Hiken no Ace said:What I meant is that where I live meth is mostly used by people who cant afford school and is generally associated as a poor mans drug. Thats why I made the Biker Guy reference because it has heavy association with biker gangs like Hell's Angels and the such. Its referenced slightly in GTA: Lost and the Dammed. But anyway off topic.cvsound43 said:I don't know what school you went to, but in mine, it was definitely the "counter-culture" morons who were more likely to do this. But that aside, in that above picture of an alternate costume Dante, the costume's pretty lame, but I would not complain all that much about it. There's a difference between creating a new costume for a character and designing a whole new character and personality from scratch. Granted, we can't tell MUCH about his personality, but the first impression show us by the way he looks and moves in the video is that he looks like a skinny chain smoker. It would be one thing if they were just designing a younger looking Dante for some kind of coming of age tale, but this guy looks nothing at all like Dante. THAT is the main problem I have with this.RebellionXXI said:Ironically enough hard-edged biker guy would be more likely to be a meth addict than a counterculture moron.
And I can guarantee you that if Ninja Theory used anything similar to your design briefs people would still be whining about how its not the original design.
I see a lot of people annoyed at the fact that Dante is smoking. I dont really understand that point. I mean its supposed to be set in his teenage years and smoking cigerettes is seen as a stereotypical teenage rebellion thing to do. A lot of smokers start smoking at about pre-teen/teenage age. As for the skinny aspect the video shows him in a correctional facuility, which is again another sign of teenage misbehavior, and that would explain why hes skinny.
I understand your point about Dante looking nothing like the original, I was also shocked when I saw the new design but to be fair I thought the old design was a bit dated. I see a lot people calling new Dante "emo-boy" which I dont really understand. In terms of design he looks very similar to the dude from The Cure which is more goth than emo and besides I thought that the original Dante looked more emo, a combination of Japenese band Gackt and the Gerad 'im not okay' Way the douchebag from My Chemical Romance the poster boy of all things emo. I think the only thing that made Dante a good character was his personality, a combination of rebelliousness and i-dont-give-a-fuck attitude which if Ninja Theory can replicate properly then teenage Dante should have an even better rebel attitude
To be fair the Infamous redesign and the DmC redesign are two completely different cases. The main complaint about the new Nathan Drake...I mean the new Cole McGrath was that the main theme behind Infamous 1 was to toughen him up and make him emotionally hardened so he can focus on the main task of defeating The Beast, the main boss of the 2nd game. Everything is explain in the ending cutscene and basically the events in the 1st game happened so that he would be a bad-ass in the 2nd game. Fans were shocked with the twist ending and cliff hanger and where waiting to kick some serious beast ass in the second game but they were shocked again when the saw the new design and released that it wasnt a new Uncharted trailer. The character was redesigned due to people complaining about the original Cole being generic and boring, complaints made mostly by people who either havent finished the game, played the game at all or didnt understand that he was supposed to be a generic everyday king of guy. Complaints were sent again from people who were expecting the hardcore Cole from the end of the 1st game. The main complaint was that Sukerpunch had completely changed the design AND personality, he had a less gruff voice and witty, sarcastic Nathan Drake/Spiderman style dialog plus most people see the bad guy ending as the proper canon of the series which doesn't make sense when the evil Cole now looked like he should be in a pepsi advert. Also sukerpunch did the redesign based of fan suggestions then did the re-redesign based on fan suggestion again. It wouldnt have made sense to keep the fan asked redesign if said fans were unhappy with it. The redesign of Dante was not based on fan suggestions it was made according to Ninja Theory's artistic idea of a different(keyword here) and younger Dante. Different developer, different design. I can understand why people are upset but then just dont play it. Its not a Capcom Devil May Cry its a Ninja Theory Devil May CryAndy of Comix Inc said:Wait, wait. They're defending this? At least Sucker Punch had the gratitude to go back to the drawing board [http://au.ps3.ign.com/articles/110/1108060p1.html] when their design for inFamous 2's protagonist was called out as "really lame"... I was thinking something like this would occur. I assume developers of popular series listen to their fanbase, yeah? Oh. Evidently not.
I've been really disappointed with Ninja Theory recently.
I am quite the same. I have everything related to Devil May Cry (i.e. Books, anime, games, even bought Nero's replica sword online. xD) And I am not so pissed off by this change. I love Dante, but he was getting on in his days. He was becoming the old corny guy that just wouldn't give up.GeneticallyModifiedDucks said:Yes, be very afraid of change, because we don't need anything to change. /sarcasm
I say, good job at Ninja Theory for trying to do something new with their intellectual property and not backing away when the shit hit the fan (like Sucker Punch did). Speaking as a fan of Devil May Cry since the first one, I am not in the slightest bit offended, annoyed or angered by the new redesign. They should stick with it.
Finally, someone understands the difference between the two situations. I see people comparing them constantly...cvsound43 said:Secondly
To be fair the Infamous redesign and the DmC redesign are two completely different cases. The main complaint about the new Nathan Drake...I mean the new Cole McGrath was that the main theme behind Infamous 1 was to toughen him up and make him emotionally hardened so he can focus on the main task of defeating The Beast, the main boss of the 2nd game. Everything is explain in the ending cutscene and basically the events in the 1st game happened so that he would be a bad-ass in the 2nd game. Fans were shocked with the twist ending and cliff hanger and where waiting to kick some serious beast ass in the second game but they were shocked again when the saw the new design and released that it wasnt a new Uncharted trailer. The character was redesigned due to people complaining about the original Cole being generic and boring, complaints made mostly by people who either havent finished the game, played the game at all or didnt understand that he was supposed to be a generic everyday king of guy. Complaints were sent again from people who were expecting the hardcore Cole from the end of the 1st game. The main complaint was that Sukerpunch had completely changed the design AND personality, he had a less gruff voice and witty, sarcastic Nathan Drake/Spiderman style dialog plus most people see the bad guy ending as the proper canon of the series which doesn't make sense when the evil Cole now looked like he should be in a pepsi advert. Also sukerpunch did the redesign based of fan suggestions then did the re-redesign based on fan suggestion again. It wouldnt have made sense to keep the fan asked redesign if said fans were unhappy with it. The redesign of Dante was not based on fan suggestions it was made according to Ninja Theory's artistic idea of a different(keyword here) and younger Dante. Different developer, different design. I can understand why people are upset but then just dont play it. Its not a Capcom Devil May Cry its a Ninja Theory Devil May CryAndy of Comix Inc said:Wait, wait. They're defending this? At least Sucker Punch had the gratitude to go back to the drawing board [http://au.ps3.ign.com/articles/110/1108060p1.html] when their design for inFamous 2's protagonist was called out as "really lame"... I was thinking something like this would occur. I assume developers of popular series listen to their fanbase, yeah? Oh. Evidently not.
I've been really disappointed with Ninja Theory recently.
Bahahahah, you sir, have just made my day xDDexiro said:I'm not getting how the old Dante looks dated or "uncool" in any way, he looks fucking awesome just as he always did.
I'll be interested in the other aspects like the new music and camera angles and stuff. I always thought those aspects of DMC looked a little dated but I kind of liked it, it was like the game's unique style.
Although I was never much for the music in other DMC games I at least hope they got that right. If we end up with Fallout Boy and Brokencyde singing the new theme tune that game can go to hell.
I'd have to agree on both points. One lesson I've learned from the internet is that you can't stop people from whining no matter what you do.cvsound43 said:Ironically enough hard-edged biker guy would be more likely to be a meth addict than a counterculture moron.RebellionXXI said:Why didn't they just go with something like Dante's alternate costume from DMC2?
http://www.gamersgallery.com/gallery/data/564/2567diesel_dante_outfit1.jpg
Okay, the zebra-pattern scarf is retarded, but other than that I think it works pretty well and better to look like a wannabe hard-edged biker guy than some kind of meth-addicted counterculture moron.
Or you could, you know, make him look like a normal guy. Jeans, button-down shirt and a wifebeater; I could go for that. Maybe even have him wearing business attire; have Dante as just trying to live a normal white-collar life when his demonic heritage catches up with him and he has to start kicking ass and chewing bubble gum (soon after realizing that he's all out of gum)?
And I can guarantee you that if Ninja Theory used anything similar to your design briefs people would still be whining about how its not the original design.
Why do you hate "emo people", whatever you stereotype them as. What have they ever done to anyone besides like a completely different style. That's like saying you hate gangsters because of their music and dressing style, which is pretty bigot of you.GamerMage said:I'M JUST GOING TO GET THIS OUT OF THE WAY. I. Hate. Emos. Plain and simple, Terriwhatever your name is. I do'nt like this. Please change it. If you want people to buy your product,you HAVE to listen to the fans.
I think this may help a little, maybe not.LC Wynter said:I had a think about this, and after watching the trailer a couple of times I'm warming up to the idea- just so long as they change a few things.
First of all, where the fuck are Ebony and Ivory? Yes, revolvers are cool, but twin revolvers aren't Dante's weapons. Dante wields two extended barrel pistols with the impact force of a Barett 50 Cal., not some measly little six shooters. I know they're going for a wild west theme, but what the hell guys?
Next, white hair please. The new clothes are fine, but Dante without white hair isn't Dante.
Seriously Ninja Theory, what are you doing here?
Also, smoking? Dante. Doesn't. Smoke.
That's one of the things in the original design pitch- they decided not to make him smoke because Dante thought himself too cool for cigs. He was so egotistical he got his highs from lopping off heads with a sword the size of the Empire States Building; not narcotics.
The music and new settings are alright, I mean, the whole 70s vibe thing is pretty cool.
Will we see more characters? Trish? Lady? Even Nero? Oh wait, this is a bloody prequel. Thanks, Ninja Theory. Like we haven't had enough DMC (Notice the capital M) prequels.
What is with Dante's voice, too? The thing about Dante is that he isn't some gravelly voiced testosterone sack. I'm glad Ninja Theory weren't retarded enough to make him a testosterone sack, but I think I'd rather have testosterone than whiny emo looks.
To be fair, I'm judging this game on the aesthetics- and so should I! If your game looks shit, I'll assume it's shit.
If the destruction and platforming and swinging cars and shizzle makes an appearance, I'll be happy. Well, I won't actually, because I'm a DMC fanboy and because Dante looks worse than Nu-Cole. There, I got it out of my system. Notify when Ninja Theory graduate primary school.
That was the origin of the Devil May Cry mercenary agency, with Dante already having powers and a rivalry with Vergil and various demons. This is supposed to be the origin of Dante.Syntax Error said:Origin story? What the heck was DMC 3 then?
Dude, I thought I was the only one who thought the same thing! THANK YOU!Aethren said:A lot of the types so willing to dry-hump the anti-emo bandwagon tend to mistake goth and emo because both tend to wear black, have introverted personalities, and are usually quiet, and anyone shallow enough to stay on said bandwagon wouldn't care to educate themselves enough to know the difference.blakfayt said:Please explain this to me, I'm goth as all fucking get out, and I keep hearing people call MCR emo and dissing hot topic all over the place (certainly not the best place for goth ware, but in a pinch it'll do) Now, on more of a pointultimasupersaiyan said:They can say anything they like, but the fact is that the redesigned Dante looks like he got into a fight at a My Chemical Romance concert after shopping at Hot Topic.
Sounds to me like you weren't much of a fan to begin with, all you care about is his look? No cares as to how good the story or action will be? that's shallow and sad.ultimasupersaiyan said:If they change his look back to one closer to DMC3 then I'll give the demo a try but unless that happens, this fan is a fan no more.
OT: I for one am loving this new look. Of course, I've never played any of the games, but he just looked like a douche before. A badass douche perhaps, but a douche nonetheless.