Okay, they can polish MOST of a game. And for every mistake they've made, Bethesda has made at least three.mindlesspuppet said:Mako.Phlakes said:Bioware because they can polish a game.
Okay, they can polish MOST of a game. And for every mistake they've made, Bethesda has made at least three.mindlesspuppet said:Mako.Phlakes said:Bioware because they can polish a game.
Well primarily it was the fact that it didn't work. Shame on me for playing the game before this miraculous patch (which I'm still skeptical about.) came out, because the game froze constantly, and I had other problems as well, like not getting any sound 80% of the time I started the game up.MrJKapowey said:Sorry, but what was so bad about F:NV?rockyoumonkeys said:Eh...both are great, but Bethesda loses points for having their name attached to the abomination known as Fallout New Vegas. I know they didn't develop it, but they still published it.
Bioware's games are great, but I think I still enjoyed getting lost in the worlds of Oblivion and Fallout 3 enough to even the scales.
I liked the story and the chars and the faction interaction. It was even made by the guys who made 1+2 so no studio fanboyisms.
Thank you.Durxom said:I'm going to say neither and go with Obsidian. They make better games in each's respective franchises than the companies can do themselves. They also could have probably fixed the massive disappointment that Mass Effect 2 was too :/
One: Preordered off Amazon, ONE bug, in 70 hours so far. What was that? a body starfished (or whatever the technical term is for limb stretching)rockyoumonkeys said:Well primarily it was the fact that it didn't work. Shame on me for playing the game before this miraculous patch (which I'm still skeptical about.) came out, because the game froze constantly, and I had other problems as well, like not getting any sound 80% of the time I started the game up.
So yeah, maybe that fact took me out of the game when I had to get up every 20 minutes to do a hard-reset of the system, or how I started to FEAR doors because of the potential for infinite load screens. That'll certainly distrupt the flow of the game.
But it just felt SMALLER than Fallout 3. So much time is spent in and around New Vegas, that the whole "apocalyptic wasteland" effect was somewhat dulled and it's just a bunch of somewhat dirty casinos or hotels.
Now granted, I didn't play much of the first two games, so the fact that it's "more like them" is lost on me, but I don't really buy that as a good reason to defend it anyway. A game should be good for its own reasons, not because it's more like something you enjoyed ten or fifteen years ago.
Fallout 3 worked fine for me. First time I played it (on PS3), got one freeze in like 90 hours, just near the end. Played it two more times on the 360 with the DLC, no freezes. No problems. So I guess it's even sadder that a "bunch of fanboys" made a better Fallout game than the original developers? Hmmm.
I do love Oblivion don't get me wrong, I just wish that instead of quest lines broken up by so much other content, that you could settle into an immersible story or two with each of the varying factions - with world altering affects perhaps? Immersion was broken so often, I just starting seeing quests as go here, do X, turn in.Bloodstain said:Skratt said:Bethesda was great, but somewhere along the way they lost the narrative inside a giant sandbox desert of a game. I think there may actually be such a thing as too unfocused, though I'm sure a few would beg to disagree.This is exactly then reason why I vote for Bethesda (in addition to the modding possibilities). I, for one, absolutely love the freedom and lack of direction you guys criticize.Baron Von Evil Satan said:BioWare. I've just always felt like the story and writing were much more immersive than Bethseda. I also always thought Bethesda's games lacked a lot of direction, it just sort of set a massive world before you and didn't really tell you where to go.
Morrowind will always be one of my favourite games. <3