I basically agree with that original comment, to quote myself in response to Yahtzee's article:
And in line with this and the original comment, no. Giving children the plot-armor that significant NPCs have would not be enough (Hell, I don't like that plot-armor in the first place. When I do end up getting Skyrim, first two mods I'll grab will be to make children killable and to replace plot-armor with a "The plot cannot be finished now" message if you kill someone important).The problem with the argument that children shouldn't be able to die, is that they're no more innocent than any of the adult townspeople who CAN die. The children are no more unworth of death than the adults who can be killed, and to a gamer who decides to go on a rampage killing an entire town, hitting the block of "you cannot kill children" is rather frustrating. Why not just make all the noncombatant townspeople immortal if you're trying to establish some kind of morality?
Consistency. All NPC townsfolk need to have the same amount of mortality. Killing a child is no more evil or brutal than killing its defenseless mother. If the developers are trying to enforce some sort of morality, than both of them should be immortal. Otherwise, neither should be.Conza said:I haven't read your spoiler yet, so I'll ask, 'why do you think people want to have this in game'? (see I avoided using 'you' in there).