Poll: Game features you don't care for

Chaos Isaac

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Multiplayer. While it can be good fun, it only is up until lag or you find one of those guys. (insert disliked player type.)

I'd prefer a good solid single player experience, with length and new game plus. And maybe some co-op on the side 'cause co-op is awesome, if it doesn't detract from the game or series. (I'd say the Co-op missions in Dead Space 3 were the best parts, though, I don't know if story and campaign suffered because of it's inclusion.)

But don't do a Fear 3. Where the game is build around co-op but doesn't change a thing for single-player.
 

lawraWeltreich

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Multiplayer and Co-op. I have enough human interaction at work and with my family, videogames are the only alone time I get
 

A BigCup of Tea

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Maximum Bert said:
Well I like and hate a lot of features I hate poorly implemented ones and like well implemented ones which can often be the same feature just in different games.

I have never seen Achievements/Trophys implemented well though they always detract from the game imo its just an empty hollow feature that tempts you to buy into its pointlessness and is used to mark equally pointless pieces of gameplay gateways that serve no purpose. They should get rid of them games can stand on their own without them they just weaken the whole experience by reminding you how pathetic your achievements in game are detracting from the experience as a whole.
don't know if someone has quoted you on this already but achievements are now sort of worth something, as long as you're joined up to xbox live rewards you can get 1 or 2% on all purchases depending on your gamerscore

On topic i really hate QTE not sure if this is what you mean but meh!
 

Johnny Novgorod

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A BigCup of Tea said:
Maximum Bert said:
Well I like and hate a lot of features I hate poorly implemented ones and like well implemented ones which can often be the same feature just in different games.

I have never seen Achievements/Trophys implemented well though they always detract from the game imo its just an empty hollow feature that tempts you to buy into its pointlessness and is used to mark equally pointless pieces of gameplay gateways that serve no purpose. They should get rid of them games can stand on their own without them they just weaken the whole experience by reminding you how pathetic your achievements in game are detracting from the experience as a whole.
don't know if someone has quoted you on this already but achievements are now sort of worth something, as long as you're joined up to xbox live rewards you can get 1 or 2% on all purchases depending on your gamerscore

On topic i really hate QTE not sure if this is what you mean but meh!
The 1-2% on all purchases actually sounds pretty good. But yeah, I meant mostly stuff that gets heavily advertised like it's supposed to be one of the main selling-points in a videogame, but you don't really care for. The poll options (try to) reflect the typical blurbs games get sold on.
 

Johnny Novgorod

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WOPR said:
Grind... It's usually cleverly disguised as "Over 80 hours of gameplay!" or "200+ quests!"
but when it boils down to "Kill X amount of monster Y" and "Deliver package B to person C" and "Collect N of item M in area D" it just ticks me off... If you can come up with 200 original quests that aren't all the same that would be amazing. But stop saying you have 200+ when you have 3 repeated 200+ times...
Well if you want to boil stuff to their bare essentials, there're 4 of 5 kinds of missions once you get past 'Kill X' or 'Go X'.

Escort Mission
Timed Mission
Collection Sidequest
Luck-Based Mission
 

Caiphus

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Jumping into the thread to add to the anti-multiplayer echo chamber.

Also, is it ironic that "Length" currently has the shortest bar in the poll?

I think the answer is yes.
 

A BigCup of Tea

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Johnny Novgorod said:
A BigCup of Tea said:
Maximum Bert said:
Well I like and hate a lot of features I hate poorly implemented ones and like well implemented ones which can often be the same feature just in different games.

I have never seen Achievements/Trophys implemented well though they always detract from the game imo its just an empty hollow feature that tempts you to buy into its pointlessness and is used to mark equally pointless pieces of gameplay gateways that serve no purpose. They should get rid of them games can stand on their own without them they just weaken the whole experience by reminding you how pathetic your achievements in game are detracting from the experience as a whole.
don't know if someone has quoted you on this already but achievements are now sort of worth something, as long as you're joined up to xbox live rewards you can get 1 or 2% on all purchases depending on your gamerscore

On topic i really hate QTE not sure if this is what you mean but meh!
The 1-2% on all purchases actually sounds pretty good. But yeah, I meant mostly stuff that gets heavily advertised like it's supposed to be one of the main selling-points in a videogame, but you don't really care for. The poll options (try to) reflect the typical blurbs games get sold on.
yeah it's pretty cool means dawnguard for skyrim only cost me around 900 instead of 1200
 

Greg White

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In general, Multiplayer. Dedicated multiplayer games, like WoT, I can understand, but most games can get by just fine without them.

Any full-priced game needs to be able to stand on its own with just single player, no exceptions.
 

Maximum Bert

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A BigCup of Tea said:
don't know if someone has quoted you on this already but achievements are now sort of worth something, as long as you're joined up to xbox live rewards you can get 1 or 2% on all purchases depending on your gamerscore

On topic i really hate QTE not sure if this is what you mean but meh!
Didnt know that but still it adds nothing to the game and to be honest 15p plus a maximum of 2% off purchases is kinda insulting by showing how little they are worth in real world money it just devalues them further imo they should just get rid of them along with trophies.
 

Zenn3k

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I was gonna say Regenerating Health, but Multiplayer is a better answer.

Almost every time, multiplayer ends up being an exercise in frustration and is rarely fun, often its terrible and leads to me wanting to punt my console across the room.
 

omega 616

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Co-op, never really played co-op and I don't see the appeal, then again I'm not into the whole "having friends thing".

If I want to play with somebody I want to compete against them.

I especially hate the co-op achievements/trophies 'cos I can't get them for reasons outside of the game.
 

Johnny Novgorod

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Retrograde said:
Johnny Novgorod said:
Yeah I get what you're saying now.
Oh! Fair enough lol, my bad.

Great, now I'm really aware that Arkham Origins is out in a few months and I should probably wrap up my intended 100% of City to get in the mood...
You know I did 100% on EVERY sidequest in City EXCEPT those fucking augmented reality training missions. Just can't fly through those fucking hoops. Part of me gave up because, well, it's Arkham City, not that wretched Superman 64 game. At some point you just go: fuck it. I didn't take this shit from Superman, I don't have to take it from Batman.
 

aguspal

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...


Um...


I dont hate any of those?


I dont see why would anyone actually hate any of the options... The more options, the better right?


Unless you have a problem with Multiplayer because it is begin forced into a lot of games for no reason... in witch case its a problem of the devs who choosed to do that not the multiplayer itself.



But If I had to say one feature I really couldt give a shit about, well how about all of those "character editors" out there? Skyrim and Fallout had one. So did that one fable clone whose name I cant remember atm. I couldt care less about how my character looks, I am not going to see them 99% of the game anyways, just let me play the game!


I understand some people enjoy it thougt so no reason to delete it or something...


EDIT: On a side note, WTF is wrong with my avatar?
 

Johnny Novgorod

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aguspal said:
...


Um...


I dont hate any of those?


I dont see why would anyone actually hate any of the options... The more options, the better right?
I asked "features you don't care for", not "features you hate". Maybe I worded the OP poorly but I was asking, out of the typical selling points of a game, which do you value the least upon making a purchase?
 

aguspal

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Johnny Novgorod said:
aguspal said:
...


Um...


I dont hate any of those?


I dont see why would anyone actually hate any of the options... The more options, the better right?
I asked "features you don't care for", not "features you hate". Maybe I worded the OP poorly but I was asking, out of the typical selling points of a game, which do you value the least upon making a purchase?

oh Ok then.

Well, my original awnser still stands- I care very litte (not at all) about character creation modes and what not.