor said:
GrimHeaper said:
Smavey said:
LaymanX said:
Oh my God, there are so many people bashing the game who CLEARLY haven't played it.

The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
I know! Reading these comments are hilarious.

To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...

Anyway. If you are a casual gamer, this game is not for you.
Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!
Your analogy strikes me as a little melodramatic. Game = life, eh...
To some it is so it is only slightly melodramatic.



@everyone This is also a review think about it would a person new to RPG's even know about the stuff you are talking about?

What if a person bought a used one with no manual or doesn't want to read a manual.
You have to take in account this review isn't for fans it is for the friends of fans new to rpgs and video games.

Their friends tell them to play Monster Hunter Tri telling them it is great, but instead they get the piss bored out of them for more than 90 mins because they are new to rpgs altogether and they are sitting there the whole time asking you what to do.
I wouldn't want this crap as a new rpg gamer and I would quit.
If you're looking for an RPG game, MH isn't the way to go anyways. The only RPG element there is well, the skills, which you don't really need anyways. But you do have a valid point, MH isn't really for people who just started gaming. As for the tutorial on the other hand, since it takes you by hand and just tells you what to do, you might be a little bored, but there's no way you can get lost as long as you pay attention
 

Omikron009

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May 22, 2009
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NoblePhilistineFox said:
milskidasith said:
NoblePhilistineFox said:
OHMYGODIJUSTSNIPPEDMYSELFTHEPAIN!!!!
I never had trouble with the Rathian... it's one of the easiest bosses in the game to solo with a switch axe, and you can easily break every part as well.
I use the longsword(and sometimes the bowgun in areana but thats not the point) and in order to do any amount of damage worth doing I have to yellow the spirit gage,
which requires me to stand still for longer than the rathian allows me to.
plus my fire resistance is -19, so I get one-shot killed with the fire blasts.
and I cant tell you how frustrating it is to be killed by poison the exact second you use a mega-potion/lifecrystal, because it still counts against the item and your reward and buffs decrease...
and that happens quite frequently to me.

and breaking monster parts is easy, killing them is harder (Gobul i a good example of this)

Omikron009 said:
I thought I (and a few friends) were the only people who knew how much icy hot hurt when applied to....sensitive areas. Wow.
Whats icy hot?
like that back patch thing?
why would you apply it to your junk?
It's that gel that's used for muscle pain. You would apply it to your junk if you were 14 years old and at camp with other bored 14 year old boys.