Kilo24 said:
mokes310 said:
What interests me more than anything else is the potential for Natal to do more than just assist us in gaming. I recall during the E3 demo of Natal; seeing people use it to browse through their Netflix queue, etc. That is where I see Natal being the precursor to additional motion/voice control capabilities.
What if you could come home, sit in front of your TV, say "on" and your entire media center powers up? Make a simple motion and change the channel. Say off and it turns off. Walk in to/out of a room and the lights turn on/off? In the mood for a romantic light setting, use simple motion and voice commands to adjust it to your liking. The point is that this technology not only helps innovate the world of gaming, but ushers in a new era in device convergence.
I, for one, am convinced that many of Natal's detractors will be looking awfully silly once they see the things that this device will allow us to do!
The point is not that the technology exists - voice and motion capture's essentially been around for a long while. The primary point is how well does it work. Voice controlled systems are notoriously imprecise (for a computer, it's a real pain to turn sound waves into words, then words into sensible sentences, then extract meaning from those sentences which is heavily dependent on context.) Motion control can get pretty nasty as well - this will all hinge on how accurately it's able to translate motion into instructions.
That information is not something you will not get from a tech demo. I'm not enthused about it until they can show me a physical product that reliably functions, not just a spliced-together video of what one could be (that had all the bad takes edited out.)
The second major hurdle is what software will support it. This is a big Microsoft-sponsored project IIRC, so I'd guess they're strongly encouraging developers to use it. Which is a good thing, because if there's not enough application to make its purchase worthwhile, it'll sputter and die no matter how good the technology is. The tech demo is slightly more useful in this regard, but they won't show you the times that you'll need to pull out a real controller because the sensors/firmware's not precise enough. If it's well done, there won't be any times like that, but we won't know from only the promotional material that's been released.
I agree with you to a certain extent, and yes, it is hard to make concrete assertions when only provided with short, preprogrammed tech demos. Natal's potential success' will definitely hinge on it's accuracy and adaptability.
I also agree with you, to a certain extent, about the software side of Natal and it's applications. Where I differ from you is that I can see this peripheral being utilized not just by the XBOX 360, but by a PC install base of MILLIONS. Put yourself in the shoes of a Microsoft Executive and it's very easy to see that this project could be utilized by many different platforms, not just the 360, and that's why I feel, provided it's solid tech, Natal will surpass all expectations. You don't invest this kind of cash to limit a tech to one platform...that's what Apple does
Sure, the potential for Natal to change the face of gaming as we know it is relatively small, but the potential for Natal to change how we interact with our media devices on a daily basis is limited only by the hardware. Does that make any sense?