Poll: Your preferred RPG "Archetype?"

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I.Muir

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Jun 26, 2008
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I don't feel magic is often as satisfactory as it ought to be in many rpgs so I usually play a warrior type which is quite boring but effective.
 

Mikeyfell

Elite Member
Aug 24, 2010
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I think I've grown as a person recently.

See, I used to like to have my cake and eat it by picking a mix class.

I liked to stealth around with a short weapon when I was in tight spaces.
But I would also train my magic so I could fling fireballs when I'm in big open areas,
but I always kept a longsword around for back up when I ran out of mana

So I'd end up putting a lot of points into agility and magic. but occasionally dump points into strength for carrying capacity and my back up sword every once and a while.

But then I just felt silly doing that. So I switched to pure strength tank builds so I could dump all my points into strength and endurance then spend all my money on enchanted armor so magic doesn't hurt me.

Now I spend all my time getting up close and personal and gutting mages.
I still always like lock picking as a primary skill though. I can't leave any chest un looted.
 

verdant monkai

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Oct 30, 2011
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Nearly always a heavily armoured fighter class, a paladin with the ability to heal if possible. I do like to spice it up and be a mage or a thief sometimes, it really depends on the game like Dragon Age 2 where I played a mage, because the magic system was simple and the spells were creative.

Most monsters want to run up and hit you. Mages and thieves are often poorly armoured and take a lot of damage in close combat, I often spend most of the time casting heal, or chugging stolen HP potions. With a warrior I can concentrate on doing some damage.
I consider them support classes in a way. I accept you can use them to great affect in single player, but I'm not good at it. In multiplayer games they are invaluable the warriors take the digs and the mages sit behind them healing and throwing lightning.
 

vasiD

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Oct 28, 2012
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I really do love playing all of them to be honest, but my absolute favorite hands down is the excessively powerful mage, mainly because in a well done RPG high-level mages have total control over the battlefield.

Still though it really depends on the game. Many games punish pure magic in odd ways by restricting Mana pools, Skyrim is a good example of this so instead of a pure mage which was my inital plan I made a 'ninja', a stealth using two handed weapon wielder who also knew all the high level spells and enchantments and would use them in unstoppable combinations.


God damn I can't wait for the next two years straight of amazing CRPGs...
 

Adept Mechanicus

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Oct 14, 2012
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I prefer to start out as a warrior, then branch out into a style of magic that complements the bashing. My best combination was a Fighter/Paladin in Neverwinter Nights. I tried it in Skyrim, but it didn't work because by the time I started experimenting with magic, all the enemies were immune to my pathetic spurts of energy, so I just went back to charging in with a claymore like Braveheart.
 

Cpu46

Gloria ex machina
Sep 21, 2009
1,604
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During tabletop games I love spellswords. They are usually a mixture of striker and controller which really suits my particular playstyle. I love having the ability to control the battle around me and still be useful just straight up whacking someone upside the head with a blunt object. Also control abilities with my mindset leads to some rather interesting scenarios, like the time I knocked most of the baddies in an encounter down a well or the time I pulled a monster about to finish off one of my party members off of a roof where the rest of my party could take it down.

During video game RPG's I like the tank. Having massive amounts of HP and defense generally marginalizes whatever mistake I make.
 

Lunar Templar

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Sep 20, 2009
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Hello, My name is Lunar Templar and I'm be your warrior for the evening :D

though recently I've been a bit more 'magic death' so, a bit o mage now and then to
 

anthony87

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Aug 13, 2009
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Depends on the game. In WoW I tend to lean more towards my Druid, Shaman and Warlock, any melee characters I make I end up getting bored with them.

In the Elder Scrolls games and Fallout 3/NV I tend to go for a more sneaky type, creeping around with my bow/sniper rifle and picking locks/hacking things.
 

sumanoskae

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Dec 7, 2007
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I hate having to make that choice. If hybrids are available, that's what I go for, and then I break the class and exploit every tiny shred of imbalance that exists within it, that'll teach you to limit my options.

However, there is one thing you didn't list; if there exists a form of magic within the game that is somehow inherently evil, I am all fucking over that shit. Blood Mages, Blackguards, Necromancers, anything the self righteous douchebag "Good" characters turn their nose up at I play, so that I can condemn the arrogant fucks to eternal damnation, and if they live, I'll save the world and make them eat their fucking words.

So basically what saying is that Paladins can go fuck themselves.
 

Zydrate

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Apr 1, 2009
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I didn't notice it at first but I often favor thieves and assassins. Ranged classes as well.
It's not true of World of Warcraft, but most of my single player RPG experiences involve a "roguish" type as my main. It's true of Skyrim, most certainly.

I'm playing Mass Effect 3 as I type this (During a cinematic), on a character I've played a dozen times throughout the series.
She's an Infiltrator.

So yea.
 

suitepee7

I can smell sausage rolls
Dec 6, 2010
1,273
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gotta be mage all the way. you may have fancy plate armour, but i just set you on fire.
you may have a fancy bow, but i just set it on fire.
you may have god on your side, but i just set him on fire...
 

Gearhead mk2

New member
Aug 1, 2011
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I accidentally clicked warrior on that. In general, I like being a Paladin. Mixing heavy tanking with healing and a big-ass glowing hammer.
 

Altorin

Jack of No Trades
May 16, 2008
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depends on the game. In games where stealth requires a lot of tense moments and rolling, I don't care for it, but in something like Exalted, where stealth is a matter of thoughtful use of skills, I can't usually bring myself to play anything but a sneak specialist.

In CRPGs I tend to prefer mages because mages have the most complex game systems and its fun as a wizard to collect all the spells. They also tend to be much stronger then other characters in the late game and I like playing the long game where you end up much stronger in the end while having a weaker start... makes the difficulty curve of the game feel more normal.
 

norashepard

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Mar 4, 2013
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I like to play as everyone, but I almost always end up playing like a rogue anyway because I get tired of fighting stuff. Many a wall has been scraped as I tried to go around the aggro zone of an enemy. Well, maybe not rogue. Maybe more along the lines of civilian.
 

bananafishtoday

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Nov 30, 2012
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Assuming we're talking about MMOs, generally priest or whatever is closest to a "pure" support character. Different games have different ideas about what that means or what the priest's place should be though. I love playing the support character when they're linchpin holding the party together in a variety of ways, always with 10 different things they "need" to do at any given time.

Priest in RO was a lot like that. Priests could gear to be almost as good at tanking as "real" tanks, so they'd often be tanking as many monsters as they could without dying while also worrying about keeping everyone alive, resing those who died, keeping buffs active, curing status ailments like stun, and casting a ton of different situational spells as needed. (RO was great about that: there was a spell that halved cast time, one that doubled damage to a target enemy, one that blocked all ranged attacks, one that blocked a certain number of melee attacks [and these two could not be cast near each other, so postioning them was huge--a bad range-block making an essential melee-block uncastable, or vice versa, could be an instant wipe.]) Almost all these spells were insta-cast, but they had varying aftercast delays, so you were always juggling whether it was safe/appropriate to cast Spell X--it'd be instant, but you might not be able to cast the far more important Spell Y in time, thus ruining everything. (In some dungeons and PVP situations, support scholar was also incredibly fun in a similar "omg I have a billion things to do and keep track of at the same time" way.)

But like, priest in WoW never appealed to me. I did like warlock though--DPS one mob while seducing a second while chain-fearing a third but managing its position so it didn't pull adds. Though WoW was a far simpler game in that there was a lot less to it and eventually add-ons automated away even the most trivial "I actually have to pay attention" parts of it.

I don't like priests if they're one-trick ponies that just heal and don't have much else to do, or if they're semi-support classes that have a few "nice but not essential" spells and are otherwise DPS. In any new game, I always start by making a priest, seeing how it's like, then if it's one of those categories, reading about the game and just rolling whatever class seems the most overpowered. (Hello sorc in RO2. It got nerfed into the ground some time after I quit, but when I played, with the right build/gear, it was the best soloist in the game and a better healer than a priest and a better DPS than a wizard.)
 

Murmillos

Silly Deerthing
Feb 13, 2011
359
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Hannibal942 said:
Wow, I'm the only person who picked Necromancer. D:
The option must have just been added. I had noted earlier in the thread that said choice was missing.

captcha: eat your veggies <-- YOU'RE NOT MY MOM!!
 

Kiefer13

Wizzard
Jul 31, 2008
1,548
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Usually a mage or other magic user with a heavy focus on raw damage potential. Bit of a glass cannon and doesn't really fare well in melee, but that's not too much of an issue if your enemy doesn't survive to make it that close. Magic users with access to summoning and/or healing spells are pretty nifty as well.
 

WOPR

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Aug 18, 2010
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Magic Specialist all the way man, every element has diversity if you look hard enough, and having such mastered power is amazing.
*reads*
...WOO! I AM THE 0.5%!