Daystar Clarion said:
Final Fantasy 13.
It's like being forced to watch a shitty Japanese soap opera for 40 hours (that's when I decided that I was done with the game), broken up by periods of linear corridors and terribly uninteractive combat.
I can't help think Squeenix spent more time trying to make it the best looking game at the time, rather than the best game.
This. Oh, so many times this. I'm usually all for JRPG drama, and love almost every other FF (bar FFX-2). BUT XIII.... dear god I hate that game.
X X X X X X X X X X (heal) X X X X X X X X X.
Ok, so apparently it got slightly more involved later on. Like as in, 30 hours later on. Fuck that. I'm not going to sit there and wait 30 hours for a game to get good, when I could just trundle over to Resonance of Fight and play some of the most awesome and innovative turned based gameplay I've seen in a RPG for years. Plus it had one of the most difficult and rewarding end bosses.
XIII... bad story, bad characters, annoying voice overs, J-pop music, thick-as-bricks hand holding tutorial that lasts 15 hours, so linear it's practically a straight line, far to many cutscenes, and an awful, awful battle system. The only thing the game has going for it is it's graphics, and even those aren't enough to ever bring me back to that game. I'd rather beat my face into it repeatedly, not even caring if it became a bloody pulp, as long as I knew the disc was destroyed for good.