bombadilillo said:
Astalano said:
If you watch the whole interview he is very clear that PC's are 10x more powerful and its shocking how mediocre the difference is given that difference in hardware. Of course it will look better on PC, everything does. The difference is NOT EVEN CLOSE to what you would expect from 10x superior hardware.
It was a good interview he talked a lot aboiut development cycles and how shooting for top teir graphics can hamper your development.
The PC is 10x more powerful but you and Carmack are mystified as to why that difference in power is not being demonstrated...
I thought Carmack was smart. Bitching about the PC not showing it's potential while also stating that your next game will focus mainly on what consoles are capable of. These two things are related you know.
I have heard this put forwards a few times about why with all it's 'supposed' extra power is the PC not showing off that extra power. I wonder why. Maybe if someone develops a title for it that uses all of that power, even if it means that the title won't work on consoles. But that won't happen as it would be financial suicide at the moment. So we are stuck in a situation of the PC under delivering what it is capable of because the market is not big enough to support the investment needed to use that extra power, but due to it under performing the market never gets any bigger. Catch 22 or what.
But console gamers be warned you will be having the same problem soon as there is a bigger gaming market than even yours arriving soon. I expect ID to be mainly focusing on mobile devices next time around, making all their staff play the game with the touch interface before using a joypad. Damn those awful mobile ports.