GundamSentinel said:
It's nice to see that we like to judge a game by three screenshots taken in the same area of the game...
Here in the city where I am, when I look out the window, do you know what I see? Grey.
And that's boring to look at, isn't it?
With all that that video games are capable of, you'd think that we'd try to make games
interesting first. Interesting to play, interesting story-wise, and, in this case, interesting to look at.
But no, the millions and millions that Activision has made tells the game industry that what gamers want are grey and brown realistic settings, recycled Michael Bay stories, and two-weapon limit/grenades/iron-sighting/regenerating health.
Games that are vibrant and varied in color get called "kiddie." Seriously, I've met a good number of CoD fans who call Halo a "kiddie" game because it's sci-fi, has lots of color, and doesn't strive for realism in its presentation style.
I'll be glad when the fixation on realistic settings goes down a bit and the best-selling games are those that I can look at and see something more vibrant and interesting than the grey and brown that I see when I stare a section of building downtown.