Poll: Is there any hope Dragon Age?

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Troublesome Lagomorph

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Try to revert to what it was and not piss in it.
They need to work on the next one carefully, not rush it, take their time with it, make it as it was before (you know, when it had CUSTOMIZATION)and above all: NOT USE IT AS A TEASER FOR HOW HAWT THE NEXT MASS EFFECT WILL BE.
 

Irony's Acolyte

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evilthecat said:
-snip for ease-
They're not dicks. What do they do that's particularly dickish?

They're medieval-inspired humans. What do you expect of them? As it is, most of them seem pretty damn nice.
Loghain? Slavers? Racism against elves? Plenty of dickish nobles?

In most settings dwarves don't exclusively live underground. Even in Tolkien they didn't. Their culture is also radically different from any idea of dwarven culture presented in fantasy literature.
Most of the settings that I know of usually have dwarves as a race of beings very much connected with the earth. They usually live underground, though not exclusively.

They're not evil. Except maybe a few abominations like Uldred, but they can't really be called wizards any more. Most blood mages in Dragon Age come off as either desperate or naive, not evil.
Teviter Imperium? That's an entire empire run by mages. And mages keep popping up all the time in both games that make it rather hard to stay on the "Mages are people just like us" side. Sure some are desperate but there are also some that

Although all in all, I don't see why we're arguing. I'm not saying the Dragon Age setting as a whole is "Generic Fantasy Setting #726". It obviously pulls alot from classic Tolkieneqse fantasy, but it adds its own spin on most of the stuff. Rather than being a bunch of noble beings, the elves are all second-class citizens or nomads trying to reclaim their lost culture. The dwarves have an extremely strict social structure filled with intrigue throughout it. Wizards run the gamut when it comes to drives, from noble and caring to selfish and cruel to naive and scared. And I'm not one of the people who complain about DA2 being horrible. I see all that whining as being a bunch of "they changed it, now it sucks". I really liked the story as it wasn't concerned with some world-threatening evil force. Instead it focused on one person who ended up being very influential in several different important events in a particular city. Much of "personal" overall, which in my opinion is good.
 

Inkidu

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Dragon Age is something that is not about one Warden or Champion, and people looking for a Shepard don't get it.
 

Periodic

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Jun 18, 2008
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I don't really care. Dragon Age Origins was so well received because it was seen as Bioware starting to go back to their roots, but objectively it was mediocre, and DA2 dashed all hopes that Bioware will ever make pure RPGs ever again.

It would be nice if they tried to make something LIKE it again, but I scoff at anybody who really cares about the franchise. The first thing I noticed when I started playing DAO was how utterly generic the setting was. If it didn't have the Bioware named attached, nobody would care.
 

Inkidu

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Periodic said:
DA2 dashed all hopes that Bioware will ever make pure RPGs ever again.
No such animal. Is it something to do with stats? DA2's got 'em. Is it characters and choices? DA2's got it. Please point out a pure RPG.
 
May 28, 2009
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I can understand criticisms of the game, but not criticisms of the writing. The writing was as good as DA:0's, despite a few choice bits that I just found jarring.

"The Mage Question" and "The Tranquil Solution". It simply felt cheesy given the obvious references to Nazi Germany it entailed.
 

Kahunaburger

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Lord Mountbatten Reborn said:
I can understand criticisms of the game, but not criticisms of the writing. The writing was as good as DA:0's, despite a few choice bits that I just found jarring.

"The Mage Question" and "The Tranquil Solution". It simply felt cheesy given the obvious references to Nazi Germany it entailed.

Although I don't think DA:O had the best writing, either. See also: "swooping would be bad." Mass Effect as a series has a lot better writing, IMO.
 

Sniper Team 4

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Apr 28, 2010
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I didn't realize the Dragon Age series was in trouble. I enjoyed both games quite a lot. What I want them to do is to get lithographs out of Merrill (Meredith and the Arishock? Really?), but since that's done by someone completely different, not much I can do...

Both games had problems, but none of them are series killers.
 

DarkhoIlow

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The only thing that could save this franchise is EA to let Bioware do it's thing and finish a game,not shove a deadline up their throats.
 

Inkidu

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Mar 25, 2011
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Periodic said:
Inkidu said:
Periodic said:
No such animal. Is it something to do with stats? DA2's got 'em. Is it characters and choices? DA2's got it. Please point out a pure RPG.
I'm not going to involve myself in this idiotic debate.
Insulting the argument is a definite sign that you've got nothing. Traditionally speaking.
 

Periodic

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Jun 18, 2008
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Inkidu said:
Periodic said:
Inkidu said:
Periodic said:
No such animal. Is it something to do with stats? DA2's got 'em. Is it characters and choices? DA2's got it. Please point out a pure RPG.
I'm not going to involve myself in this idiotic debate.
Insulting the argument is a definite sign that you've got nothing. Traditionally speaking.
Get over yourself. I'm not going to be drawn into a meaningless discussion about which games get to have the arbitrary designation of "RPG".
 

Tigerlily Warrior

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I fell for Alistair in DAO. Hard. Really liked all my other DAO companions. But for DA2 There wasn't anything that compelled me to fall for either male option. And I barely cared for Merril and Isabella. The combat was great, the story good, and the environment compelling. But it wasn't as good because I didn't care enough about my companions.
 

icyneesan

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Feb 28, 2010
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Like I've said a million times before. I hated Dragon Age: Origins, but really enjoyed Dragon Age 2. So yes, there is hope.
 

Inkidu

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Mar 25, 2011
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Periodic said:
Inkidu said:
Periodic said:
Inkidu said:
Periodic said:
No such animal. Is it something to do with stats? DA2's got 'em. Is it characters and choices? DA2's got it. Please point out a pure RPG.
I'm not going to involve myself in this idiotic debate.
Insulting the argument is a definite sign that you've got nothing. Traditionally speaking.
Get over yourself. I'm not going to be drawn into a meaningless discussion about which games get to have the arbitrary designation of "RPG".
You are, however, are willing to mete out that arbitrary designation. Pot meet kettle.
 

CrashBang

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Jun 15, 2009
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DA2 had so many positive aspects, namely the interesting characters and extremely fun combat system, but the copy pasting of area after area was so horrific that it actually ruined the game for me. It became so dull and repetitive that even the awesome aspects couldn't save it. I still have it, hoping to give it a second play through and another shot but I'm not sure there's much point
 

Alade

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Aug 10, 2008
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I think what went wrong most in DA2 was the gameplay. Too many trash encounters, too random difficulty, too many side quests, and for gods sake, whose idea was it to remove auto attack?

The story was random as well, Act 1 was side quest extravaganza and a decent main mission in the deep roads (I still wish we could have found out more about that thaig). Act 2 was kinda meh, all plot twists were predictable and nothing really stood out. Act 3, however, was bloody fantastic, some things actually had me shocked, but it ended too fast, in fact, the whole game could have just started at Act 3.

Anyways, I'm anxious to see DA3 and the conclusion of the conflict that just started in DA2.
However if they do want to fix it, gameplay needs a complete new revamp and they need more focus on the story missions and less focus on side quests.

Also, in my opinion it would be great if the game finally went continent-wide, i.e., not just limited to one country per game, but being able to travel to locations in each one of the countries. I'm dying to see the Tevinter Imperium or the Qun'ari lands but so far we didn't have the opportunity.
 

Lenvoran

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Apr 29, 2010
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Odd. My main solution to the "in-depth" combat of Dragon Age 1 was the same as Dragon Age 2:

Play a Sword and Shield Warrior. Have health potions. Ignore team mates. Never die.

Hell. A few of the abilities from Dragon Age: Origins were essentially duplicates of themselves with twice the cooldown of the Dragon Age 2 single ability equivalent.

The DA2 combat was no more or less strategic than the DA:O combat. Look at the individual abilities for each of the specialization trees. They're more or less the same in DA2 as Origins. With the exception of the things that were added.

As for DA:O having an original story? HAH. Big evil. Gather forces by wading through diplomatic crap. Fight big evil's army. Save the day (with potentially sacrifice oneself ending).

The problem is that it isn't Dragon Age: Origins: Part 2, which is what people wanted, so they're going to try and find whatever excuse they can to bash it for things that might actually matter.

Neither one is a fantastic game. They're both fairly fun if you get over the fact that they're different games.

Personally, I found the combat of Dragon Age 2 to be more enjoyable than Dragon Age: Origins, while I enjoyed the size and scope of Origins better than the solitary city in Dragon Age 2.