I like turtles.Pirate Kitty said:Black Ops is indeed more popular on the consoles.
Possibly because it doesn't work in the PC.
First off, huh? Secondly, yes they did. Each day that this expansion is out, more people are going to download and start playing again. That was the whole purpose of it. Pique interest in the game again and get people to spend more money. People tend to shake off the rust when they've had a little bit longer to play.EvolutionKills said:PeePantz said:Being released to the PC a few days before obviously gives them an unfair advantage. By the time the challenge date of the console release, PC gamers have already gathered enough steam and had more people come back to the game. New players have also had three days prep. Also, they've had a chance to get the feel of the game such as maps and weaponry.
Wow, so they added 'new' team actions with Vietnam, one that those 2-3 extra days really helped them get the hang of? Funny, because I'm pretty sure that everything they where tracking was already implemented in the game, and is for the most part easy as all hell. Does the map really affect your ability to mark a target or heal a team-mate that much?
I don't think that they had 'more' people come back to the game. I think that this game's PC community has always been larger and stronger, partly because the aforementioned 10-year-old-ritalin mules mostly exist on consoles and have moved onto other games (like Modern Warfare 2). I remember seeing news about how the initial numbers for the size of the player bases, that the PC trumped the combined totals of the 360 and PS3 player base. I also imagine that part of the cause of this was the cold shoulder (if not an out-right 'fuck you') that the PC FPS community had just received from Modern Warfare 2, and we where a lot 'hungrier' for a game that adhered to the standards and conventions that PC gamers expect from a competitive online shooter.
Once again, driven team-oriented communities built around dedicated servers. Wise up developers/publishers, there's a reason Team Fortress 2 and Valve's other online games still have strong online communities.
Also, if you don't think it's an advantage to know a map longer or get familiar with new weapons earlier, then I'm at a loss. It may not be that huge, but it is certainly an advantage.
To wrap things up, this game was made being console focused, and I'm pretty sure that console players, in general, out number those who are playing it on PC.