Myria said:
The death of 3D displays in the home is a very relevant example of how the desire of manufacturers to have something new to sell, the press to have something new to talk about, and techie's desire to have something new to play with does not make a successful product. It has to give people something they want without significant drawbacks. VR shares many of the drawbacks of 3D TV and adds in a few of its own for good measure, that can't be ignored.
This is an argument I have used myself and very much agree with. In essence, it highlights not only another technology that failed to succeed but also the reason why. The reason VR will fail, if people are reluctant to say it already has, is lack of content, or more specifically, lack of compelling content. Content is the single most important factor, bar none. Price of entry, motion sickness, required space are all barriers too, but they are surmountable. Lack of content however is insurmountable.
Why, right now, May 22nd 2017 as I write this message, are there several hardware platforms and few, if any, actual games? And I don't mean games that work with or without VR, because if they work without VR, they aren't VR games and won't help sell the platform. Why are there not, right now, today, available a dozen or 20+ full VR games with many more in development? There are no games out now and none in development that will convince anyone who has all of the money, space and doesn't get motion sick to buy it. If they won't buy it, why would anyone else?
Content is KING and there is none for VR. 3D never caught on because of lack of compelling content, and VR will suffer the same fate. There needs to be a dozen and more exclusive, full VR games which are innovative, interesting and good enough to warrant the money, the hardware is almost irrelevant in comparison. Not only do they need to be VR games, they need to be *good* games! If VR fails, which i say it already has, it will be because there's no content, not because there's anything wrong with the tech or the price. Along with the need for 3D glasses however, there's no question that the extra process is itself a barrier, but if the content was good and plentiful enough, it could be worthwhile.