ZeZZZZevy said:I enjoyed ME2's story, but we're both entitled to our opinions.
As for DA2, that was an entirely different team, so it's fairly irrelevant IMO.
Considering how we don't really have any details at this point anyway, everything is complete conjecture. Also, in general I don't like judging a game based on its developer's past performance, rather, I judge the game based upon its own merits.
the bit where Shepard boards the Collector ship requires at minimum TIM, EDI, Shepard and Joker to all act like complete morons.
And that the whole "Harvest humans to make a baby Reaper" thing is more than a bit stupid. It would be several orders of magnitude easier, faster and more efficient (all things logical machines should be aiming for) to simply build a standard ship and throw a Reaper AI into it, or indoctrinate a slave and have it activate the Citadel relay.
And that the existence of the Collectors themselves is just dumb. There's literally no reason for the Reapers to have kept them alive for the last 50,000 years. It was a waste of resources (again, something nothing that follows logic as computers/AI must would do), especially since they almost certainly would have no need/use for them.
And the fact that Shepard is "the Chosen One!" for some utterly arbitrary reason. There's literally nothing Shepard can do that someone else couldn't. There is no magic desiny/prophecy or whatever the hell else is usually used as the excuse for these plotlines. Thus, there's absolutely no reason for TIM to spend 4 billion credits resurrecting him.
I could keep going all day, but you get the idea.
And that the whole "Harvest humans to make a baby Reaper" thing is more than a bit stupid. It would be several orders of magnitude easier, faster and more efficient (all things logical machines should be aiming for) to simply build a standard ship and throw a Reaper AI into it, or indoctrinate a slave and have it activate the Citadel relay.
And that the existence of the Collectors themselves is just dumb. There's literally no reason for the Reapers to have kept them alive for the last 50,000 years. It was a waste of resources (again, something nothing that follows logic as computers/AI must would do), especially since they almost certainly would have no need/use for them.
And the fact that Shepard is "the Chosen One!" for some utterly arbitrary reason. There's literally nothing Shepard can do that someone else couldn't. There is no magic desiny/prophecy or whatever the hell else is usually used as the excuse for these plotlines. Thus, there's absolutely no reason for TIM to spend 4 billion credits resurrecting him.
I could keep going all day, but you get the idea.
Yea, I'd much rather judge the game on its own merits, but there's no way to do that. And in that case, it's not unreasonable to take a look at a creator's previous work and extrapolate how their current project will turn out. It's the same thing for any producer, be it for cars, music, movies, whatever.
I'll take M. Night Shamalamalakum as the perfect example. He made a couple really good movies, and he was awesome. Then he made nothing but crap for the last decade. Judging by his past performance, it's not unreasonable to conclude whatever movie he's making now is going to suck, just like the last 4-5.
PS - While I was writing this, I definitely realized just how apt this comparison is. Bioware really is the M Night Shyamalan of the games industry.
Edit: Your partially right about the whole different teams thing, but again, you can generally judge a future product of a company/person/group by their previous work, and Bioware's has been getting steadily worse.