Yea......I've never enjoyed the pokemon games. And truth be told, I don't even enjoy the series anymore.
But I'd still play a game if I felt they did it right, and THIS is my formula for doing so.
Have you as your trainer (charecter editor, thank you)walk around in a full 3d realm, sand box style kind of.
Okay, now, say you come to a battle. Instead of throwing up a menu selection, instead have you take DIRECT control of your pokemon.
Your shoulder buttons (yes, this be on a console) activate on of your four preset attacks,control stick controls direction, a face button controls jump, *double tap to toggle flight for certain pokemon/ raising up when swimming*, another face button makes crouch, *double tap for burrowing / diving down when swimming* and then pause menu for items like potions or pokeballs.
My theory is with this, you could actually use the enviroment like in the show and have a bit more strategy to battles instead of hoping your Pokemons outlasts the others attacks. For instance, saying your fighting an Onyx and your Pikachu WASNT just introduced to a million volts of eletricity to raise its power. However, you encountered in a mountain area with a lake. You could run to the side, jump, and use tackle on it's neck to bounce it into the water, and then use thunderbolt to zap, thereby getting around the resistance of minor electicity.
Other examples would be for like, Scyther or something, fighting in a cave, you could cut at the stalactites and let them fall onto your enemy (though, that might be considered rude xD)
, using Arbok in a grove of trees to wrap up a bunch of them and let them go, smacking the enemy in the face when it charged at you.
RPG elements would still fit in as you raised the speed and accuracy and others things of your pokemon as they leveled up.
What do you guys think? >.>;