Abomination said:
Kerg3927 said:
I also don't think it would be a good business strategy for From Software, who has built a very successful business model by going against the grain and doing things differently, while carefully cultivating a reputation and marketing strategy based upon providing one challenge for all. And I care about the financial health of From Software because I want to see them continue to be successful so they will keep producing great games.
If From Software offered multiple difficulties would you NOT buy their games?
I probably would, but I'm a die hard. Marketing is a complicated thing, though, and can't be oversimplified. You can't just look at my answer when you're talking about millions of people. Some would see it as a sell out and a betrayal of the core values upon which the game built its success and not buy the game out of principle. Others who said they wanted an easy mode might buy one game and then realize that playing the game on easy mode is actually really boring and toss the game aside and not buy the next game. Or the games, which no longer offer anything unique to stand out among the crowd, could gradually get lost and forgotten in the quagmire of all-the-same. With marketing, there is a big picture and a long term picture. And I think a good company remembers the roots of its initial success and tosses those ideals aside at its own peril.
Abomination said:
... having entirely voluntary options can only be a good thing.
And that's one opinion. I have a different one.
Phoenixmgs said:
1) Difficulty levels aren't cheat codes and 2) cheat codes didn't ruin games either. Game Genies existed in the era of the hardest games and those games have kept their hard-as-hell reputations to this day.
And that's one opinion. I have a different one.
Avnger said:
So to clarify, you know better than other people, who you've never met, what they will personally enjoy even after they've tried both and told you otherwise?
No, I'm saying that I think From Software knows better, and I agree with them.
Avnger said:
Do you realize how narcissisticly insane that sounds at even the most basic level? It's equivalent to telling someone "You don't actually enjoy peanut butter and jelly sandwiches. You need to only eat peanut butter and banana sandwiches because I believe they taste better to you." It's patently ridiculous.
What makes your personal view on "the right way" to use an entertainment product better than any other individual's view? Who made you the sole arbiter of "the one true way?" There's nothing wrong with having a personal opinion on how to play a game. However, you're stepping well beyond that and trying to force your beliefs onto others.
All game developers do this. Every. Single. One of them. It's not a democracy. They design a game based upon a formula that they think will be most successful, and that involves putting an obstacle course in front of the player and
forcing him to overcome it. Steering the player this way. Steering the player that way. There is a very good reason why most games don't come with a large menu allowing players to customize the game in any manner they desire. It's because the player doesn't always know what is best for himself. Period.
Xprimentyl said:
That is correct. I never said I care about
everyone enjoying these games. That's not a realistic goal. I want as many people as possible to experience these games
as they were intended. I want to maximize that number, because I care, and I know what a gratifying experience it can be. And it breaks my heart to see someone ruin his own game experience, because I care. But my caring has limits, and it doesn't extend to everyone, particularly those who have never put forth much effort to learn to play these games in their current form.
CaitSeith said:
Thanks, at least now I can understand where your position comes from (even if I disagree).
Thanks. I think you are the first person to ever agree to disagree with me on this topic. I wish others could do the same. It's just my opinion. I
like the current game design. Bottom line. Simple as that. People should be able to tolerate other people's opinions on something so subjective.