There are Options that they could simply offer into the Game that would result in a much larger Score, or praise for the Game.
1: Offer a Tutorial.
Here you can pick your later Specialty, be that Magic(Will), Skill-based or Melee-based. While your Hero can use all three of those, allow customization by allowing us to choose from the start which Area we want to specialize in, which reduces Damage for the other 2 Areas and increases it for our Specialty. A Hero with Skill as his Specialty causes more damage with ranged Weaponry. Sounds simple? It is, but it also allows some Freedom.
2: Dont force DLC.
DLC should at the least be the rough Amount of what Traitor's Keep is. Do not cut Gamecontent so you can sell it later. That means Dyes, Clothes, Weapons, Quests or whole Areas.
3: Weapon Morphing.
Nice Idea, bad execution. It was promised that we can create our own personal Weapons. Thats a good Idea, at least until you realize that said morphing is based on a random Number Generator as it were, it simply checks if you have done the appropriate Action to recieve it and then it becomes luck if you get what you want. That is bad. If anything, keep Weapon Morphing but allow People to pick their Morphs instead of having to reload a bazillion times to get the right one they wanted.
4: Weapons.
Bring back Bows. I have nothing against Guns but what happened to Bows? Why were they phased out completely? Why cant we opt to use them anymore? Bring them back as a Alternative to Guns.
5: NPC Interaction.
Do not force us to do the Minigame of Press Button, do Fetch Quest, press Button, do next Fetch Quest to improve standing with a single NPC. Do away entirely with the whole Fetchquest Idea. Its unnecessary. Change the Emote-Options back to Fable 1 Standards, that being allow multiple NPCs to be affected by your Actions, not just one each time.
6: Proper Focus.
I have spent more time in the leading up to the eventual Revolution than i have in the proper "Ruling Phase" of the Game. That is a bad Design right there. If your Focus lies on making Nationwide Decisions, they should be plentyful, have a direct Impact on your Actions and you should not be able to cancel them out with your private Money. Either one way, or the other.
7: Morality
Do away with the Good/Evil Type while you are at it and merely keep it at Level of how popular you are. Increasing Taxes will of course also lower your Popularity with NPCs, commiting a Crime would and so forth. Doing noble Deeds would of course then increase popularity again. However it does not require a Good/Evil Meter for it. You can be doing good deeds while being evil, yet in each Fable its either one or the other. Allow Choice. Remove the Good/Evil Meter and replace is solely with a type of 7 Sins vs 7 Virtues Type of System. It has been used in Fable 2, yet in Fable 3 Morality has a much bigger Impact, so it all comes down to good or evil again. Allow for People to really create their own Character, if possible even seperate Morphs for your Character based on each Meter.
8: Death.
Bring back Death. Create a Hardcore Mode in which Death is permanent and forces you to reload a Save. Dying means "well back to the loading screen" in that Mode. In the Normal Mode you get merely knocked out, giving each the Option for how they want to play. When you are knocked out, you get scarred. Simple as that. It should be a Effort to stay alive, or if you want to be a Roadmap of some random Town, go ahead and dont bother with Potions. It gives Options however. Want the harder Experience with potential Death and Reload? Play Hardcore Mode. Want to get Scars? Play Normal Mode and die alot. Dont want Scars? Dont die.
9: No Console/PC Exclusive.
If possible release your Game on as many Platforms as you can. Do not give one part of your demographic the shaft ala Fable 2 which was 360 exclusive. If you want People to like your Game, stop forcing them to buy a specific System and try to get to as many as possible, without sacrificing Style of Controls. It was possible in Fable 1 and 3, so i dont really see the Point. If Microsoft is a ***** about it, tell them to go to Hell.
Fable has already moved past the RPG Idea really, that does not mean we cant have Choices for our Character, even if they arent Stat-related and Numbers.
Okay..now someone Mail that to Peter. Maybe it helps.