Planeswalkers [closed]

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CroMagnon

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Dec 7, 2009
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UnusualStranger said:
CroMagnon said:
UnusualStranger said:
CroMagnon said:
*afterlife*

Well, damnit, why didn't you say so sooner?
Rocks fell. Anyway... you a Priest, right? Res us maybe?
Yeah, yeah, I'm on it.....

*performs rez*

I really didn't want to. Cause now I'm tired.
You live to be my age and you'll see what being tired really is. Sigh. Now were the hack are we?
 

UnusualStranger

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Jan 23, 2010
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CroMagnon said:
You live to be my age and you'll see what being tired really is. Sigh. Now were the hack are we?
Uh....Heh, your asking the wrong priest there. In fact, who the heck caused the bloody avalanche in the first place?
 

CroMagnon

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UnusualStranger said:
CroMagnon said:
You live to be my age and you'll see what being tired really is. Sigh. Now were the hack are we?
Uh....Heh, your asking the wrong priest there. In fact, who the heck caused the bloody avalanche in the first place?
Maybe we should wait for the DM to get here...

Rocks fall. Everyone dies. Its a DnD term for the DM getting so pissed he just kills everyone right there.
 

UnusualStranger

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CroMagnon said:
Uh....Heh, your asking the wrong priest there. In fact, who the heck caused the bloody avalanche in the first place?
Maybe we should wait for the DM to get here...

Rocks fall. Everyone dies. Its a DnD term for the DM getting so pissed he just kills everyone right there.

OOC.....Yeah, its coming back to me. That has me worried though. I mean, this thread started at 5:30AM according to me. I'm not going to be up at 5:30AM. And how the heck will the dice work? It has me...Concerned, about the direction this will take.
 

CroMagnon

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UnusualStranger said:
CroMagnon said:
Uh....Heh, your asking the wrong priest there. In fact, who the heck caused the bloody avalanche in the first place?
Maybe we should wait for the DM to get here...

Rocks fall. Everyone dies. Its a DnD term for the DM getting so pissed he just kills everyone right there.

OOC.....Yeah, its coming back to me. That has me worried though. I mean, this thread started at 5:30AM according to me. I'm not going to be up at 5:30AM. And how the heck will the dice work? It has me...Concerned, about the direction this will take.
Same here. Nothing we cant Roleplay our way out of though!

So you live... ah i dont know.
 

UnusualStranger

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CroMagnon said:
Same here. Nothing we cant Roleplay our way out of though!

So you live... ah i dont know.
I'm not that difficult to find really....
Well, maybe I am, but don't let that stop you from trying to find me.
 

CroMagnon

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UnusualStranger said:
CroMagnon said:
Same here. Nothing we cant Roleplay our way out of though!

So you live... ah i dont know.
I'm not that difficult to find really....
Well, maybe I am, but don't let that stop you from trying to find me.
Sigh. Anyway, i dont have to worry about dice. My guy cant do ANY damage WHATSOEVER... well maybe i could make traps, but thats about it.
 

UnusualStranger

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CroMagnon said:
UnusualStranger said:
CroMagnon said:
Same here. Nothing we cant Roleplay our way out of though!

So you live... ah i dont know.
I'm not that difficult to find really....
Well, maybe I am, but don't let that stop you from trying to find me.
Sigh. Anyway, i dont have to worry about dice. My guy cant do ANY damage WHATSOEVER... well maybe i could make traps, but thats about it.
C'mon, you can still fight, and have to make traps and the like. I'm a healer, and I still have to throw down, I'm sure.
 

CroMagnon

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Sadly, no.

A lifetime working on various construction projects throughout the Multiverse has given you the gift of being able to identify traps and the ability to navigate labyrinthine buildings. Which fully makes up for your complete lack of combat prowess
No combat prowess WHAT SO EVER
 

UnusualStranger

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CroMagnon said:
Sadly, no.

A lifetime working on various construction projects throughout the Multiverse has given you the gift of being able to identify traps and the ability to navigate labyrinthine buildings. Which fully makes up for your complete lack of combat prowess
No combat prowess WHAT SO EVER
It doesn't take any combat prowess though to shoot a crossbow. Perhaps we could get you one of those, and call it good.

I mean, a crossbow is pretty darn close to a gun, or a trap actually. You should be able to handle one of those....right?
 

CroMagnon

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Dec 7, 2009
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UnusualStranger said:
CroMagnon said:
Sadly, no.

A lifetime working on various construction projects throughout the Multiverse has given you the gift of being able to identify traps and the ability to navigate labyrinthine buildings. Which fully makes up for your complete lack of combat prowess
No combat prowess WHAT SO EVER
It doesn't take any combat prowess though to shoot a crossbow. Perhaps we could get you one of those, and call it good.

I mean, a crossbow is pretty darn close to a gun, or a trap actually. You should be able to handle one of those....right?
Thats for the DM to decide... dun dun DUUUUN
 

UnusualStranger

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CroMagnon said:
Thats for the DM to decide... dun dun DUUUUN
Of course, of course.....I now know what I am allowed to do, thanks to the GM.

(I prefer game master. Not sure why)
 

fanklok

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Jul 17, 2009
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Wow you guys were busy in here while I was at work, I've intentionally made it so the architect won't be fighting the only weapon available to him is bare fist and d4 really isn't enough damage to be worth it. His specialization is buildings so as long as he is alive you'll be able to navigate through the labyrinthine buildings and spot most of the traps that are encountered and disable them, other then that he's pretty much useless.
 

CroMagnon

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fanklok said:
Wow you guys were busy in here while I was at work, I've intentionally made it so the architect won't be fighting the only weapon available to him is bare fist and d4 really isn't enough damage to be worth it. His specialization is buildings so as long as he is alive you'll be able to navigate through the labyrinthine buildings and spot most of the traps that are encountered and disable them, other then that he's pretty much useless.
GAH, you... annoying DM! Could i have a charisma bonus as well or something? Like, i can talk to people better or... nah stuff it. Lets get this party started!
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
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fanklok said:
Wow you guys were busy in here while I was at work, I've intentionally made it so the architect won't be fighting the only weapon available to him is bare fist and d4 really isn't enough damage to be worth it. His specialization is buildings so as long as he is alive you'll be able to navigate through the labyrinthine buildings and spot most of the traps that are encountered and disable them, other then that he's pretty much useless.
Well, now that your here. We are ready to start.
 

fanklok

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Jul 17, 2009
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Yes I'm here but things can't start till all six of you are in the group.
 

fanklok

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Well alright then I can at least do that.
From now on anything out of character should be in OOC spoilers.

Use proper spelling and grammar while posting in character, spelling mistakes and bad grammar are annoying to read, and even worse to try and decode. As the GM I reserve the right to ignore any posts that violate this.

Don't throw a massive wall of block text at me, if you post is going to be lengthy separate paragraphs. This makes it easier to read and it doesn't look ugly like a massive brick. Again I reserve the right to ignore posts that violate this.

I will railroad and ask you to change things that would interfere with my progression of the main plot. If you want a character related subplot post it in the user group chat if everyone agrees that it is something they would want to do we'll do it if not too bad and the main plot continues. These could include further background information or give us insight as to why your character decided to join the immortal on his quest.

Combat is going to happen rather frequently, so I want you all to be ready and know how posting for it will work beforehand. There will be two different types of posts you can make while fighting can and may. Can means that in your post you include your character successfully hitting your target and the amount of damage or healing when necessary. May means you post in a way that leads to me resolving your action Ex. Bob swings his axe in an attempt to hit Goblin A for x damage you still roll for the attack but I decide whether or not the blow lands.

There will be puzzles, these are going to be collaborative efforts. It can range anywhere from figuring out a way to unlock a door to a simple riddle, and most of them will require all of you to work together to solve it.

When traveling through dungeons you're bound to come across intersections. When you do I may put an * next to one of the options, this will show which way our architect thinks is the right way, it may be right and it might not be, but chances are it is.
I'm not home on Tuesdays 6pm-11pm, Fridays 530pm-1am or Saturdays 3pm-12am (US eastern time), the rest of the week I usually get on around 5ish till whenever I feel like going to bed. So we can figure out when we can all be on and post without leaving someone behind in posting.

You have all arrived at the tomb of the God King Karnak, a looming and rather foreboding structure but eloquently beautiful, the columns supporting the roof over the door way are an almost shining white marble with volumes of records expressing the greatness of Karnak expertly carved in them. The tomb itself is set in massive Karnak mountain the front is a shrine where members of the nearby kingdom come to pray and seek guidance, and further into the mountain are the twisting tunnels laden with traps to dissuade and destroy any potential thieves.

Outside the folk of the kingdom enter and exit the shrine and some sit on the benches in the serenity garden that graces either side of the path leading to the mouth of the tomb. This is the third segment of the journey that you have all attempted together and none where so pleasant on the outside, nor were they as inviting. Each of you knows that within the walls of the tomb there is some secret to who William was before his immortality, and that finding it will be no easy task.

And with that I bid you all adieu