New Skyrim Patch Will Fix "Long-Term Play" Problems

RedEyesBlackGamer

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Jan 23, 2011
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reonhato said:
RedEyesBlackGamer said:
reonhato said:
RedEyesBlackGamer said:
reonhato said:
RedEyesBlackGamer said:
reonhato said:
i really dont get people bagging bethesda for these 2 bugs. the 360 one is avoidable and the PS3 one that effects some people only after playing for a few hours literally takes 30 seconds to get rid of for the next few hours
Uhhh, what are you talking about? The PS3 bug permanently drops the FPS. I know, I am experiencing it.
not for me it doesnt. i just reset my ps3 and its good for another few hours
http://forums.bethsoft.com/index.php?/topic/1260142-gamesave-size-limit-lag-and-no-interaction-of-npcs/
You worded it like your solution would help everyone. Obviously, that isn't the case.
my guess is anyone who gets more then lag is having a combo of issues. my save games were about 11mb last time i checked, and i am using 5 minute auto save. im having the exact same issue most people are having, and reset fixes that. hopefully for anyone who experiences more the patch fixes it, but you never know
No problem. Mine is at 13 MB. I get lag as soon as I load up a file. It gets worse as time goes on, in cities, and rain or snow makes the game unplayable. I've noticed the game freezing more now too. Hopefully this patch fixes it. I don't want to delete my 60+ hour first character that I'm attached to.
it does seem the larger the file the quicker the lag sets in but a quick google hasnt found anything to suggest unplayability is common. the fact that it hit the first guy at 6mb and you at 13mb suggests it is something that is something slightly different then the general lag issue, probably has the same core cause though so hopefully it will be fixed.

honestly i think a bug like this would annoy me much much more if i had to get out of bed to reset the PS3

anyway im about to hit 3 hours, and im coming up on 13mb, wish me luck
Good luck. This bug really feels like a timebomb.
 

ace_of_something

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Sep 19, 2008
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This is exactly why I didn't buy the game at launch. I have no faith in bethesda (the company or the city) to create something that functions when first released. Which sucks cuz i like their games. Oh well, I'll buy it in March.
 

steriletiger

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Jun 16, 2011
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This is great. I thought it was just my PS3. It is getting a little older and I have played hard on it and was afraid it was my 'station dying. Glad I am not the only one and really glad Bethesda is on top of it.
 

Poisoned Al

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I try not to bash consoles but if you're trying to play Skyrim on 7 year old hardware, you get what's coming to you.
 

RedEyesBlackGamer

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Jan 23, 2011
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Poisoned Al said:
I try not to bash consoles but if you're trying to play Skyrim on 7 year old hardware, you get what's coming to you.
Yes, if you play a game designed for a console on a console, you should expect it to not work. What?
 

nbamaniac

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Complain all you want but still a freshly released Skyrim has a LOT less bugs than their former games under the same circumstance. At least they improved the QA process for this game imo.
 

SergeantAnt

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Wierd i have the ps3 one and with 40 hours i've barely had any problems at all. It's crashed 3 times due to exessive play and thats it really.

Guess i got lucky!? :D
 

UnderCoverGuest

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Ha, ha, ha. They focus on selling the game to console gamers, yet we PC Gamers get the better deal in both performance and additional content thanks to modding.

Well, aside from sensitivity, custom keybinding, memory, texture, and miscellaneous issues, but come on, it's Bethesda! They make great game concepts, but fall just a few inches short of reaching the grand conclusion to their master plan--the games are fun and awesome and on a large scale, but there's always these little nitches where you feel like something should be there, but it's just a little hole...

...and then mods come along and fill the hole with unofficial patches, bug fixes, graphical enhancements, new weapons, armor, spells, creatures, quests, lands, homes, characters, technical tweaks, improved gameplay mechanics, better menus, increased customization, etcetera etcetera.
 

Easton Dark

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Moosejaw said:
I actually own a PC that's quite capable of running Skyrim, but got it for my Xbox anyway. Loading times, FPS and improved graphics tempted me...but there's just something special about a gamepad. And sitting in my recliner. In front on my flatscreen. I tried setting my PC up on it once, but goddamnit I need something to lean on! Tried using a plank of wood...just did not work.
I'm using my wired xbox controller to play the PC version. If I wanted to I could pick up my laptop and lay in bed playing :p

17in screen close up? More than enough for me.
 

Poisoned Al

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RedEyesBlackGamer said:
Poisoned Al said:
I try not to bash consoles but if you're trying to play Skyrim on 7 year old hardware, you get what's coming to you.
Yes, if you play a game designed for a console on a console, you should expect it to not work. What?
No it isn't. Not really. It was crowbarred into the consoles ageing husks with blood and guts ozzing out of it's split sides. It's DirectX 11 eye candy with a stupid pad interface on top.

Again, I will stress that consoles use SEVEN YEAR OLD TECH! When in gaming history has a console been around THAT long? Games have gotten tired of waiting and have moved on. How can anyone defend something that old and shit is beyond me? Can't afford a good PC? How is that my problem? Stop defending console makers and kick them up the arse instead.
 

Piecewise

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Owen Robertson said:
Satsuki666 said:
Oh wow after them knowing about this bug in their game engine for three years they are finally going to fix it. This issue existed in fallout 3, it existed in new vegas and it exists in skyrim as well. I have absolutely no faith in bethesda either being competant enough or caring enough about its customers to fix this bug.
Yes. The new creation engine is the old engine. Nice logic.
The "new" engine is just a modified version of the old engine. This has been known for a while.
 

Piecewise

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Poisoned Al said:
RedEyesBlackGamer said:
Poisoned Al said:
I try not to bash consoles but if you're trying to play Skyrim on 7 year old hardware, you get what's coming to you.
Yes, if you play a game designed for a console on a console, you should expect it to not work. What?
No it isn't. Not really. It was crowbarred into the consoles ageing husks with blood and guts ozzing out of it's split sides. It's DirectX 11 eye candy with a stupid pad interface on top.

Again, I will stress that consoles use SEVEN YEAR OLD TECH! When in gaming history has a console been around THAT long? Games have gotten tired of waiting and have moved on. How can anyone defend something that old and shit is beyond me? Can't afford a good PC? How is that my problem? Stop defending console makers and kick them up the arse instead.
Actually the game was designed for the 360, just like oblivion was. The 360 makes up the majority of its sales, with pc ranking last at only 14%. They choose the market which would sell the most and designed the game for it. If you haven't been able to tell from playing on pc that it's a port, you're pretty blind. The pc port of this, which is what it is, a port, is horribly optimized and clearly not designed for it.
 

Poisoned Al

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Piecewise said:
Actually the game was designed for the 360, just like oblivion was. The 360 makes up the majority of its sales, with pc ranking last at only 14%. They choose the market which would sell the most and designed the game for it. If you haven't been able to tell from playing on pc that it's a port, you're pretty blind. The pc port of this, which is what it is, a port, is horribly optimized and clearly not designed for it.
Well for a game designed for a 360 it looks and runs like shit. Have fun playing the shite version designed JUST for YOU.
 

gyroscopeboy

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Primus1985 said:
gyroscopeboy said:
I've played 4 Bethesda games on my first gen xbox360, and haven't experienced a problem with any of them.
Wait...You still have a First gen 360? That in of itself is a miracle.


Though to be fair to Bethesda they only produced Fallout: New Vegas so their not to blame for any...Wait you had no problems with New Vegas? Wow two miracles in one day im exhausted.
Haha, it seems i spoke too soon...i just went back to play FO:NV for the 3rd time and got the dreaded load game error... :(
Before then, no glitches at all!
 

(LK)

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I play my copy of Skyrim on the PC with an xbox controller with a chair that reclines. Can totally have both worlds.
 

RedEyesBlackGamer

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Jan 23, 2011
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Poisoned Al said:
RedEyesBlackGamer said:
Poisoned Al said:
I try not to bash consoles but if you're trying to play Skyrim on 7 year old hardware, you get what's coming to you.
Yes, if you play a game designed for a console on a console, you should expect it to not work. What?
No it isn't. Not really. It was crowbarred into the consoles ageing husks with blood and guts ozzing out of it's split sides. It's DirectX 11 eye candy with a stupid pad interface on top.

Again, I will stress that consoles use SEVEN YEAR OLD TECH! When in gaming history has a console been around THAT long? Games have gotten tired of waiting and have moved on. How can anyone defend something that old and shit is beyond me? Can't afford a good PC? How is that my problem? Stop defending console makers and kick them up the arse instead.
It was designed for the 360 and ported to the PC.
 

SonicWaffle

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Poisoned Al said:
Well for a game designed for a 360 it looks and runs like shit. Have fun playing the shite version designed JUST for YOU.
Wow, you seem pretty bitter about this. Speaking as a 360 player, I've clocked up about 50 hours, and have had one major bug hit me - the game became intensely choppy and laggy, meaning I moved in small spurts, but stopped after about 30 seconds when I discovered a new location. I don't include crashes (which have happened twice) because I used to play games on PC as a kid so I'm relieved when crashes are only occasional. You know what all of this makes me feel?

Impressed.

Consider the size of Skyrim. Not just geographical size, but the amount of characters, quests, items, creatures, dungeons, options, the sheer overall hugeness of it. The fact that in something that enormous relatively few bugs have turned up is genuinely impressive. I don't get why so many people cry and cry about "modern games" and the lack of comprehensive bugtesting when the epic amount of things to test means that there will always, always be things that slip through the net. The game looks great, it plays great, and if I get the occasional crash then I accept that as part of the price I pay for such excellent entertainment.

Oh, and I barely had a problem with the 360 New Vegas either, for what it's worth. Another game that was so much fun I could overlook flaws when they did occur.
 

Eggsnham

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Yeah, I've noticed the lag issues on PS3.

But really, all you have to do is quit the game and restart it once the lag gets to be too much. Problem solved.