norashepard said:
Plus the lady Qunari are total babes. Babes, y'hear?!
Of course, to make them playable they would also need to add a bunch of new classes, like the shopkeeper!
Why kill giant spiders when you can soothe their berserk animalistic rage by selling them adorable garden gnomes! Why stab bandits when you can convince them to buy T-shirts with amusing phrases like "Koslun is my homeboy!" or "I went to Seheron, and I all got was a forced conversion and this lousy T-shirt!"
Speaking seriously, I think this is one of the reasons Qunari aren't ever likely to be playable. There's a reason we haven't seen a single female Qunari in game (beyond the time required to model and animate them).
endtherapture said:
Which is great, more subtle version of DA2 features (ears) whilst not being ugly donkeys and looking more human.
It looks like what they've done (beyond increasing the detail) is to make the eyes a bit smaller and less almond shaped and the brow more defined.
Personally, I liked the DA2 take on elves for the same reason I liked the Skyrim take on elves. They're not humans, I don't think they necessarily have to look like humans or conform to what we think is attractive. Virtually every fantasy setting has elves as basically petite humans with pointy ears, I think it was bold to try something different, but too bad. I don't play elves so I can deal.
Weirdly, for exactly the same reason I'm actually glad to see dwarfs looking more human in proportion. They look like they could be sneaky little rogues as well as beefy warriors, which is a nice change from how dwarfs are presented in most fantasy and fits in well with the Dragon Age conception of them,
Overall, I wasn't expecting this and as one of the aforementioned dwarf fans I'm really pleased to see it. I would have dealt without, but I think it adds a lot.