Poll: Your preferred RPG "Archetype?"

norashepard

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Mar 4, 2013
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I like to play as everyone, but I almost always end up playing like a rogue anyway because I get tired of fighting stuff. Many a wall has been scraped as I tried to go around the aggro zone of an enemy. Well, maybe not rogue. Maybe more along the lines of civilian.
 

bananafishtoday

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Nov 30, 2012
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Assuming we're talking about MMOs, generally priest or whatever is closest to a "pure" support character. Different games have different ideas about what that means or what the priest's place should be though. I love playing the support character when they're linchpin holding the party together in a variety of ways, always with 10 different things they "need" to do at any given time.

Priest in RO was a lot like that. Priests could gear to be almost as good at tanking as "real" tanks, so they'd often be tanking as many monsters as they could without dying while also worrying about keeping everyone alive, resing those who died, keeping buffs active, curing status ailments like stun, and casting a ton of different situational spells as needed. (RO was great about that: there was a spell that halved cast time, one that doubled damage to a target enemy, one that blocked all ranged attacks, one that blocked a certain number of melee attacks [and these two could not be cast near each other, so postioning them was huge--a bad range-block making an essential melee-block uncastable, or vice versa, could be an instant wipe.]) Almost all these spells were insta-cast, but they had varying aftercast delays, so you were always juggling whether it was safe/appropriate to cast Spell X--it'd be instant, but you might not be able to cast the far more important Spell Y in time, thus ruining everything. (In some dungeons and PVP situations, support scholar was also incredibly fun in a similar "omg I have a billion things to do and keep track of at the same time" way.)

But like, priest in WoW never appealed to me. I did like warlock though--DPS one mob while seducing a second while chain-fearing a third but managing its position so it didn't pull adds. Though WoW was a far simpler game in that there was a lot less to it and eventually add-ons automated away even the most trivial "I actually have to pay attention" parts of it.

I don't like priests if they're one-trick ponies that just heal and don't have much else to do, or if they're semi-support classes that have a few "nice but not essential" spells and are otherwise DPS. In any new game, I always start by making a priest, seeing how it's like, then if it's one of those categories, reading about the game and just rolling whatever class seems the most overpowered. (Hello sorc in RO2. It got nerfed into the ground some time after I quit, but when I played, with the right build/gear, it was the best soloist in the game and a better healer than a priest and a better DPS than a wizard.)
 

Murmillos

Silly Deerthing
Feb 13, 2011
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Hannibal942 said:
Wow, I'm the only person who picked Necromancer. D:
The option must have just been added. I had noted earlier in the thread that said choice was missing.

captcha: eat your veggies <-- YOU'RE NOT MY MOM!!
 

Kiefer13

Wizzard
Jul 31, 2008
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Usually a mage or other magic user with a heavy focus on raw damage potential. Bit of a glass cannon and doesn't really fare well in melee, but that's not too much of an issue if your enemy doesn't survive to make it that close. Magic users with access to summoning and/or healing spells are pretty nifty as well.
 

WOPR

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Aug 18, 2010
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Magic Specialist all the way man, every element has diversity if you look hard enough, and having such mastered power is amazing.
*reads*
...WOO! I AM THE 0.5%!
 

maninahat

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Nov 8, 2007
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I'd like to play as a magic character, but in games the wizards and their magic spells are unbelievably boring. That recent Critical Intel article pretty much said it all about game magic.
 

UberPubert

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Jun 18, 2012
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Barbarianzerker all the way.

Keep your guile and magicks, brute force and fury will always win the day.
 

MrMixelPixel

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Jul 7, 2010
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I'm surprised my choice had the lowest number of votes. (Hipster status activated)

Mages that specialize in specific areas, those are my favorite to play. Necromancer, Summoner, etc. I love playing those types of caster. Never jack of all trades, just a master of one.
 

kommando367

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Oct 9, 2008
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Depends on the game, but I generally go for whichever class has the best ranged damage and or defensive skills.
 
Mar 30, 2010
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Battlemage (heavy armour, axes and summoning magic) or Spellsword (medium armour, swords and damaging magic) for me. Mages are too wet and fighters too straightforward for my taste, but a well-worked blend of the two can be truly devastating.
 

Bato

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Oct 18, 2009
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I enjoy playing most all classes.

But I usually fall back on some kind of Fighter.
And depending on my mood I play a Berserker type or a Tank/Support type(I have taken to calling the Warlord Archetype).

And a close second as the Ritualistic magic user. I guess I prefer Magic being more of a mysterious thing that's more difficult to control and has a more subtle effect.


It's weird though because I used to be all about the Wizards and Magic Missiles when I was younger. I don't much care for them anymore.
 

Sofus

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Apr 15, 2011
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Well it entirely depend on the game.

In isometric games such as Baldur's Gate and Icewind Dale almost always play a wizard.
In games such as Dragon Age I will usually play a melee character simply because of the combat (I like the DnD mages alot more).

Beyond that I always balance my class choice with the NPC's I want to have in the party. That does however requier that I meta game.
 

regalphantom

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Feb 10, 2011
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I'm a bit of an oddity since I tend to prefer the stealth/magic hybrid archtype, using stealth and agility assisted with magic to help me bypass enemies (for example, in Skyrim I would focus on Archery, Sneak, and Illusion). If forced I will generally go pure stealth over pure mage (I find that generally speaking you will run out of mana/whathaveyou JUST when you are one spell away from killing everyone, then end up dead on the floor since all you have to defend yourself is a stick and some fancy underwear.
 

Feraswondervahnn

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Jul 15, 2010
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Necromancer wherever the option is available. I've had an obsession with Necro characters since Might and Magic and Diablo 2. Summoning and curses were far too much fun.

Other than the Necro it's without a doubt the cleric. I like to play supporting roles. :)
 

Drauger

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Dec 22, 2011
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bananafishtoday said:
Snip snip
I just loved playing priest in ro, it's so frantic when you play as a priest in an area that it's supposed to be played with more than one priest...... /slur.


The main reason why I dont play guild wars 2 it's cause theres no healer... seriously screw you guild wars 2 you left me jobless xD.
 

Bruenin

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Nov 9, 2011
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TizzytheTormentor said:
rokaraged said:
what do you prefer to play as?!

:D
What about you? Why not put in your opinion?

OT: Definitely the rogue, I love the nimble thief types, add some magic to that and you have my favorite combination.
How coincidental :D I like nimble/agile types with magic too! :3 but I'm more of a fan of arcane archers instead of arcane rouges :p I don't like sneaking, I just like shooting things with a bow infused with awesome
 

drisky

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Mar 16, 2009
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In varies depending on the mechanics for video games, there really isn't one that goes over the other in the whole warrior/rogue/mage thing. Tabletops however, I do a lot more magic, for the fun of rping and the utility that comes with it.
 

loc978

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Sep 18, 2010
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In fantasy, high-magic settings... I tend to like jack-of-all trades classes. Bards are fun in D&D.

But I prefer higher tech settings, honestly... in which I prefer to play stealth specialists with a sideline in firearms.