Seneschal said:
cvsound43 said:
How about waiting to play the game before judging it instead of judging it on a 30sec trailer. And to the people that say his personality is different from the original Dante how about complaining after a trailer with dialog has been released. And if it is different then why is it a bad thing? Its called character development. Nobody has the same personality they had 20 years ago, it constantly evolves and changes. Characters need change every now and again. Case in point Mario, after having to rescue Princess Peach year after year he should really have reached a point where he says "I'm too old for this shit" and retire.
I'm sorry, but... No, no way. How is that character development?! It's more like... an off-screen committee-designed character rewrite.
Do you also think that Resident Evil characters "developed"? Look, here's Leon, a rookie cop. Look, here's Leon a few years later, now a U.S. Secret Service agent! What a stunning character arc that we never witnessed! Truly RE has some amazing writers!
Except it doesn't. RE writing sucks, it's the zombie/mutant killing that makes the games fun. The changes in the characters take place in-between the games, have no effect on the narrative and aren't addressed during the games, thereby making the RE4/5 Leon and Chris entirely new and more marketable characters slapped with old names so the fans would shut up.
And this is EXACTLY what Ninja Theory is trying to do with Dante. Except old Dante actually had a personality that made him such a videogame icon in the first place, as opposed to Jill Generic Valentine. This new trailer is just Ninja Theory's market research - they tried to make something hip and massively missed the point. That they're sticking to it is not admirable, it's thick.
Character development as in a young version of Dante will have a completely different personality and look than the older version of Dante. Its just basic human psychology, where you the same person your where during your younger days? No? Exactly.
Again I seem to have to remind every one that is using the 'older Dante has a great personality but now the have fucked it up' there hasn't been any trailers with any dialog or a proper cutscene with the new Dante in it. For all we know his personality might be the same or even more cocky because he is now younger.
He grabs a demon, gives him a noogie, burns a cigarette in its eye, impales his sword into a car and uses the aforementioned car to crush more demons.
Does the above sentence not scream of something the original Dante would do? Or is the fact that he is now using black hair dye #43 clouding everyones judgement.
I will agree with you that RE doesn't have the best writing in the world and because its a zombie game it doesnt really need it anyway. But to be fair a major reason behind the Leon/Chris change is that the characters had been moved from the ps1/ps2 era to the 360/ps3 era, new hardware new character model options plus maybe they want to keep things fresh and interesting, im not saying the new characters are fresh and interesting but maybe thats what they tried to do but didnt quite get it.
But your also criticizing Ninja Theory for something Capcom is also guilty of in your eyes. If Capcom was making the reboot the character would still be redesigned, in fact it was Capcoms idea to give Dante such a drastic design in the first place. Can you not trust a company that developed the original Dante to help develop a different take on their original design.
And also there has already been four games with the original design of Dante, yes I know that not alot of people liked the 2nd one and you only played half a 4 as Dante but can we not give something different a chance?
Final Fantasy, GTA, Resident Evil. Three game series that I can think of that are longer than the standard three-game trilogy format that have been very successfull. Do any of these games use the same character over and over again? And if the do are the character models changed each time a character is reused? Its all about keeping thins fresh. You say its a commitee behind the changes the character design of RE and Dante but have maybe thought its maybe the concept artists trying something different or putting a spin on an already famous design, I mean they are artists its in their nature to want to be different. Maybe they thought that instead of coming up with a character design that has been used four times seems very stale to them.
Your argument that its a design thats based on market research is true but thats how a lot of characters are developed. Find out what sells and apply it to your design. Look at the 'original' design of Dante then look at Japanese Goth/Metal culture of the 1990s, there are a lot of influences between the two. Red jacket, check. White hair, check. Leather pants and boots, check. Its a very common Japanese goth design and Capcom chose it for Dante because they researched it.