You have to give this one to BioWare. I mean absolutely no disrespect to Bethesda, as they were behind some of the greatest non-traditional role-playing games of all time (namely Fallout 3 and Oblivion), but BioWare's game catalogue is more varied and more influential, without a bad title in the bunch.
In terms of variety, Bioware has run the gamut of science fiction shooters (Mass Effect) to traditional point-and-click dungeon crawlers (Dragon Age, Baluder's Gate) to even brawler style 3D fighting epics (Jade Empire). BioWare was even behind the best Sonic game in 15 years, Dark Brotherhood.
And in terms of influence, BioWare has broken the mold on RPGs for decades to come. Mass Effect's conversation system and character importer are evidence enough of that, which,, in my opinion, could become staples of the role-playing experience.
Again, no disrespect to Bethesda. If anything you have to give Bethesda credit because, without them, there probably wouldnt be a BioWare.
In terms of variety, Bioware has run the gamut of science fiction shooters (Mass Effect) to traditional point-and-click dungeon crawlers (Dragon Age, Baluder's Gate) to even brawler style 3D fighting epics (Jade Empire). BioWare was even behind the best Sonic game in 15 years, Dark Brotherhood.
And in terms of influence, BioWare has broken the mold on RPGs for decades to come. Mass Effect's conversation system and character importer are evidence enough of that, which,, in my opinion, could become staples of the role-playing experience.
Again, no disrespect to Bethesda. If anything you have to give Bethesda credit because, without them, there probably wouldnt be a BioWare.