Lizmichi said:Let me know if there's an issue.
Full name: Lizbeth Rider
Nickname: She doesn't really have a nick name she calls herself but people at the facility like to call her Techni. (pronounced Tech~nee)
Gender: Female
Age: 29
Appearance: She stands around 5'10" and has basic muscle build. She keeps her brown hair no longer then chin length to keep it out of her work and her face, her green eyes are always seem out of focused when really she's deep in thought. Her skin in pale due to her spending a big chunk of her time in her room working. Interesting fact is her skin looks like there are small gray circuits running thought her body due to being a Changed.
Her clothes are simple, a black hooded sweatshirt with some kind of a nerd shirt underneath, topped off with a pair of dark blue jeans and simple shoes. To keep her hands warm she wears a pair of black fingerless gloves and she always carries a gray canvas shoulder back containing her laptop and some tools.
The most notable fact of her appearance is her wrist gadget that she invented. It's used to detect issues with her other gadgets as well as in kind of harmful tech around her.
Personality: She keeps to herself for the most part, reclusive as some have called her. People don't fully matter to her but she does care about their well being. She's soft spoken and for lack of better words, doesn't give a shit about much. She's socially awkward around most people having spent much of her time alone in life.
Being awkward hasn't stopped her from being sarcastic. Her humor is very dry, at times it can be very hard to tell if she's joking or not. While she is gifted in sarcasm she lacks any skill of detecting it, many jokes have flown right over her head. Despite her issues she is a good person, she just doesn't know how to show it. If asked to fix something she'll jump right in and not expect or even take any form of reward for her repairs. She only says, "No reward is needed, I get joy out of what I do." She has been known to look around the facility for things to fix and people to help technology wise.
Powers and Capabilities: Lizbeth is a gifted technopath, and hacker, both were given to her by the incident. She can tap into any electronic and control it as long as the electronic is capable of her orders. She is also gifted with extreme intelligence, more for tech but still has gifted intelligence over all. If you give her anything electronic she can fix it and even make it much better then before. She manly uses her skills to make gadgets for herself such as her wrist monitor (it's rather Pip Boy like as she would say) and her electricity gun which releases a small bolts of lightning.
Background and History: Her past before the incident isn't of much note, grew up with her two parents in a upper-middle class family. She had, for the most part, a normal life. Her mother was a history teacher at the local high school and her father a doctor. Her family was loving but overly protective over her causing her to be a reclusive as she is. She was home schooled by the best tutors she could have which is when she showed her natural talent for technology. At 12 she was able to build her first computer, granted it had some issues but it still worked.
At the age of 18 she was offered a scholarship to a distinguished computer science college not too far away where she pursued her PHD in Computer Science, which she completed right before the incident. In college her lack of social interaction started to show, she was critical of others actions if she felt it was wrong and she would say things that were inappropriate in the conversation. She tried to get along with others but few were able to stand her.
The incident is when things changed for her. She was 26 at the time and walking back to her apartment when it happened. Shortly after she passed out and woke up on the sidewalk she was walking on, her skin changed and it felt like the laptop in her bag was talking to her when she touched it.
After a few weeks of playing around with her powers and research she discovered she was now a Changed. She was found a month later by a sweep by the PRACC. After she arrived at the facility she kept to her self and refined her powers, making gadget here and there for practice. She roamed around a bit getting to know a few people but not really engaging much with them. Not much has changed since her first day at the facility. Wake up, food, work, food and more work. So how some of her social awkwardness faded away while in the facility but she still shows signs of her early life.
Notable personal achievements: She graduated with a PHD in computer science. Not much is what she's count an notable in her eyes. Others would say her gadgets are notable for the ease some have given others. Such as her gadget to aid the blind walk without bumping into things.
Goals and Affiliation: Her major goal is to make the best tech she can for the good of others and to make a true AI that can aid her in her work. She isn't affiliated with anyone at this given time, her work comes first.
Any other notable information: None
avouleance2nd said:Full name: Newton Green
Nickname: [Changes daily]
Gender: Female for as long as she can remember
Age: 20 ish, she doesn?t actually know for sure
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Appearance (Description and/or images are fine):
Her appearance is constantly changing; everything from her race to face is in eternal flux, with only two constants, the night black hair, and eyes like distant stars. By pure statistics she?s kept average in terms of height and weight for the most part.
Style is important to her so she puts effort into her appearance, the exact style is inconsistent but however she look you get the idea it was well prepared.
Personality:
Just like her face her mind is constantly remaking itself, especially when she sleeps. Her personality has a rather reactive quality to it; the events of each day have a massive impact on how she faces the next.
Without mincing words Newton is a genius, with an IQ that needs to be written in standard form. Like any clever person she?s easily bored constantly seeking out new stimulation something to drive off the stagnation. Then there?s the usual disparaging attitude that she has of idiots (which according to her most people are (99.ish%)).
The other thing to remember is her mental problem; Newton can?t form long term memories, every day she goes to sleep and wakes up the next one a blank slate. Like the last day never happened. Her short term memory by contrast is
photographic though.
Finally she?s got amazing intuition with the ability to quickly take systems apart and understand how they work.
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Powers and Capabilities:
Newton has up to three powers at any one time, one she always has and the other two vary. Her only native power is simple, an extension of her intelligence, by learning about a system she?s able to exert psychic control over it.
This has a diverse range of applications, from copying the skills and even powers of others to controlling machines with her mind once understands them.
That?s where the other 2 powers come in; she can store up to two abilities a day which will be lost when she goes to sleep due to her memory problems.
Whether or not she could hypothetically learn the same ability twice in a row is debatable but also irrelevant. Even though she can?t remember the ability there?s a sense of boredom about it which makes it hard for her to focus on re-learning old powers.
She?s reliant on two main things. That she?s able to study and comprehensively understand the system (often requiring experimentation or extensive research) and the second is concentration; her powers are mentally intensive so she?s especially vulnerable to distractions or mental attacks.
Even if the ability she?s using is something that is second nature to the person it belongs to she?ll need to concentrate, putting her at a disadvantage against experienced users.
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Background and History:
Newton has no idea of her origins, she speaks English and doesn?t have any memories of other languages but then occasionally she?ll hear something in a foreign language and it will make perfect sense and she can?t even remember day to day what she does and doesn?t know.
Race is the same, her passive shape shifting means she?s no way of knowing for sure her ethnic origins. The night black hair could apply to so many places it?s hardly a clue either.
What memories she does have are fractured, she remembers the sea, the quiet, the peace, and she remembers hating having to wear her glasses. There?s more but chances are a good fraction of it is wrong or deliberately made up.
In Newton?s mind she?s always been smart, even as a child, which to her explains why she can?t remember any friends. She never really considered herself as having power; to her what she does is so natural she just learnt and applied what she knew.
Maybe it was the isolation but she?d no reason to believe there was anything other than stupidity stopping anyone doing what she was. She grew powerful, beyond imagining, her powers uncountable, less rational people would compare her to a god able to bend reality to her will.
But then it changed, she remembers a stranger, faceless and nameless in her mind. She remembers a pain, the feeling of her mind burning up, the feeling of falling as her powers fell through beneath her. Both vivid and vague her last memory feels like it?s just happened, like it was only yesterday.
But with her memory it could have been years ago and she?d feel the same. Every morning she wakes up in this facility like it?s her first day.
Notable personal achievements:
Newton has no idea what she?s done, good or evil her actions are a mystery. She recalls great power, the feeling of the world at her feet, hers to doom or save and she?s not the faintest idea what she did with it, must be how people not smart enough to keep track of car keys feel.
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Goals and Affiliation: Good and Evil are difficult to define with Newton, one day she might do the right thing and the next the worst. Allies at sundown are not necessarily still friends at sunrise.
However not all goals are limited by morality. Whatever her current alignment there are constant goals, first to find out what?s going on. Even if she?s not aware of her situation part of her feels the void in her mind left in the stranger?s wake, less curious, more mentally ravenous.
Then there?s the stranger, Whether she?s in the mood for revenge or just closure that day, she?ll find him or her or it, and on bad days she?ll stop at nothing to do it.
Finally there?s the business of escape. Normally she?s figured out her current situation by between 8:00 and 8:15 any given morning, of course if she hasn?t escaped by sunset it?s all for nothing and she?d back to square one. Needless to say she?s yet to pull that off.
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Any and all feedback welcome
Also if I?m accepted anyone want to set up some pre-rp stuff (GM willing) Newton won't remember but there's nothing to say she's not met another character or two.
Also given her unique situation I?d be happy to discuss special arrangements about keeping her secure.
*Super Intelligence*socialtangent said:Hopefully I'm not too late.
Full name: Earnest Dexter White
Nickname: Prefers to go by "Dex"
Gender: Male
Age: 18
Appearance: Dex stands at 5'7" with a lanky frame and pale white skin. His brown hair is worn as a greasy, messy mop combed in a part. He also has the modest beginnings of a goatee and a mustache. His hands and arms bear the scars of his trial-and-error method of engineering. Most notable is the remnants of a gash along his right forearm, that has long since faded into a light-colored scar. Fashion is of almost no importance to Dex; his wardrobe is composed of miscellaneous black shirts, jeans, and well-worn sneakers.
Dex's suit, which he affectionately to as "Rob," adds about three inches to his height. On the outside, it looks like a human-form patchwork of metal and bolts. Rob's design features mechanical musculature on the chest, back, legs, and arms. It has a base color of dull burgundy and has black stripes that run down the center of the chest and each of the limbs. The paint job is worn and faded in many places, revealing the dull grey steel underneath. The helmet features a T-shaped visor that glows with a faint red light (that is, when the lights work).
Personality: Dex takes great pride in his intelligence and doesn't miss an opportunity to remind everyone of it. But despite his book smarts, he is severely lacking in wisdom; he is cocky and arrogant to the point of recklessness. He carries himself with swagger that he simply doesn't possess and vastly overestimates his chances of success, whether it be with a woman or with the latest modification to Rob.
Powers and Capabilities: Dex is gifted with extraordinary intelligence. He is capable of learning concepts at an astonishing pace if he wishes to apply himself. His crowning achievement is a (barely) functional suit of powered armor, dubbed "Rob." Rob was built entirely by Dex, using materials that he obtained over the course of years. While wearing this suit, he is capable of:
- Powered flight. By using thrusters built into Rob's hands, feet, and back, Dex can propel himself into the air at speeds up to 30 miles per hour. If he's in a hurry, he can overclock the thrusters and travel up to ~60 mp/h, but at a high risk of severely damaging the thrusters and Rob's internal circuitry. The thrusters are unreliable, as they sporadically sputter and fail while in use. This makes flight an option only when the mobility is necessary.
- Concentrated energy blasts. The thrusters in the Rob's hands are also capable of firing a concentrated energy weapon. The strength of the blasts depend on how much power is put behind them. At the highest (read: unsafe) setting, they can cut through about an inch of steel. At the lowest setting, they can cause burns and kinetic trauma to human skin. Dex cannot use energy blasts while flying, unless he wants to risk crashing, or worse, frying Rob's circuitry. In addition, excessive use of energy blasts can cause severe damage to the thrusters. And like the thrusters, the energy blasts are prone to failure and misfiring.
- Amplified strength: While wearing the suit, Dex's (uninpressive) natural strength is roughly doubled. This is possibly the only feature of the suit that isn't constantly prone to failure. However, sufficient damage to the hydraulics system could deprive him of it.
Dex also has an accelerated healing factor, which allows him to recover from most non-lethal injuries significantly faster than the average human. This may be the only reason that Dex is still alive, after all the mishaps and accidents he endured while building and testing Rob.
Background and History: Dex White was born in a quiet Southern California suburb, shortly after the abnormal weather patterns vanished. His life was rather uneventful until he hit adolescence. As he entered his teenage years, his Changed physiology began to manifest itself. Dex was an average student at best for most of his life, but he soon found it to be easy. Too easy, in fact. Not long after he entered middle school, he was put into the honors program. He passed these courses with flying colors and quickly became bored. In an attempt to stave off boredom, he took up reading. While his teachers adored him for his incredible academic performance, his peers were very quick to bully and tease him. "Nerd" and "teacher's pet" were among the many names thrown at him. This didn't bother Dex very much, as he found theoretical physics to be far more interesting than making friends. He believed himself superior to his fellow students. Instead of anesthetizing himself with the latest pop culture fads, he was using his spare time to enlighten himself.
This continued through high school, where he was immediately put into the honors and college prep programs. He soon took a great interest in mechanical and electrical engineering after coming across some late-night documentaries on the Discovery Channel. With his meager allowance and money earned on the side for doing other peoples' homework, Dex got into the habit of buying broken phones, computers, game consoles, and other miscellaneous electronics to tinker with and repair. As he grew more confident in his skills, he would gut these devices and use them to build machines of his own. At first he built small things like toasters and remote-controlled vehicles, but he quickly graduated to making custom, fully functional phones and computers. His projects became increasingly more complex and ambitious as time went on.
At age 16, Dex began work on his craziest idea yet, Project Rob. Weekends spent reading comics and playing video games had inspired him to create his own suit of powered armor. It would not be cheap, it would not be easy, but he was determined. Taking a job at a fast food restaurant helped pay for the materials he needed. Over the course of two years and many all-nighters (as well as many accidents) in the back yard shed, Dex diligently assembled the suit by hand. When Rob was complete, Dex was absolutely enthused and took it out for a test flight. The result was a panic in the neighborhood and a mass deployment of local police. After a bit of practice out in the desert, Dex took Rob out for another run a few weeks later. Rob's hand thrusters gave out mid-flight and Dex ended up causing about a half million dollars in property damage after careening through several buildings and crashing into a parked minivan.
Dex was immediately apprehended by federal authorities and indicted with a very long list of misdemeanor and felony charges. While in detainment, he was approached by agents representing the PRACC. They gave him an offer: If he agreed to relocate to a classified facility, all charges against him would be dropped, no questions asked. Since his parents were in no position to fight the federal government in court, Dex accepted. After an emotional goodbye, Dex and Rob were relocated to the PRACC's secluded facility for Changed deemed "less public-safe." He has since settled into the facility and spends his spare time making adjustments and modifications to Rob.
Notable personal achievements: Managed to construct a suit of powered armor by himself, using resources he obtained on his own. Also managed to become somewhat of a viral Internet hero due to his exploits.
Goals and Affiliation: While Dex can best be described as an arrogant jerk, he holds no ill will against society as a whole. He does, however, have a beef with the federal government for forcing him to relocate. He has no set goal for his life, other than to experiment and learn. Thanks to his experience using Rob, he has also become a bit of a thrill seeker as well.
Any other notable information: N/A
WELL DON'T I FEEL SPECIAL NOW.
*sob*