Mythic Founder Thinks Most Free-to-Play MMOs Are "Crap"

Jegsimmons

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animehermit said:
Jegsimmons said:
really? so, their website and wiki is.....completly wrong?

straight from the site:

"Will there be a subscription fee for Guild Wars 2?
Nope. Like the original Guild Wars, there will be no subscription fee for Guild Wars 2. You just buy the game and play it online without paying a monthly fee."
As Magic Pancake said, it isn't f2p, it's buy to play, you still have to buy the box in order to play GW2.
whoop-de-shit, i rather do that and never pay a monthly fee than the otherway around.
 

samsonguy920

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One reason I do like EVE Online, as it is a better balance between most subscription MMO's and F2P ones. All you pay to play on EVE Online is the subscription. You don't have to cough up $50-$60 for the initial game, and you don't have to pay extra for expansions.
Short of Perfect World, I haven't had much exposure to F2P MMO's, but there is a logic to what he says about what is good about subscriptions. When you are paying $15 a month to be in a game, there is more likelihood that you will want to protect your investment in each month. With F2P there is a smaller sense of responsibility when you aren't putting anything into the game. If you get banned, you don't lose anything and can just change your proxy IP to get back in.
If anything this is a good argument to keep trial accounts on a separate server so a person's feeling of entitlement to being a douche doesn't ruin the experience for those who are spending $15 a month to get a unique gaming experience. Not to mention keeping gold farming websites from spamming players. We don't enjoy it when EA is doing it to us in Dragon Age, we don't need it in WoW or SWTOR.
 

Dana22

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Jacobs is a FORMER CEO of Mythic for a reason. He was stubborn, short sighted and ignorant. And because of that Warhammer Online was a failure. You cant even imagine how happy community was when he got sacked.
 

Jegsimmons

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animehermit said:
Jegsimmons said:
animehermit said:
Jegsimmons said:
really? so, their website and wiki is.....completly wrong?

straight from the site:

"Will there be a subscription fee for Guild Wars 2?
Nope. Like the original Guild Wars, there will be no subscription fee for Guild Wars 2. You just buy the game and play it online without paying a monthly fee."
As Magic Pancake said, it isn't f2p, it's buy to play, you still have to buy the box in order to play GW2.
whoop-de-shit, i rather do that and never pay a monthly fee than the otherway around.
Nope, you'll pay for a 30$ expansion every 3 months.

even though guild wars one only had 4 expansions....after 4 years...and thats only if i choose to buy it.
 

Phoenix Arrow

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A fair point.
But when it comes down to it, any old company making an MMO can just slap a monthly price tag on their game and that doesn't make it better. The "disruptive players" rarely make it past level 20 in either system.
 

Catalyst6

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Woodsey said:
The model really doesn't hold any appeal to me.

Most F2P's seem to simply use a system that's making me think more about what I'm paying as opposed to the game itself. Monthly fees, I can just drop the money at the start of the month and not have to think about it.

"Free-to-play" is also an incredibly misleading name most of the time.
I'm pretty much the same way. In fact, the only reason why I don't like a lot of the subscription modeling games is because most start with a 60$ entry fee. I'm cool with 15$ a month, but don't make me give up four months of gaming just to knock on the door.
 

thirion1850

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animehermit said:
thirion1850 said:
Yes, free to play games are mostly crap. But so was Warhammer Online.

Also, no, I don't think SW:TOR will stay on in the long term. The only reason it might kill WoW is because WoW is essentially starting to waver in on its self due to bad decisions and the age of the game. The game will sell by the truck-load in the first month or two, until people realize they've been there and done that.
analysts are already calling SWTOR a success, with the most pre-orders of any game ever released by EA. It's expected to sell 3 million units in the first year, keeping more than half that number in subscriptions.

Even if SWTOR is just more of the same, the story is what will keep people playing, there's 300 hours of story per class to get through(with 8 classes total), with additional content coming out after the game launches. Even if they can't keep up with the story content, there's enough different and improving upon MMO conventions to keep people playing.


OT: WOW IS NOT FREE TO PLAY. GW1 WAS NOT AN MMO, VINDICTUS IS BARELY AN MMO.

god people can be stupid sometimes.
Big deal, the same stuff with more quests that conveniently have voices. All for 15 a month in a hotkey MMO. Bioware's sure innovating it up.

GW was plenty an MMO, just more so of an instanced one. I have to say, it has some very interesting PvP concepts. Vindictus is pretty much of the same with some very nice combat mechanics. Haven't had MMO's be this exhilarating in a while. Expansions are often well worth it by the way, Factions, Nightfall and EotN were great fun for their money's worth, not to mention essentially on the level of content to the original game.
 

jawakiller

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So I think I shall enter the mighty circle of bitchers and agree. Free-to-play is not free.

Not only is it not free but it sometimes actually costs more then your average mmo. Shenanigans I declare! Shenanigans!!!

I fucking hate game makers these days. Shitty DLC, botchy games and now they lie straight to my face. Well I will not let you get away so easily, dogs. I will seek vengeance, oh so sweet vengeance!

*Uncovers a two-handed Claymore*

It is time my precious...
 

alinos

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The problem is that the majority of F2P MMO's are made by small devs which is why they suck.

B2P or high level MMO's that have been sub model like LotRO are great.

Fact is that never in any MMO have a felt like my sub fee was warranted. When the content that i want to play through is only delivered in expansion's why do i pay a sub.

I have no desire for mass gear treadmill raiding these days. It's great to some people sure, but when all of my sub fee goes to content that isn't enjoyable something is wrong

I think that GW's method works great.

It's B2P, which at least keeps out some of the people who jump in just to be assholes. And when it add's content it's your choice to pay.
 

TheTutonicDrone

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This is complete bull. DDO is the best MMO I've played. Been playing about two or three years now, spent less than $40 and have unlocked everything worthwhile. A person playing a subscription based game would have spent a whole lot more than that in the time period and I am pretty sure would have gotten a whole lot less enjoyment.

As far as what people have said about the community. As I hear it the LotRo community hit rock bottom during the transfer over to F2P, alot of the vets carried malice towards F2P players and it caused real problems. The same thing happened to DDO for the first year or so, after that though everyone began to move past it and things have been gravy since.
 

aescuder

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I'm playing Spiral Knights, a F2P game, and I'm having a great time. But yes it definitely needs a bit more content and the "energy system" in that game makes it very difficult to get to higher levels without spending money (although it will most definitely not be anywhere near as much as a new retail or subscription-based game).

..that being said it's actually a good way of not letting me get too addicted to it and to play in moderation. Subscriptions in games always feel like I need to play as much as I can else I'm just wasting my money...very much like my own gym membership... so yeah as a young adult with little free time, a gaming compulsion is the last thing I need and subscriptions definitely will not work for me IMHO.
 

Atmos Duality

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All too often "Free-to-play" translates into "Free-to-Grind; Pay-to-actually-PLAY"
I can only think of two "free to play" games off the top of my head that are more about games and less about annoying their players into compliance with tedium and mountains of busywork.
 

Funcakes

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animehermit said:
There are barely any social conventions in both Vindictus and GW. Vindictus is a series of instances as is Gw. there is no wide open world to explore, just dungeons and more dungeons.
Lolololololololololololol.
There are plenty of social conventions. The only difference is a lack of a persistent world. Seriously. Only. Difference.

How often in persistent worlds have you interacted with random people outside of towns anyway? Almost all the time social interactions are done via two channels: a world channel. or a..what was it called? A GUILD? Right, that.

Also don't tell me there isn't anything to explore in GW, there are some awesome maps nobody ever sees, this is fact.
 

Krantos

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Good F2P (LOTRO) works well. It gives everyone the chance to play it, lets you keep what you pay for, and still keeps the freeps out of high level areas. I read somewhere that LOTRO quadrupled their profits when they went F2P. I know they've gotten about $50 out of me now, and that's a hell of a lot more than I've spent on any other MMO.
 

Warstratigier

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I don't think this guy should get too comfortable with what he says, because there is one F2P game out there that has the potential to blow what he says right up in his face and that game is Firefall. The team behind this game, Red 5 Studios, are a solid bunch of devs and the CEO is none other than Mark Kern, who once the team lead behind World of Warcraft. They strongly believe that the F2P can work quite well and from what I have seen so far from them, I have faith in them that they can make F2P work with Firefall.
 

James Raynor

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The best system for a MMO would be free to play with a vast amount of cosmetic items in the 'Store' as it's method of funding. Everything in the store that can be bought must meet a few criteria, either it must be completely cosmetic or it must be obtainable (reasonably) within the game itself with enough effort put into it. It should also not offer the 'best' items immediately either otherwise that diminishes the player's reason to keep playing and keep spending. It should also have no 'Gamble' items of any description as that's a sleazy business practice.
 

theultimateend

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2xDouble said:
I've always said there is no justification for subscriptions. They're charging me to play a game I've already bought, and threatening to take it away from me if I don't. That's extortion.
They are charging you to...

Wait I should just stop myself. This is far too wrong to have any chance of being corrected without hurting my head.

I envy you.