block removal wasn't a bad idea, just an under-developed idea. i mean, they grab a block and do what? put it somewhere else. a bit simple really, how about they eat blocks and then you have to kill it to get it back.
or maybe even have them build a totem and then move one to build another one somewhere else, that would give them some character to them.
EDIT:
for example if you build you home but then place you bed against the wall and the wall is one block thick and the block outside is dark/empty then it means that the bed is vulnerable dispite the player having four solid walls made of glowstone.
or maybe even have them build a totem and then move one to build another one somewhere else, that would give them some character to them.
EDIT:
it hasn't been addressed. the reason it happens is that the if the bed is placed where there is no light in the radius of two blocks then monsters will spawn.binnsyboy said:This has probably been addressed, but monsters spawn on you if there is some vulnerability in your house, or if a torch is right above your bed, or something.fenrizz said:I'd rather he fix the bug that allows monsters to spawn on top of me when I try to sleep first.
But I gotta say I didn't really mind them, brought an extra sense of danger to the game.
for example if you build you home but then place you bed against the wall and the wall is one block thick and the block outside is dark/empty then it means that the bed is vulnerable dispite the player having four solid walls made of glowstone.