Notch Tweaking Minecraft's Endermen

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DannyJBeckett

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Jun 29, 2011
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Thatsssssss a niccce new mob you've got there, Notch. It'd be a sssssssshame if anything were to happen to them.

No seriously.

I love the Endermen as they are, they make me shit scared with their teleporting and the ability to focus on you from any distance. Add to that the fact that they can make entrances for smaller mobs into my fortress of doom and I'm constantly paranoid of them.

If Notch is going to do anything to them, then I'd like to see them have more health, and their own sounds.
 

9thRequiem

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Sep 21, 2010
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Maybe limit what blocks they can change (eg, not chests / furnaces etc). They seemed a lot scarier before release, but in practice they've yet to cause me any issues at all, but if they mess with certain block types it can cause undue amounts of problems.

I'd make them not take damage in daylight, just be weaker in it - few venture out at night, making them not really a threat, and at day you'd need to avoid them.
I'd make them more inclined to walk towards the player, to increase the chance of actually looking at them by accident. Imagine turning around to head home and THERE'S ONE STANDING QUIETLY BEHIND YOU.
I'd make them teleport (not necessarily towards you, but in a random direction) when hit by an arrow. At the moment, you can just lock them in place and pincushion them, but teleporting would break that, making you have to quickly swap to sword for defense.
 

JediMB

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Oct 25, 2008
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I like the Endermen, but if the block-snatching gimmick is going away...

Well, I've tweeted Notch an idea of my own. Would make it so the Endermen would still be creepy and unique mobs.
 

Jabberwock xeno

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Oct 30, 2009
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Notch, stop trying to add and tweak user made content in.

Just directly add it in. No changes. The grass mod was/is better than the offcial long grass, etc.

And by god, I think we can ALL agree that notch should just make them act EXACTLY LIKE THIS:

 

ace_of_something

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Sep 19, 2008
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darkstone said:
Hopefully he'll also gives them their own unique sound, rather than the zombie sound they have at the moment.
They're pretty creepy. I think they should make sound void. Like not only do they make no sound but the world goes silent when they close in on you. I also like the idea that they only move, and at lightning speed, when you're not looking at them. Yes. The block thing.. meh, my structures are pretty fixable. (Pyramids!)

Caramel Frappe said:
I guess Notch only listens to those crazed Minecraft fans who only play the game to build masterpieces and anything to dare be a threat- they'll complain harder then the fanboys did when Marvel changed things up a bit with Green Lantern. *sigh*.
You mean like when DC started running the comic since it's inception and in to the present day? I hate how marvel did that.
 

ace_of_something

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Sep 19, 2008
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Caramel Frappe said:
ace_of_something said:
You mean like when DC started running the comic since it's inception and in to the present day? I hate how marvel did that.
Sorry, I edited my original post. I get mixed up with companies sometimes and have to remember that spite DC and Marvel both revolve around super heroes, that they are after all different companies. You still get my point about the fans complaining hard though, right?
Of course. I was just busting your chops. A person can't know everything about everything.
 

ShadowKatt

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Mar 19, 2009
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undeadsuitor said:
grimgor42 said:
This should explain why, over a long enough period of time, endermen as they are don't work out. This is minecraft 200 minecraft years in the future, a dark, strange future ruled by the endermen. If Notch does nothing then their victory will be absolute.
I for one welcome our new endermen overlords.


But seriously, that's 200 years of no interruption, so unless people never leave their house for 200 years I don't the "enderpocolypse" will ever happen.

I think the endermen need to build obelisks. that would be interesting.
You're right to an extent. While you're off doing your own thing, the endermen are active in the rest of the world. I know this for a fact. When I get done building a base and decide to move on to someplace else to build my next grandious tower(Saurumon ain't got nothin on me), I walk through forsts and swamps that have been utterly decimated by te endermen. Trees cut in half, blocks just strewn all over the ground. They might not be the most threatening mob to the player, but they definitely don't to the enviroment any favors.

And yeah, they should totally build stuff. That part's good.
 

JediMB

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Oct 25, 2008
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ShadowKatt said:
While you're off doing your own thing, the endermen are active in the rest of the world.
At any given time, most of the world is "paused" in order to save memory, so the Endermen are only active relatively close to the player.
 

mikecoulter

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Dec 27, 2008
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I've never noticed them move anything of importance, mainly sand. But then again, since the 1.8 update my main base has been a tree house so there's probably less chance of me noticing.
 

Mad Hamish

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Mar 14, 2011
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I think they should still move blocks (just not blocks with inventories), but they should use those blocks to create more endermen.
 

roostuf

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Dec 29, 2009
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Oh fuck, does this mean when i get around to updating my MC im going to get even scarier monsters.

P.S only play at night.
 

roostuf

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Jabberwock xeno said:
Notch, stop trying to add and tweak user made content in.

Just directly add it in. No changes. The grass mod was/is better than the offcial long grass, etc.

And by god, I think we can ALL agree that notch should just make them act EXACTLY LIKE THIS:

Oh please god let him!!!!

And now imagine an enderman doing that in your house at night.
 

Master_of_Oldskool

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Sep 5, 2008
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Blargh. I haven't had a problem with Endermen effing with my structures, but I can see why it would be a game-breaker to an unlucky few. That said: DELETE THE TELEPORTING? WHY? If you mess with the teleport they're just tall zombies! Who's scared of that?
 

fulano

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Oct 14, 2007
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I say it should just be left as is, or give you a chance in teh options menu to toggle their capability On or Off. I mean, why remove it? Because it's hard? So make it optional.

It would force people to illuminate their houses properly and also to make creative use of water to protect their structures.
 

Weaver

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Apr 28, 2008
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Creepers destroyed your house if you let them.
Endermen destroy your house while you're out mining, it's stupid and annoying.

What's the point of having shelter if it can be circumvented when you're not around to do anything about it? It will get exasperating for players who make big fancy structures then come back and there's tons of holes they need to fill in their walls. After a few hours, it's a fun novelty. After a few hundred? A constant annoyance that serves no real gameplay purpose.
 

Matt Dellar

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Jun 26, 2011
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Whoever had the idea of using Enderpearls to fend off Endermen: you rock. I agree. Let's get modding.
 

Sporky111

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Dec 17, 2008
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I'd have done the opposite: nerf the teleporting and keep the block moving. Or maybe make it so they can only move non-player placed blocks.

Or hey, here's an idea: let the player choose.