New Mass Effect "Moving Forward"

Wesley Brannock

New member
Sep 7, 2010
117
0
0
After what they did to Mass Effect 3 if anyone asks if I plan to buy this " new " Mass Effect game my answer to this can be summed up to one simple word that is. .

I can not forgive Bioware / E.A for turning all the characters from Mass Effect 2 into cameo's while that is ok for SOME of them it wasn't ok for them to do that to all of them.

Aside from that they also handled the romance options from Mass Effect 3 very poorly example. ( How come none of the relationships moved passed flirting and sex ? )
Our choices would have mattered a whole lot more if fem-shep or another romance option were able to marry and or have kids from a previous romantic encounter. But that is just one example of a missed opportunity they had to make a small detail matter.



So to think that I'd buy this game just because it's " Mass Effect " is insane. They had a chance to make our choice " matter " and they screwed up. I won't give them the chance to waste any more of my money and or time. But if I come into contact at any time with anyone who thinks this is a " good idea " I will just look at them strangely and ask. " If their name is Mr. ( or Ms. you have to at least try to be politically correct ) Derp " ? For the reason being that this would be the only reason to make such a statement.

 

endtherapture

New member
Nov 14, 2011
3,127
0
0
RobotDinosaur said:
SonicWaffle said:
C'moooon, First Contact War. I wanna shoot me some arrogant Turian sonsabitches.
I was hoping for something centered around a non-human, just for the sake of opening up more story/setting options they couldn't have used previously. First Contact War could very easily end up as Halo with a coat of Mass Effect paint if they do a sloppy job of it. But if they did a good job, yeah, that'd be pretty awesome.
Contact War would make a terrible game, because the lore says there was like a total of 200 casualties in the ENTIRE WAR.
 

evilneko

Fall in line!
Jun 16, 2011
2,218
49
53
The Mass Effectverse is an interesting 'verse. I would not be opposed to wading into it again...

..so long as it was the pre-ME3 version of it.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
3,307
0
0
Yeah. We got it. It won't focus on Commander Shepard.
The question is, what the fuck are you going to do with this story?

There is no real surprise about doing the First Contact War. We all know how that shit ends.

What about after the endings? You still gonna have to take into account who chose what ending, and what choices they made beforehand.
Is this going to be an Alternate Universe kind of deal?

I aint jumping on this ship face first. I'm gonna wait.
 

Carnagath

New member
Apr 18, 2009
1,814
0
0
Callate said:
"Goose Laying Golden Eggs Slain; Owners In Consultancy With Creators of Turducken Regarding Re-Assembly"

Okay, a little harsh perhaps. But if they've actually learned something from the uproar, my humble suggestion would be:

1. Self-contained game, not the first of a trilogy.
2. More personal and inter-personal plot arc, rather than another "fate of the universe" thread.
3. Resist the impulse to give every surviving character from the earlier games a walk-on.
4. Ditch the military aspect; work with characters who are less beholden to a central authority.
5. Work on creating more situations that involve solutions other than shooting your way out.
6. Don't piss off the fanbase even more by suggesting a problem that was clearly and cleanly resolved in the earlier games, especially one that characters sacrificed their lives to resolve, is returned and/or has dangling threads.
7. Use this as an opportunity to develop or flesh out world lore in ways besides virtual encyclopedia entries.
8. Mineral collection is busy-work, and pretty much always has been. Either find a way to make it more interesting, or drop it all together.
9. Try not to punish players for not playing all-the-way Paragon or all-the-way Renegade. Kind-hearted people sometimes have to make tough decisions, and rough, play-by-their-own rules types still have their moments of tenderness. It's called "role-playing".
10. Some people have no interest in multiplayer. Be okay with this.

'Kay, Bioware? Call me. ;)
So basically you want Planescape: Mass Effect! I really really doubt that's gonna happen.
 

Silly Hats

New member
Dec 26, 2012
188
0
0
Ukomba said:
I just hope they don't try to go prequel on us. Prequels always feel hollow.
I don't know, there's more than enough source material for that. But I doubt it.


I'm excited about the news, day one purchase.
 

Goofguy

New member
Nov 25, 2010
3,864
0
0
Take your time, Bioware. Really hash out the ideas, make a compelling story, interesting characters and work out as many bugs as you can. I'm in no rush, I can patiently wait for ME4.
 

thehorror2

New member
Jan 25, 2010
354
0
0
Unless they somehow get back the skilled writers who left the company or refocus the ones they already have onto a single project, I don't see this being up to par. There may not be the gigantic talent vacuum that was TOR sucking away man-hours from other projects, but Bioware has lost too much of what made it special to ever make a product that compares with their earlier work, or even Mass Effect 1. Everything since EA bought them up has felt hollow and strangely unfinished, despite having plenty of money and much more manpower. I will always mourn the company they could have been.
 

Callate

New member
Dec 5, 2008
5,118
0
0
Carnagath said:
So basically you want Planescape: Mass Effect! I really really doubt that's gonna happen.
I have to somewhat sheepishly admit that while I own Planescape: Torment (courtesy GOG), I've never actually found the time to play it yet. So I can't verify that what I'd like to see is reminiscent of it; it's mostly just what bugged me about what was (of the portions I saw) otherwise a pretty good RPG.

As far as that list, yeah, I don't really expect to see it all, either; I'd be thrilled if it touched on half of it. I do think, however, that any new game's fate is really going to rest on its ability to create its own identity. Otherwise it's either going to spend too much time apologizing for the mistakes of its forebear, try to live up to it and disappoint, or both. The world and its fiction is large enough that neither has to be the case, with a little vision on the part of its developers.

But, seriously- wouldn't the adventures of a ship on the level of "Firefly", trying to make its way in the radically different post-Reaper universe, be something interesting? (Not suggesting to actually play off "Firefly"- just a ship with a crew of ten or so, rather than the size-of-a-small-town Normandy.)
 

Kingjackl

New member
Nov 18, 2009
1,041
0
0
Eh, I'm optimistic. Their universe is way too rich an interesting to leave under wraps, plus, y'know, EA. There was always going to be another one and what little they've said so far (new characters, most likely not a prequel, no military stuff, likely homosexual relationships, Frostbite engine) shouldn't warrant busting out the torches and pitchforks just yet.

Besides, they've all heard the complaints a million times now. They know by now to ignore them and focus on stuff that'll actually sell. That can only be a positive step.
 

Wesley Brannock

New member
Sep 7, 2010
117
0
0
Kingjackl said:
Eh, I'm optimistic. Their universe is way too rich an interesting to leave under wraps, plus, y'know, EA. There was always going to be another one and what little they've said so far (new characters, most likely not a prequel, no military stuff, likely homosexual relationships, Frostbite engine) shouldn't warrant busting out the torches and pitchforks just yet.

Besides, they've all heard the complaints a million times now. They know by now to ignore them and focus on stuff that'll actually sell. That can only be a positive step.
Aside from the complaints of old I'm going off the reputation of E.A as a known publisher / developer.

Here is a link to a story about E.A with the headline " EA Makes Worst Company In America History, Wins Title For Second Year In A Row! "

http://consumerist.com/2013/04/09/ea-makes-worst-company-in-america-history-wins-title-for-second-year-in-a-row/

And just for good measure I'm adding a link that will contend as to what E.A's game / customer service quality is like for paying customers.

http://www.policymic.com/articles/29213/simcity-drm-always-online-mode-results-in-disaster-for-gamers

Now I could care less if you buy this game or not but please don't say I'm wrong for lighting this torch in light of the fact this " company " has a history of ruining video game sagas / series.

 
Nov 28, 2007
10,686
0
0
I know as a gamer that I'm supposed to hate this game before any information comes out on it because it is published by EA. Fact is, though, I've enjoyed every Bioware game I've played, and I've played every Bioware game since KOTOR. Yes, that includes The Old Republic, which I am very happily subscribed to. As long as Bioware makes games I enjoy, I'll play them. It's that simple. Oh, by the way, I didn't really enjoy the ending to ME3, but I felt they did a good job fixing things up with the Extended Cut, and still feel that the fans demanding the ending be changed were the definition of "entitled gamers". Also, the fact that people are still complaining about the ending a year and a half later is baffling to me.
 

Wesley Brannock

New member
Sep 7, 2010
117
0
0
thebobmaster said:
I know as a gamer that I'm supposed to hate this game before any information comes out on it because it is published by EA. Fact is, though, I've enjoyed every Bioware game I've played, and I've played every Bioware game since KOTOR. Yes, that includes The Old Republic, which I am very happily subscribed to. As long as Bioware makes games I enjoy, I'll play them. It's that simple. Oh, by the way, I didn't really enjoy the ending to ME3, but I felt they did a good job fixing things up with the Extended Cut, and still feel that the fans demanding the ending be changed were the definition of "entitled gamers". Also, the fact that people are still complaining about the ending a year and a half later is baffling to me.
People are complaining because Bioware / E.A won't let Mass Effect Die. I loved Mass Effect 1-2 however when I see any form of Mass Effect merchandise all it does is remind me of how bad Mass Effect 3 was ( and no I'm NOT referring to the end of Mass Effect 3 ). I could care less if they " fixed " the ending my first impression is the only one I needed for the game since my first impression can't come a second time around. But if your curious as to the reasons why people hate it watch these videos.




Now having said this if Bioware / E.A just let the whole Mass Effect series / saga collect dust people would stop talking about it. ( I know I would ). I will stop complaining the moment they stop making Mass Effect games / Merchandise. My complaints are of how I feel of the series as a whole. I don't care if you agree with me or not but don't belittle someones opinion just because you don't agree with it. Your opinion of Bioware being a good developer is just as valid as my opinion that they dropped the ball on Mass Effect 3.
 

Gameguy20100

New member
Sep 6, 2012
374
0
0
Am I the only one who is looking forward to this!!!!!!

Take as long as you need Bioware I can wait.

They are gonna have a tough time topping the original 3 however they were masterpieces.

I'm looking forward to dragon age 3 as well:)

It's a good day for me.
 

CrazyGirl17

I am a banana!
Sep 11, 2009
5,141
0
0
I'm very curious, but I guess we'll have to just wait and see. Hopefully, Bioware will get enough time to actually finish it instead of rushing it out (I mainly blame EA for that, but Bioware still shares some of the blame).
 

Mikeyfell

Elite Member
Aug 24, 2010
2,784
0
41
Well no matter what timeline they set the game in, it will always be plagued by the fact that Bioware can't write any more.

I'd love to have a list of suggestions for them so that if even one person on the writing team read even one of them the game would turn out better than it would have, given the current trend of Bioware games, but the funny thing is they're all too basic.

Okay Bioware listen the fuck up!

Number 1: Flowcharts. Seriously, that's not a joke. FLOWCHARTS! One for each character's development and one to keep track of the branching story paths

Number 2: Hold on I've already done this in the wrong order. So I mentioned Branching story path's in the last one, but shouldn't that be a given? Apparently not. In the Mass Effect trilogy proper the players were promised their choices would matter. None of them did. (Okay, whether or not you destroyed the Genophage data did, But Whoopty-Fucking-Shit)
So anyway new number one is make sure the choices you give the player actually matter.

Number 3: Okay, Character Development!. It's not something you take lightly. Here's a couple examples of bad character development. Garrus going from Dirty Harry in the first game, to Batman in the second game, to Michael Fucking Cara in the third one. And another bad example Jack going from Loner Survivalist Psychopath in 2 to overprotective mother hen in the third with bugger all in the intervening time. Or Liara going from Horny archeologist, to Stoic badass, to... NOTHING! because she never spoke to you about anything meaningful.

Characters are the most important part of any game, so we have to feel like they're personalities are constant growing things and not just a lump of interchangeable nonsensical parts that you can throw down our throats because "The Plot"

Number 4: The plot. It needs to make sense. It needs to hold up to scrutiny. It has to have something to do with it's self. The things we are asked to do as players should have some connection to the things the cutscenes are about. And... And this is very important so listen up. And this should not be achieved by simply telling us the things we are doing are related to the plot.

Number 5: Knowledge is half the battle, and contrary to popular belief Violence is not the other half. The other half is application of that knowledge. Translation. Walking into a room and shooting everything that moves is not the ultimate solution to every problem. How we behave in the talkie parts should effect how we need to behave in the gamey parts.

Number 6: Factions and allegiances. Applying a red number or a blue number to every decision we make may sound like a good idea (To someone who has recently drank a bottle of bleach and washed it down with a bullet to the brain) but it's not. Every situation should have multiple solutions with multiple tangible consequences. Hense why I mentioned Flowcharts first.

Because there is no paragon or renegade in the grand Scheme of things. My paragon Shepard shot Mordin in the back because of course the Krogans are going to wipe out the Salarians, Mordin was just too emotional to see it at the time. But in retarded bizarro logic world that is Mass Effect 3 I got BAD GUY POINTS! Muhuwhahahaha.

Number 6.5! Don't voice over the main protagonist!!!!!! Please! If you're going to let the player control the player's decision making but not their emotional state why fucking bother? When ever I pick the logical option, Which is denoted "Renegade" for a good reason I hate getting Jenifer Hale's Evil voice Making me feel like a dick.

Number 7: Learn how to write!!!!!!!!!
Beginning
Middle
End
Subplots
Character development
Foreshadowing
Exposition
Rational progression of themes.
No Deus Ex Machinas
Proper introductions to key elements
Restraint
NO MOTHERFUCKING RET-CONS! (Hence Flowcharts)

That's all really basic shit that you people DON'T UNDERSTAND
Writing is FAR MORE than just banter, and you don't even do that well anymore. Go back to the hero's journey, the last good game you wrote followed that to a Tee.


So follow these seven simple steps and you'll... uh... Well your brains will probably explode because you've already demonstrated clearly that you're too dumb to comprehend them.
Anyway you'll either get it, or you'll overload your brain to the point of stroke. Either way it's a win win for me.
 
Nov 28, 2007
10,686
0
0
Wesley Brannock said:
thebobmaster said:
I know as a gamer that I'm supposed to hate this game before any information comes out on it because it is published by EA. Fact is, though, I've enjoyed every Bioware game I've played, and I've played every Bioware game since KOTOR. Yes, that includes The Old Republic, which I am very happily subscribed to. As long as Bioware makes games I enjoy, I'll play them. It's that simple. Oh, by the way, I didn't really enjoy the ending to ME3, but I felt they did a good job fixing things up with the Extended Cut, and still feel that the fans demanding the ending be changed were the definition of "entitled gamers". Also, the fact that people are still complaining about the ending a year and a half later is baffling to me.
snip
You're right. I was being a bit passive-aggressive over it. I admit that, and apologize. I didn't mean to imply that people were wrong for not enjoying it, if they had good reason to. You said you had a problem with the game as a whole. While I disagree, I do think you have the right to your opinion. Where I draw the line is when fans basically picket Bioware, sending them passive-aggressive messages (I know, pot, kettle, black) demanding that they change the ending to the ones the fans want. I'd feel the same way if people did it to the author of a book, or the director of a movie.

I've also gotten a bit defensive because there was a time when I was honestly worried about stating how I felt about Bioware/EA on here, because I'd get attacked by other Escapists as being ignorant, a sheeple, or "not a true gamer". Those experiences made me feel a bit less than willing to be polite, since no one was going to be polite to me.

If any of this reads like sarcasm, that is not the intent. I truly do apologize for seeming to attack you, or other people who legitimately disliked Mass Effect 3, because that wasn't the intent. My intent was to express my interest in this, while at the same time calling out people who seem to think they should ultimately control how the game is developed. Basically, I don't want to call out the hatedom, merely the Hate Dumb [http://tvtropes.org/pmwiki/pmwiki.php/Main/HateDumb].
 

ThunderCavalier

New member
Nov 21, 2009
1,475
0
0
Callate said:
"Goose Laying Golden Eggs Slain; Owners In Consultancy With Creators of Turducken Regarding Re-Assembly"

Okay, a little harsh perhaps. But if they've actually learned something from the uproar, my humble suggestion would be:

1. Self-contained game, not the first of a trilogy.
2. More personal and inter-personal plot arc, rather than another "fate of the universe" thread.
3. Resist the impulse to give every surviving character from the earlier games a walk-on.
4. Ditch the military aspect; work with characters who are less beholden to a central authority.
5. Work on creating more situations that involve solutions other than shooting your way out.
6. Don't piss off the fanbase even more by suggesting a problem that was clearly and cleanly resolved in the earlier games, especially one that characters sacrificed their lives to resolve, is returned and/or has dangling threads.
7. Use this as an opportunity to develop or flesh out world lore in ways besides virtual encyclopedia entries.
8. Mineral collection is busy-work, and pretty much always has been. Either find a way to make it more interesting, or drop it all together.
9. Try not to punish players for not playing all-the-way Paragon or all-the-way Renegade. Kind-hearted people sometimes have to make tough decisions, and rough, play-by-their-own rules types still have their moments of tenderness. It's called "role-playing".
10. Some people have no interest in multiplayer. Be okay with this.

'Kay, Bioware? Call me. ;)
You know, just what you said.

If Mass Effect 4: A New Hope turns out to be this, I think I'll be perfectly fine with the game.
 

Wesley Brannock

New member
Sep 7, 2010
117
0
0
thebobmaster said:
Wesley Brannock said:
thebobmaster said:
I know as a gamer that I'm supposed to hate this game before any information comes out on it because it is published by EA. Fact is, though, I've enjoyed every Bioware game I've played, and I've played every Bioware game since KOTOR. Yes, that includes The Old Republic, which I am very happily subscribed to. As long as Bioware makes games I enjoy, I'll play them. It's that simple. Oh, by the way, I didn't really enjoy the ending to ME3, but I felt they did a good job fixing things up with the Extended Cut, and still feel that the fans demanding the ending be changed were the definition of "entitled gamers". Also, the fact that people are still complaining about the ending a year and a half later is baffling to me.
snip
You're right. I was being a bit passive-aggressive over it. I admit that, and apologize. I didn't mean to imply that people were wrong for not enjoying it, if they had good reason to. You said you had a problem with the game as a whole. While I disagree, I do think you have the right to your opinion. Where I draw the line is when fans basically picket Bioware, sending them passive-aggressive messages (I know, pot, kettle, black) demanding that they change the ending to the ones the fans want. I'd feel the same way if people did it to the author of a book, or the director of a movie.

I've also gotten a bit defensive because there was a time when I was honestly worried about stating how I felt about Bioware/EA on here, because I'd get attacked by other Escapists as being ignorant, a sheeple, or "not a true gamer". Those experiences made me feel a bit less than willing to be polite, since no one was going to be polite to me.

If any of this reads like sarcasm, that is not the intent. I truly do apologize for seeming to attack you, or other people who legitimately disliked Mass Effect 3, because that wasn't the intent. My intent was to express my interest in this, while at the same time calling out people who seem to think they should ultimately control how the game is developed. Basically, I don't want to call out the hatedom, merely the Hate Dumb [http://tvtropes.org/pmwiki/pmwiki.php/Main/HateDumb].
I see your point it can sometimes be difficult to tell the difference between a person not satisfied with a product and a " troll ". I also accept your apology I understand that the gaming community is full of " trolls " no matter which side of an argument you take. In my view it's perfectly healthy and normal to disagree with a differing point of view but to at least be civil about it. That is the reason for my reply.