altnameJag said:
I agree with you. I don't believe that this completely stems from reviewers not being able to beat the games. If you notice these "too hard" article never seem to come directly from reviewers, but instead come from side journalists for any given outlet. I find it funny that Forbes has two articles saying Sekiro should have an easy mode, and another article saying that it doesn't. It's like the same outlet can't come up with a single voice regarding the same game.
Frankly I don't feel like the people who actually REVIEW the games, have any problems with the difficulty.
To be it stems from these "Journalists" having to write shit articles in order to generate clicks. They always have to find something to ***** about with whatever big game is the flavor of the month. With Division 2 it was articles about what political statement the game was making. With Sekiro it is the difficulty. It just seems like there is always something, and what kills me is that the people I think would see past the nonsense (you guys, gamers on a gaming website dedicated enough to want to have conversations to keep this place afloat) defend articles filled with nonsense.
FromSoft creates games with a specific feel in mind. Difficulty is such a deep part of the game that it is fundamental to the actual story of the games! Sekiro is about trying to sever the ties of immortality that brings the player back to life over and over again and spreads a terrible disease over the people caught in a war. If the game was easy and the player could beat it without too much trouble, then the story of the game itself loses all impact. Dark Souls also had it's world and story tied to the player's constant death and persistence through the misery. Death and difficulty is core to these games.
So yes, imo adding an easy mode would serve to defeat the whole point of what FromSoft designs. And that's okay. I'll never be a Starcraft pro, does that mean Starcraft should change so I can play it? I'll never understand attack frames in fighting games, should they have a mode that ignores frames so that I can play them?
Obviously the answer is no. I don't want those games to change to appeal to me. Because I understand that those games don't appeal to my tastes or interests as a gamer. But I understand that there are people who love them and that's fine too.
DarkSouls fandom is blamed for gatekeeping and there are surely some trolly people that do that. But most of the Darksouls players are often encouraging, giving tips and advice to players who are struggling because they know that feeling of overcoming a difficult boss. Look on reddit, when people ask for help, people are always there to give tips and tricks to help people through. We don't want the difficulty to change because we want those players to feel that rush of success, and we'll do everything we can to help people through short of doing it for them (and in Souls games people will join you to help you directly as well).