First of all I want to see the mechanics improved, like better shooting mechanics, animations etc. If I get that, i'll be pretty satisfied... and please, remove most of the bugs and gltiches before releasing it.
i like where you are going with this and in the up coming games they should have two or more conflicting groups and you do a right of passage quest (kinda like in honest hearts DLC for new vegas) and then you join them and improve your rank in the society by doing quests and the opposing forces hate you (you know because of balance issues)and the whole world idea isn't bad it would just be really time consuming on the programmers side and the players side so i am thinking of like a Continent by continent game advancement system like for example: Fallout North America And Fallout Europe. Then it would be less time consuming and less stress on the operating system. And if they have plasma casters and gatling lazers they should at least have some sort of vehicle like a mount or a scraper car and it was have to cost some serious caps though like 10,000 caps or something but its just an idea so suggestions are welcome.Matamusca said:They badly need a change of scenery. D.C. was a good choice it had lot's of epic monuments and locations, it was really cool to battle a super mutant behemoth in the capitol building. But new vegas was boring and The Strip was completely underwhelming! Fallout london would be amazing, less wide open spaces, more tunnels and well designed buildings. Some new factions would also be cool and perhaps less "One big faction versus another big faction". And please, please put in join-able guilds or factions. It pissed me off that even after i had given the NCR the whole of nevada i was still an "outsider". It would've been awesome (in my opinion) to start as a lowly soldier and slowly work my way up to a high position.
that would be the FEV virus a.k.a the forced evolutionary virus and there are two versions and here they are with there history directly from the Vault website :West Coast mutantsEdit West Coast mutants sectionEditExodusFlame said:Personally i like the idea of moving outside of America but there is parts of America id like to play for instance.
"The brotherhood out west": I would like to see these people and see how truly different they are from the brotherhood in fallout 3 and the outcasts in fallout 3
The rest of the world: Indeed there is a world out there! what happened to it? who knows make some DLC like if the next fallout was in a big city and the airport still worked could get a plane up and running and put a DLC add on or a new game where you can enter a plane that someone has fixed and travel to another part of the world like as mentioned London was it just America that got nuked?.
More enclave sort of heavy parts of the usa: One thing I really missed in New Vegas was the enclave were gone and the brotherhood were confined to a bunker the enclave were just a mention among the NCR who may have integrated some of the enclave. There was just no feel of the enclave anywhere in the NCR and i would like to see more enclave heavy parts of the USA like i would like to see more brotherhood heavy parts of the USA.
That's about it for now on destinations but there is more i would like to see like maybe when experiencing advanced radiation poisoning you could be in danger of mutating into a ghoul and if further exposed turn into a glowing one. Super mutants as much as i can gather from playing fallout 3 Super mutants are attracted to radiation and its like an aphrodisiac for them or something similar high radiation zones seemed to create them like in one of the vaults you had to enter in fallout 3. apparently the master created the first generation of super mutants but how did he do it? what causes them to turn? and why is the second generation of super mutants different from the first? something must have been done because as i recall in new vegas listening to black mountain radio signal the first generation are prone to wandering and are known to be unintelligent but second generation are intelligent. I would also like to be able to become or play as a nightkin increced sneak and agility but take a charisma penalty.
I would like to see new companions too like robots better than a Mr Gutsy or an Enclave Eyebot id like to have something bigger with maybe a tad more firepower like a secureitron or a new kind of robot rob co must have many many more models than we have been shown so far. Other new companions instead of a Dog you could have the likes of a mole rat a rad scorpion or something be able to find a tame one some crazy out there in the wasteland must have managed.
One last thing i would like to see in fallout that may or may not have been thought of a mental stability bar and items to help control it make it a new factor so good mental stability would have add perks to factors such as speech and bartering as well as intelligence the more mentally unstable you are you gain in strength and agility.
Then why call it Fallout? I mean seriously, if they would make a sequel that would break ALL canon, why not just make a new series?Brazilianpeanutwar said:Wow some of you are sooooooooooooooooooooo boring -___-
"waah waah,canon states that blah blah blah"
"But in fallout world that wouldn't be feasible because..."
Who gives a fuck,just make a london game! DO IT NOOOOWW!!
I never said it had to break everything canonically,but being canon isn't the bible.Korten12 said:Then why call it Fallout? I mean seriously, if they would make a sequel that would break ALL canon, why not just make a new series?Brazilianpeanutwar said:Wow some of you are sooooooooooooooooooooo boring -___-
"waah waah,canon states that blah blah blah"
"But in fallout world that wouldn't be feasible because..."
Who gives a fuck,just make a london game! DO IT NOOOOWW!!
"Who gives a fuck"Brazilianpeanutwar said:I never said it had to break everything canonically,but being canon isn't the bible.
Not everything needs to be linked,otherwise they'll never make anything original.
So it'll be about spoofing China's fake positive 50s attitude instead, which has a lot more irony to it considering what was really going on in China in the 50s...0oscnj said:I think going outside the US removes what Fallout is about, which is spoofing America's positive 50s atitude by dropping bombs on it. Taking out that American aesthetic would take the series away from its original purpose.