My thoughts? Mine would be: How are they going to fix it with a roll of ducktape? It's durable but it doesn't fix everything.
Yeah I suppose I could be, then again I still think compared to others on the BSN, I'm pretty mild at least I can still acknowledge that it's not real, you'd be surprised how some of the others behave.Zhukov said:Have you ever considered that you might be taking the whole Ashley romance thing a bit far?
You bring it up with disquieting regularity and, well... gettin' a tad creepy there mate.
No, it's not wrong. In fact there was a time (Right around the time they announced there would be multyplayer) that I was afraid I wouldn't have any opinion on ME 3 and it would just fade away into the dust and I would go back to Skyrim. So I actually get some entertainment value my self out of getting annoyed at Mass Effect 3.pure.Wasted said:Is it wrong that it brings me just a little bit of joy to see how annoyed you are?Mikeyfell said:The problems with ME 3 are so deeply rooted in the core of mechanics and storytelling that fixing any one part doesn't change anything.
So fix the ending, fix all the little nit picky things that people complain about. Fix Tali's face, fix Diana Allers, fix the quest tracking, fix the controls, fix the Galactic Readiness bullshit, it still won't make the game any good. Because it wasn't Mass Effect 3, it was Corporate Meddling 3: How to Screw a Fanbase.
Oh, this is going to be one of those comments, I see. It's okay I knew what I was getting into when I clicked on a Mass Effect 3 thread.It really, really wouldn't have, if you'd simply offered your constructive criticism and let it stand or fall on its own merits, because there's nothing wrong with analyzing something even if it's as beloved as Mass Effect 3 is loved outside of its ending. But no, you had to make this a Big Issue. Mass Effect 3 couldn't have been unsatisfying simply because it was poorly designed, because the guys making the game didn't understand what made it so good for someone like you in the first place, no, it has to be because of corporate meddling, it has to be EA, it has to be Bioware deliberately going out of their way to ruin your gaming experience, because nothing makes them so happy as to see their fanbase reduced to a pool of tears.
and what exactly makes your "predictable elitism" better than my "predictable elitism"Sound ridiculous? Yeah. Most exaggerations do, yours included. You had some decent (but not inarguable) points, but presenting them with such predictable elitism really doesn't help your credibility. I hope it at least made you feel better.
Let's count the decisions that have a reasonably big influence over the course of Mass Effect 3On to your points:
You say "How you handle the Genophage" as if it's a single decision, when in fact "how you handle the Genophage" is made up of three (and a half) separate decisions within Mass Effect 3, and is heavily influenced by whether you saved or killed Wrex, whether you saved or killed Mordin, whether you got Mordin's loyalty or not, and whether you kept Maelon's Genophage cure going or not. Never mind the Quarian/Geth war, which takes so many of your decisions into account that people are still figuring it out.The problem with Mass Effect 3 is that it's not a role playing game any more. apart from two decisions (How you handle the Genophage, and how you handle the Quarian/Geth war) Nothing you do or ever did has any effect on the game.
Even if I were to grant that ME3 presents less choices than previous games in the series did - and I don't - your experience with the game will still depend completely upon your experience with Mass Effect 1 and Mass Effect 2.
Maybe you didn't do multiple playthroughs, so it might not have hit you very hard. But I did 7. Each Shepard had a unique personality that I played them according to. And the way it worked out my complete and utter ***** pure Renegade Shepard, and my through and through soldier, 70/30 paragon/renegade Shepard had exactly the same Mass Effect 3 experience.Sur'Kesh, which doesn't involve any "choice" in and of itself outside of choosing your squadmates, can be either "just another mission" that includes Wreav, some Salarian we've never seen or heard of before, Vega, and Javik... or it can be an epic reunion between Wrex and his ME1 buddies Garrus and Liara, with Mordin showing up out of the blue to save the day.
Not only will the experience of playing that mission vary wildly amongst players, but even those who manage to reach the same result will still feel like they reached it because they worked to reach it. Not because it was the only one available.
And again, this is a mission where you get to choose nothing but your squadmates.
Personally I think Miranda's ass was the second most popular romance option for Male Shepard.A lot of people let "that *****" survive ME 2. In fact, she was the second most popular male romance option in the game, out of four. This really makes me question how in touch with the fanbase's wishes you really are.Shepard's personality is hardly even up to you anymore. 90% of your dialog choices come down to whether you want to continue the conversation in a happy or angry way. Renegade Shepard isn't even an Asshole any more because Shep treats anyone who survived the suicide mission like his/her BFF (Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
That's just more the reason that "Mass Effect 3 ruined the whole series"As for renegade Shepard being less of an asshole... what of it? It was inevitable. The ME franchise is not made of sandbox games where you do whatever the hell you want to do. Shepard is a hero. You can choose to interpret his actions differently, ie. maybe he secretly hates women and aliens and gets them all killed on the suicide mission, but you're reading into what isn't there. Shepard doesn't hate women, and he doesn't hate aliens. He's a hero.
In ME 3 conversations will often stat with Shepard dialog that the player had no say over.He can be an optimistic hero or a cynical hero, but that's about all the input you have on his attitude, and it's always been that way. Does /friending Garrus seem like the type of thing that would be influenced by Shepard being an optimist or a cynic? Nope! So Shepard friends Garrus is canon. Nothing unexpected there. If you don't want them to be friends, get Garrus killed in the Suicide Mission, problem solved! And if you don't like Bioware having some image of what Shepard is like other than "completely blank slate," then ME3 is the wrong time to bring it up. ME2 was built around this idea, with Shepard working with TIM every step of the plot. Off the top of my head, another example would be Shepard not being able to explain himself on Horizon to Kaidan/Ashley. Point being, regardless of how poorly received those individual elements were, that didn't stop the game from being loved by the majority of the fans and receiving numerous GOTY awards. Why you would think that ME3 is evil incarnate for doing the same thing ME2 did is beyond me.
The auto-dialogue was a genuine problem in a few specific scenes, ie. Shepard breaking down while talking to Hackett comes to mind. But it really wasn't as world-shattering a deal as you make it out to seem.
Declaring your victory before you hear the rebuttal is a very classy move.So... yeah. You raised some good discussion points, but nothing that really stands up to criticism.
Ah I see. Assuming there is no evidence of indoctrination (which is how it sounds), please ignore that point then.RJ 17 said:To answer your question, the detail about Protheans that wanted to control the Reapers comes out when you're talking to the Prothean VI on Thesia. You ask "Why didn't you guys use the Crucible?" to which he responds "A splinter faction thought we could control the Reapers instead of destroying them." to which you reply "Just like Cerberus." which leads into the bit about all time being cyclical and that the same conflicts repeat themselves - in one variation or another - in every cycle.
But there must be more to that Saren business right? After all, couldn't Soverign just have put a small part of himself into controlling Zombie Saren? He was basically just a husk at the point, but I guess I'll have to concede the precedent isn't as strong as I reckoned. I won't say non-existent because it is a still a case of a way in which the indoctrination process damaged a Reaper's ability to fight. And if you throw in the Prothean stuff in Shepard's head (perhaps it uploads a virus or some nonsense like that)... It's enough to persuade me the link is still possible, although admittedly less adamantly than before.RJ 17 said:As for the precedent you speak of, I'm afraid you're mistaken. Sovereign was only stunned because he was actively inhabiting Zombie Saren via the Reaper implants that Sovereign put into him. Shepard has no Reaper implants. Cybernetic impants, yes, but not specifically Reaper implants. This is why Shepard doesn't obey Cerberus commands unquestioningly the way all the Cerberus soldiers do. Indoctrination is a signal, not a Reaper. It's something that just happens naturally just purely by being near Reapers (i.e. the Cerberus scientists on the dead Reaper in ME 2 getting Indoctrinated). And even if what you're suggesting were the case, the entire Reaper fleet wouldn't be in Shepard's head, only Harbinger would be. You might knock him out with a stun after breaking free, but the rest of the Reapers are still on the rampage.
It breaks down because of thequestion you raised; how can Shepard's victory over the indoctrination affect the fleet battle? At this point I'm going to choose to believe that the connection is possible somehow, because the alternative (that the very deliberate hints at indoctrination were just god-awfull writing and a boatload of continuity errors; to say nothing of the tragedies that occur after that scene) is too depressing for me to contemplate. I'll admit that all I have is that most groundless of justifications; faith. I still love you Bioware; tell me you are trolling!RJ 17 said:Sorry to break it to you Bear, but the IT just doesn't fit nearly as perfectly as people would like to believe it does. It ties up countless loose ends, I admit and appreciate that. But it all crumbles away once you get to that beam of light hitting Shepard and the elevator taking him/her up to meet with Space Timmy.
rigabear said:Big Snip
I won't butt in too much, but I will comment on your notion that Renegade Shepard wasn't an asshole.Mikeyfell said:Mass Snippage 3 ruined the series.
...I saved all of my squademates, even Zaeed. I have no idea why someone would go out of their way to make it so that a person that is supposed to be your ally is killed.Mikeyfell said:(Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
Because of the ending of the third game, all preceding events have to be reinterpreted to somehow relate to the space kid to have any impact on the story. The resolution of the series arguably makes almost everything that Shepard, as the main character, contributes to the story totally pointless. In the first game, for example, you unravel a mystery, unite the galaxy against a common foe, foil Sovereign's plans and defeat him (it?). And it was pretty awesome. Unfortunately, it turns out none of that mattered because it has nothing to do with the space kid.RJ 17 said:I'm talking about people saying that everything that happens in the first game is utterly irrelevant because of the ending to the 3rd game. That's the question that I'm wanting answered.
I don't agree about the ending of Mass Effect. I don't believe it was simply a creative risk that was bungled or fell flat. It was a calculated, slimy, cynical marketing ploy to sell DLC and pave the way for more sequels. I'm not saying they wanted people to be upset, but this was a marketing decision, not a creative one.But yeah, I think the ending of ME 3 had caught Dragon Age 2 syndrome: just as they tried a gutsy innovation with DA2 and people rebelled, they tried the same with the ending to ME 3 and it backfired even worse than the entire game of DA2. Meant to put this in my last post but figured I'd just wait to put it in my next one.![]()
Asides from trying to force something in ME 3 to be different Miranda was a ***** and I never wanted to hear her voice again.erttheking said:...I saved all of my squademates, even Zaeed. I have no idea why someone would go out of their way to make it so that a person that is supposed to be your ally is killed.Mikeyfell said:(Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
"shrugs" so you have the time to run off for everyone's else's issues but not Miranda's sister? Or did you not do anyone's loyalty mission because you were "saving the galaxy". Also by extension I assume that you didn't do ANY side quests if "saving the galaxy" was so important, otherwise you would be a hypocrite who pulled that excuse simply because you don't like the character. Whatever, I just never got how people should form such a hatred towards fictonal characters is all. Doesn't make a whole lot of sense.Mikeyfell said:Asides from trying to force something in ME 3 to be different Miranda was a ***** and I never wanted to hear her voice again.erttheking said:...I saved all of my squademates, even Zaeed. I have no idea why someone would go out of their way to make it so that a person that is supposed to be your ally is killed.Mikeyfell said:(Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
Turns out it was a good call because in ME 3 she asks you for war resources, I'm like "*****, fuck your clone. I'm trying to save the galaxy over here."
Somewhere in that tower of text I think I said something about the Tuchanka and Rannoch parts being the decisions that still mattered.RJ 17 said:I won't butt in too much, but I will comment on your notion that Renegade Shepard wasn't an asshole.Mikeyfell said:Mass Snippage 3 ruined the series.
...by just blatantly backstabbing Wrex, Mordin, and the entire Krogan race when he chooses to take the Salarian Delitross (spelling) - who herself is a noted asshole - I find it hard to say he's not an asshole. For god's sake, he straight up shoots Mordin in the back, how is that NOT an asshole move?
Oh, and lets not forget another classic...
You tell Legion that he most specifically is NOT alive, synthetic life is most specifically NOT as important as organic life, and then you have to put him down like Ol' Space Yeller. Just to emphasize the point, you have to pull the renegade trigger not once, not twice, but thrice. You just shoot the shit out of him and doom yet another race to annihilation just like you did with the Krogan. Seems like a major dick move if you ask me.
To be fair, maybe you're right, maybe Renegade Shepard isn't an asshole anymore in ME 3...only because he's upgraded to being just a downright horrible person.
The difference there is that all the random fetch quest people weren't bitchy. (I mean they were giving me resources, not trying to take them away)erttheking said:"shrugs" so you have the time to run off for everyone's else's issues but not Miranda's sister? Or did you not do anyone's loyalty mission because you were "saving the galaxy". Also by extension I assume that you didn't do ANY side quests if "saving the galaxy" was so important, otherwise you would be a hypocrite who pulled that excuse simply because you don't like the character. Whatever, I just never got how people should form such a hatred towards fictonal characters is all. Doesn't make a whole lot of sense.Mikeyfell said:Asides from trying to force something in ME 3 to be different Miranda was a ***** and I never wanted to hear her voice again.erttheking said:...I saved all of my squademates, even Zaeed. I have no idea why someone would go out of their way to make it so that a person that is supposed to be your ally is killed.Mikeyfell said:(Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
Turns out it was a good call because in ME 3 she asks you for war resources, I'm like "*****, fuck your clone. I'm trying to save the galaxy over here."
Really now that I think about it, I don't think Shepard ever has the opportunity to start out a conversation pissed off and Renegade. I could be wrong, but I think every conversation in all 3 games starts with a bit of dialogue before you get to make your first conversation choice. That said, I won't deny that ME 3 had a significantly fewer amount of conversation choices than the other two.Mikeyfell said:Snip
o.o??RJ 17 said:snip
Lunar Templar said:o.o??RJ 17 said:snip
'Diablo 3 wasn't worth it'
um, what? this confuses me, as its got nothing to do with ME3
ah ... should been able to spot that. I'll go with, 'i've only been up an for an hour' as my excuse.RJ 17 said:Lunar Templar said:o.o??RJ 17 said:snip
'Diablo 3 wasn't worth it'
um, what? this confuses me, as its got nothing to do with ME3It's called a "joke option"...surely this isn't the first joke poll option you've seen on this site, I'd say there's more polls on this site that have one such silly option than there's polls that don't.
You misunderstand what I was trying to say, I can't understand the DEGREE to which some people hate some characters, to the point where you try to off them in game despite their deaths being easily avoidable. They're supposed to be on your side and you intentionally kill them because you don't like them, despite all of them going through fair amounts of character development (minus Zaeed) Maybe I'm a wuss when it comes to playing video games, but I can never bring myself to intentionally harm my allies. It's something I would expect from a bad fan fic.Mikeyfell said:The difference there is that all the random fetch quest people weren't bitchy. (I mean they were giving me resources, not trying to take them away)erttheking said:"shrugs" so you have the time to run off for everyone's else's issues but not Miranda's sister? Or did you not do anyone's loyalty mission because you were "saving the galaxy". Also by extension I assume that you didn't do ANY side quests if "saving the galaxy" was so important, otherwise you would be a hypocrite who pulled that excuse simply because you don't like the character. Whatever, I just never got how people should form such a hatred towards fictonal characters is all. Doesn't make a whole lot of sense.Mikeyfell said:Asides from trying to force something in ME 3 to be different Miranda was a ***** and I never wanted to hear her voice again.erttheking said:...I saved all of my squademates, even Zaeed. I have no idea why someone would go out of their way to make it so that a person that is supposed to be your ally is killed.Mikeyfell said:(Except Miranda, but honestly did anyone actually let that ***** survive ME 2)
Turns out it was a good call because in ME 3 she asks you for war resources, I'm like "*****, fuck your clone. I'm trying to save the galaxy over here."
And honestly trying the "Hating a fictional character doesn't make sense" argument is just, just... the kind of thing that leaves me conveniently speechless on the Escapist forums. Anyway I have 2 counterpoints.
If you're not allowed to hate a fictional character, then your equally not allowed to like a fictional character either. In fact you're not allowed to have any emotional attachment to anything that didn't actually happen in real life. Did you cure the Genophage. I don't care Krogans aren't real. All forms of escapism lose their meaning if you're not allowed to apply emotions to them. and if that is the case with you, you really don't have any business playing vidoegames, reading, or watching fiction.
My second counter point is anecdotal.
Imagine that World War 2 never happened and it was only a fictional book. You would be fine with Hitler? You wouldn't hate him because he isn't a real person?
Or what if you met a real live person who was exactly like Miranda in every way? Would you be able to have any emotion about that person?
The character herself is fiction, but the personality traits and quirks and idiosyncrasies all really exist and can be found in actual people and a person is just a personality in a fleshy sack. Applying value to the meat part and not the personality part doesn't make sense to me.