Recent influx of morality games has made me discover something uncomfortable about myself that I can no longer deny:
I am a good person. Given a choice, I will almost always pick the good option. OK so I might be cheeky in Fable or lose my temper once or twice in Mass Effect, but with some decisions, even on a second playthrough to see other strands, I simply cannot bring myself to choose to be bad. It doesn't compute, it goes against fundamental aspects of my internal logic.
So no more pretending that I'm a nice guy with a secret badass side if only superpowers came along. No. I would be good. If I was invisible, would I steal $1m? No, I'd go catch some other guy stealing $1m. I wouldn't even be overly heroic, because I don't want the glory. Despite choosing 'good' in games, I still always choose rogue or similar as a class, because I don't want or need the attention. I like doing the good deed as anonymously as possible and then stepping quietly back to watch the effects unfold.
Gaming has taught me how to be OK with my natural niceness, it seems. And for that I'm grateful. Means I'll embarrass myself less when people around me insist I must have a dark side.