Rage Cuts Single-Player When You Buy It Used

Jun 5, 2010
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Actually I am a fan of any kind of DRM unless it is absolutely ridiculous (resident evil 3ds) because I feel I deserve some sort of honour for buying games new and not pirating because I do neither I think piracy is wrong and used games do hurt the industry and I really do think the only example of crappy DRM is the resident evil situation but what pisses me off is when you need an internet connection to play the single player of a game I did buy new.
 

electric_warrior

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Oct 5, 2008
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They may have take away one of the cherries, but the cake's still worth eating.

This is better than an online pass, so quit bitching. Online passes take away a whole game mode that might be the reason you bought the game, whereas this just takes away some sewers and a few missions. No one is going to buy RAGE just for the sewers, are they? It just sounds bad at first, but I think this is a really good idea for games like this.
 

ScrubberDucky

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Feb 17, 2011
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I was on the fence about whether or not to buy Rage once it comes out. Guess this decides it.

I was going to buy it new, yes, so it wouldn't affect me, but we have a send a very clear message that this won't be tolerated either way. Don't buy this, gamers. There will always be more games--buy the ones that don't fuck us over.
 

BoredRolePlayer

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Nov 9, 2010
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Active Schizophrenic said:
Actually I am a fan of any kind of DRM unless it is absolutely ridiculous (resident evil 3ds) because I feel I deserve some sort of honour for buying games new and not pirating because I do neither I think piracy is wrong and used games do hurt the industry and I really do think the only example of crappy DRM is the resident evil situation but what pisses me off is when you need an internet connection to play the single player of a game I did buy new.
That's stupid, I want to feel like I deserve a honor for buying a game new so I support DRM that treats me like I stole the game (Also this is about used game sales not pirating so your off bat there man). Let me tell you about Atlus a company who is no where as big as EA or Id or Nintendo but has a devoted fan base. For most games they release they have a first shipment bonus, where the first shipment you get a free bonus with your new game (and you don't have to pre-order or anything). Atlus is known for short print runs so these bonus are pretty much saying buy our game new and you get a nice gift cause odds are it's the only shipment we will make. Here is some of the games I bought from Atlus with the gifts for buying it new and the game cost the same as any other retail game (i.e. it wasn't 10 bucks extra for a limited edition).

Shin Megami Tensi:Devil Summoner 2 (A limited edition box with a Jack Frost doll dressed as the main hero; Price 40 bucks when it came out which is the same price as most new PS2 games around that same time).

Radiant Histora(A Mini soundtrack; Price 35 bucks)

Inzuna: Legend of the Unemployed Ninja 2 (A mini poster; Price I believe 30 bucks)

Luminous Arc 2 (A mini soundtrack; Price 30 bucks)

Shin Megami Tensi:persona 4 (A mini soundtrack (Or full I haven't opened it yet; Price 40 bucks)

Shin Megami Tensi:persona (A full two disc soundtrack; Price 30 bucks)

Shin Megami Tensi: Strange Journey (A mini soundtrack, which was not burned right and they replaced for free; Price 35 bucks).

That's the games I have from them that I can remember a bonus for buying it new off the top of my head. And NISA does the same thing: Mana Kahmia 2 (I think the first one also buy I didn't get it new cause I couldn't find it) had a soundtrack (full I believe) and a poster, Ar Tonelico 2 and 3 came with a artbook and OST, and Atelier Rorona came witha hard cover artbook. The funny thing is, these games where not pre-orders they were thanks for buying the game new at the 50/60 dollar price they were at. And Disgaea 4 will have a few different versions in stores, a 50 dollar box with no goodies and a 60 dollar box with a figure. So your getting the game by itself for 10 bucks off and the figure for 10 bucks more, hey that's a honor right there.

In other words, your "honor" for buying a game new is just a way for publishers to screw you out of content and own your games, they don't give you anything when it's some online code you have to use.

EDIT:
Also most pirates crack that DRM your so honored to have sooo....yeah
 

Aprilgold

New member
Apr 1, 2011
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BoredRolePlayer said:
Aprilgold said:
cainx10a said:
If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
Heres my issue on that statement, if its such an issue, why don't they legally stop allowing people to buy it used. Its basically the worst type of DRM because I still bought the game, therefore, I should play its content as a whole, instead of a FUCKING game that locks all that away if I didn't buy it new.


Used games are not piracy. Piracy is basically to where NO money is spent, regardless of anything. With a used game, some still goes back to the publisher, but way less then what they should be getting.

Basically, publishers and Dev's in some cases are throwing hissie fits to fight an un-winnable war, it don't matter HOW hard you try, you can't sue every god damn pirater in the world, let alone fine ones who still bought your game. This is the literal reason consoles will die, because gamers from there will hop to PC because it became a first come, first serve type deal. I can only get 90% of the games content unless I get it new, on launch. As stupid as that sounds alone, it will happen, its inevitable, why? Because gamers are still taking this shit up the ass like a champ.

Guys, we really don't have to stand for this. Just get a gaming PC, and Steam or Origin, then you can buy whatever game you could ever want. DRM free.
....Steam is a form of DRM fyi. And now all console games use this stupid method, I agree with you gamers of consoles (including me) need to stop buying games that use any system like this. And if that means I miss out on mass effect 3 on my xbox...then so be it, I won't let my love of a series out weigh my basic principle rights to resale something legally. Also you kinda sound like you want people to just ditch consoles like a PC fan boy would say (not calling you one that's just how it came off to me, if that offended you well I won't say sorry but I'm not trying to call you one).
I'm pointing out that if this shit continues, it would be a better alternative then sticking with consoles. And no, I'm not telling people to ditch consoles, but if you want a game, upgrade your system and get the game... Also, Steam is not a type of DRM, since you don't actually get a different experience then someone who bought the game on launch since PC games are never used, there is no Date of Release Material. I like to stress up above, I'm just saying that it would be a better solution then sticking too consoles draconian DRM! You can watch Extra Credits episode titled Consoles are the new Coin Op for a better explanation. I'm glad you agreed with me. Don't call me a PC fan boy, just PC gamer. I don't call people Console fan boys, I call them Console Gamers.
In my original post, I do point out that its just a good alternative compared to dealing with the DRM, because publishers are throwing hissy fits, and only doing it to get what they want, ignore it, and it will go away.
 

King of the Sandbox

& His Royal +4 Bucket of Doom
Jan 22, 2010
3,268
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Scizophrenic Llama said:
ImprovizoR said:
Next time I want to buy a used Mercedes, I'll call official Mercedes dealership to ask them if they're gonna cut my brakes if I don't give them a piece of that action.

This is fuckin' stupid. Stop punishing gamers already. This kind of behavior can only increase piracy.
Or you could, you know, buy the game new and actually support the developer? Rather than the, "Fuck you, I want to buy your game at a cheaper price, and not let any of the money go back to you, and you're a piece of shit for wanting to make a profit off of the sale of one of your games." attitude you've got going now.

I don't get why people are all up in arms about this. RAGE is going to be a massive game by the way all of the news stories seem to say about it, if it's a good game it'll be worth the money to buy it new. If you really want to save money and buy it used, then you're paying for a lesser experience. I see no issue in this.

You really want to blame somebody: Blame GameStop for not giving a portion of their 100% gain on a used game being sold back to the developers.
Uhm, used games are used because they have already been bought, so I'm sure the devs are not losing out. Especially since used games allow people who can't afford 50-70 bucks a pop for a game to actually play them, who then maybe pop for the next project at full price when they can afford to.

In my opinion, it's all "wah wah we want more monies for making games!".
 
Jun 5, 2010
225
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BoredRolePlayer said:
Active Schizophrenic said:
Actually I am a fan of any kind of DRM unless it is absolutely ridiculous (resident evil 3ds) because I feel I deserve some sort of honour for buying games new and not pirating because I do neither I think piracy is wrong and used games do hurt the industry and I really do think the only example of crappy DRM is the resident evil situation but what pisses me off is when you need an internet connection to play the single player of a game I did buy new.
That's stupid, I want to feel like I deserve a honor for buying a game new so I support DRM that treats me like I stole the game (Also this is about used game sales not pirating so your off bat there man). Let me tell you about Atlus a company who is no where as big as EA or Id or Nintendo but has a devoted fan base. For most games they release they have a first shipment bonus, where the first shipment you get a free bonus with your new game (and you don't have to pre-order or anything). Atlus is known for short print runs so these bonus are pretty much saying buy our game new and you get a nice gift cause odds are it's the only shipment we will make. Here is some of the games I bought from Atlus with the gifts for buying it new and the game cost the same as any other retail game (i.e. it wasn't 10 bucks extra for a limited edition).

Shin Megami Tensi:Devil Summoner 2 (A limited edition box with a Jack Frost doll dressed as the main hero; Price 40 bucks when it came out which is the same price as most new PS2 games around that same time).

Radiant Histora(A Mini soundtrack; Price 35 bucks)

Inzuna: Legend of the Unemployed Ninja 2 (A mini poster; Price I believe 30 bucks)

Luminous Arc 2 (A mini soundtrack; Price 30 bucks)

Shin Megami Tensi:persona 4 (A mini soundtrack (Or full I haven't opened it yet; Price 40 bucks)

Shin Megami Tensi:persona (A full two disc soundtrack; Price 30 bucks)

Shin Megami Tensi: Strange Journey (A mini soundtrack, which was not burned right and they replaced for free; Price 35 bucks).

That's the games I have from them that I can remember a bonus for buying it new off the top of my head. And NISA does the same thing: Mana Kahmia 2 (I think the first one also buy I didn't get it new cause I couldn't find it) had a soundtrack (full I believe) and a poster, Ar Tonelico 2 and 3 came with a artbook and OST, and Atelier Rorona came witha hard cover artbook. The funny thing is, these games where not pre-orders they were thanks for buying the game new at the 50/60 dollar price they were at. And Disgaea 4 will have a few different versions in stores, a 50 dollar box with no goodies and a 60 dollar box with a figure. So your getting the game by itself for 10 bucks off and the figure for 10 bucks more, hey that's a honor right there.

In other words, your "honor" for buying a game new is just a way for publishers to screw you out of content and own your games, they don't give you anything when it's some online code you have to use.
Well see you tell me that DRM is screwing me out of content even though I have never been screwed out of content by buying new if YOU have I am sorry. but yes I can feel honour for buying new games when I have not been cheated before. Which seems to say that you are taking my personal opinion and applying it to everybody which isn't true, everybody plays games differently I feel that I have not been cheated by buying used games through their DRM because I don't play games on consoles that often and their is no used games market on PC and as for piracy which is rampant on the PC i do see it as stealing so I don't do it. And yes I do know the games developer Atlus and I have played their games they are just not my type of games and I don't play consoles all that much. Also thank for turning a intelligent response into a douche move. (also honour is spelled with a u in canada if the parenthesis were meant to correct that if not then it does not matter).
 

trooper6

New member
Jul 26, 2008
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Not going to buy the game new or used now.

Giving money to someone sends a message. The message I don't want to send is that I support such punishments of the consumers.
 
Jun 5, 2010
225
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King of the Sandbox said:
Scizophrenic Llama said:
ImprovizoR said:
Next time I want to buy a used Mercedes, I'll call official Mercedes dealership to ask them if they're gonna cut my brakes if I don't give them a piece of that action.

This is fuckin' stupid. Stop punishing gamers already. This kind of behavior can only increase piracy.
Or you could, you know, buy the game new and actually support the developer? Rather than the, "Fuck you, I want to buy your game at a cheaper price, and not let any of the money go back to you, and you're a piece of shit for wanting to make a profit off of the sale of one of your games." attitude you've got going now.

I don't get why people are all up in arms about this. RAGE is going to be a massive game by the way all of the news stories seem to say about it, if it's a good game it'll be worth the money to buy it new. If you really want to save money and buy it used, then you're paying for a lesser experience. I see no issue in this.

You really want to blame somebody: Blame GameStop for not giving a portion of their 100% gain on a used game being sold back to the developers.
Uhm, used games are used because they have already been bought, so I'm sure the devs are not losing out. Especially since used games allow people who can't afford 50-70 bucks a pop for a game to actually play them, who then maybe pop for the next project at full price when they can afford to.

In my opinion, it's all "wah wah we want more monies for making games!".
That logic makes no sense. If a games developer makes a game and it will have to sell, say 10,000 copies for example to break even and only 3,000 copies where sold to people, they played and beat the game and all those copies kept shuffling from person to person. over 10,000 people could have played and enjoyed the game but the company still loses more than they made. if 10 people can pass around 1 copy the developer loses big time. also obviously you don't know how games development works.
 

BoredRolePlayer

New member
Nov 9, 2010
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Active Schizophrenic said:
BoredRolePlayer said:
Active Schizophrenic said:
Actually I am a fan of any kind of DRM unless it is absolutely ridiculous (resident evil 3ds) because I feel I deserve some sort of honour for buying games new and not pirating because I do neither I think piracy is wrong and used games do hurt the industry and I really do think the only example of crappy DRM is the resident evil situation but what pisses me off is when you need an internet connection to play the single player of a game I did buy new.
That's stupid, I want to feel like I deserve a honor for buying a game new so I support DRM that treats me like I stole the game (Also this is about used game sales not pirating so your off bat there man). Let me tell you about Atlus a company who is no where as big as EA or Id or Nintendo but has a devoted fan base. For most games they release they have a first shipment bonus, where the first shipment you get a free bonus with your new game (and you don't have to pre-order or anything). Atlus is known for short print runs so these bonus are pretty much saying buy our game new and you get a nice gift cause odds are it's the only shipment we will make. Here is some of the games I bought from Atlus with the gifts for buying it new and the game cost the same as any other retail game (i.e. it wasn't 10 bucks extra for a limited edition).

Shin Megami Tensi:Devil Summoner 2 (A limited edition box with a Jack Frost doll dressed as the main hero; Price 40 bucks when it came out which is the same price as most new PS2 games around that same time).

Radiant Histora(A Mini soundtrack; Price 35 bucks)

Inzuna: Legend of the Unemployed Ninja 2 (A mini poster; Price I believe 30 bucks)

Luminous Arc 2 (A mini soundtrack; Price 30 bucks)

Shin Megami Tensi:persona 4 (A mini soundtrack (Or full I haven't opened it yet; Price 40 bucks)

Shin Megami Tensi:persona (A full two disc soundtrack; Price 30 bucks)

Shin Megami Tensi: Strange Journey (A mini soundtrack, which was not burned right and they replaced for free; Price 35 bucks).

That's the games I have from them that I can remember a bonus for buying it new off the top of my head. And NISA does the same thing: Mana Kahmia 2 (I think the first one also buy I didn't get it new cause I couldn't find it) had a soundtrack (full I believe) and a poster, Ar Tonelico 2 and 3 came with a artbook and OST, and Atelier Rorona came witha hard cover artbook. The funny thing is, these games where not pre-orders they were thanks for buying the game new at the 50/60 dollar price they were at. And Disgaea 4 will have a few different versions in stores, a 50 dollar box with no goodies and a 60 dollar box with a figure. So your getting the game by itself for 10 bucks off and the figure for 10 bucks more, hey that's a honor right there.

In other words, your "honor" for buying a game new is just a way for publishers to screw you out of content and own your games, they don't give you anything when it's some online code you have to use.
Well see you tell me that DRM is screwing me out of content even though I have never been screwed out of content by buying new if YOU have I am sorry. but yes I can feel honour for buying new games when I have not been cheated before. Which seems to say that you are taking my personal opinion and applying it to everybody which isn't true, everybody plays games differently I feel that I have not been cheated by buying used games through their DRM because I don't play games on consoles that often and their is no used games market on PC and as for piracy which is rampant on the PC i do see it as stealing so I don't do it. And yes I do know the games developer Atlus and I have played their games they are just not my type of games and I don't play consoles all that much. Also thank for turning a intelligent response into a douche move. (also honour is spelled with a u in canada if the parenthesis were meant to correct that if not then it does not matter).
I didn't ask you if Atlus is your kind of game company or not (I could care less who your company of choice is), I was saying how Atlus is willing to give goodies to people for buying a game new and not charge extra. They are willing to give you extra's and not charged the special edition price, not give you a code saying you can have a in game thing for buying it new and only new. And how much is that honor worth it to you knowing that DRM is cracked by a single .exe file? And I haven't been screwed by DRM period (I even owned used PC games and have used guild wars account from a friend and they all play like I bought them myself). I like how just avoid the whole Atlus giving out all those nice freebies by injecting your own personal feelings for the companies games and not what they do to sell said games. And you're welcome I could care less where you're from and I wasn't correcting you at all, I put them in QUOTES for emphasis.



Aprilgold said:
BoredRolePlayer said:
Aprilgold said:
cainx10a said:
If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
Heres my issue on that statement, if its such an issue, why don't they legally stop allowing people to buy it used. Its basically the worst type of DRM because I still bought the game, therefore, I should play its content as a whole, instead of a FUCKING game that locks all that away if I didn't buy it new.


Used games are not piracy. Piracy is basically to where NO money is spent, regardless of anything. With a used game, some still goes back to the publisher, but way less then what they should be getting.

Basically, publishers and Dev's in some cases are throwing hissie fits to fight an un-winnable war, it don't matter HOW hard you try, you can't sue every god damn pirater in the world, let alone fine ones who still bought your game. This is the literal reason consoles will die, because gamers from there will hop to PC because it became a first come, first serve type deal. I can only get 90% of the games content unless I get it new, on launch. As stupid as that sounds alone, it will happen, its inevitable, why? Because gamers are still taking this shit up the ass like a champ.

Guys, we really don't have to stand for this. Just get a gaming PC, and Steam or Origin, then you can buy whatever game you could ever want. DRM free.
....Steam is a form of DRM fyi. And now all console games use this stupid method, I agree with you gamers of consoles (including me) need to stop buying games that use any system like this. And if that means I miss out on mass effect 3 on my xbox...then so be it, I won't let my love of a series out weigh my basic principle rights to resale something legally. Also you kinda sound like you want people to just ditch consoles like a PC fan boy would say (not calling you one that's just how it came off to me, if that offended you well I won't say sorry but I'm not trying to call you one).
I'm pointing out that if this shit continues, it would be a better alternative then sticking with consoles. And no, I'm not telling people to ditch consoles, but if you want a game, upgrade your system and get the game... Also, Steam is not a type of DRM, since you don't actually get a different experience then someone who bought the game on launch since PC games are never used, there is no Date of Release Material. I like to stress up above, I'm just saying that it would be a better solution then sticking too consoles draconian DRM! You can watch Extra Credits episode titled Consoles are the new Coin Op for a better explanation. I'm glad you agreed with me. Don't call me a PC fan boy, just PC gamer. I don't call people Console fan boys, I call them Console Gamers.
In my original post, I do point out that its just a good alternative compared to dealing with the DRM, because publishers are throwing hissy fits, and only doing it to get what they want, ignore it, and it will go away.
I didn't call you PC fanboy one I said you came off as one, and Steam is a form of DRM dude a lot of games use Steamworks as a form of DRM. If you can sit there and say it isn't then wow, cause I talked to guys who LOVE steam and they say it's DRM. And it shouldn't matter what someone plays they are gamers, I can't respect a "gamer" who has to have a name for someone based on his choice of play. What am I a PC gamer I own a good number of PC games (at least 180), or am I a console gamer cause I own multiple consoles, or even a handheld gamer. No I am a gamer end of story.
 

Still Life

New member
Sep 22, 2010
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BoredRolePlayer said:
Also don't forget iD gave chunks of their games for free so people could try and enjoy that...guess that stop eh?
That was the basis for pretty much the entire industry: shareware; the industry has grown in different directions since then. Though, shareware has evolved in the form of 'Onlive' services. Either way, harking back to the 'good old days' is a moot point.

If retailers take 100% of the profit for used game sales, thus denying the developer a cut, then I don't have an issue with this. The middlemen are the ones who ultimately benefit, and given that modern games development is extremely expensive and time consuming, I think the dev should get their paychecks.

This will be an issue for people who can't get access to a reliable internet connection, however. This is unfortunate, but I feel that it is these people who have the only legitimate argument. You don't own a game when you buy the install package: you purchase a license which gives you determined access to the product. You can very much argue that the industry is essentially already a service-based one.

Also, to those people who are comparing clothes, cars and whatnot to games: get a reality check. Games are different a beast altogether, and drawing such comparisons is a gross oversimplification.
 

BoredRolePlayer

New member
Nov 9, 2010
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Still Life said:
BoredRolePlayer said:
Also don't forget iD gave chunks of their games for free so people could try and enjoy that...guess that stop eh?
That was the basis for pretty much the entire industry: shareware; the industry has grown in different directions since then. Though, shareware has evolved in the form of 'Onlive' services. Either way, harking back to the 'good old days' is a moot point.

If retailers take 100% of the profit for used game sales, thus denying the developer a cut, then I don't have an issue with this. The middlemen are the ones who ultimately benefit, and given that modern games development is extremely expensive and time consuming, I think the dev should get their paychecks.

This will be an issue for people who can't get access to a reliable internet connection, however. This is unfortunate, but I feel that it is these people who have the only legitimate argument. You don't own a game when you buy the install package: you purchase a license which gives you determined access to the product. You can very much argue that the industry is essentially already a service-based one.

Also, to those people who are comparing clothes, cars and whatnot to games: get a reality check. Games are different a beast altogether, and drawing such comparisons is a gross oversimplification.
Few flaws there

One:Game devs are paid to make the game before production not after, the ONLY money they would get is if the publisher had put it in their contract and if the game sold well. They would have already had their payment. Because it's ironic you say "the dev should get their paychecks" when they already did, before the game even went gold.

Two:So how are games a different beast? You tell us to get a "reality check" yet your not explaining why. Cars are expensive to make yet used dealers sell them for all that profit. Books can take years to write and the author/publisher isn't putting rules on how it is sold. Music and movies don't even care if you buy their stuff used and they will sue you so hard your life is over if you pirate it. HOW ARE GAMES DIFFERENT? I'm so sick of people wanting games to get the same respect as other media and then we have people who say it's not the same thing nor should it be treated as such.
 

CheckD3

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Dec 9, 2009
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Wow...that's a dick move, good thing I work at Blockbuster and can just take one of the passkeys that we take out of the boxes, hell I might work my way to get a copy of the game so I can unlock this so if I do buy it I can have all my stuff...

Seriously, it's one thing to give extras to those who buy new, but taking away from those who don't, due to things like, I don't know, a down economy or having school expenses or rent or such, and instead of getting things new have to wait months upon months to buy a game, and then told because they aren't rich like everyone else they get to eat shit waffles space cowboy...well that right there is a blow to the crotch, and I don't care if you have testicles or not, it still hurts just the same id, thanks for being jerks
 
Jun 5, 2010
225
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BoredRolePlayer said:
Still Life said:
BoredRolePlayer said:
Also don't forget iD gave chunks of their games for free so people could try and enjoy that...guess that stop eh?
That was the basis for pretty much the entire industry: shareware; the industry has grown in different directions since then. Though, shareware has evolved in the form of 'Onlive' services. Either way, harking back to the 'good old days' is a moot point.

If retailers take 100% of the profit for used game sales, thus denying the developer a cut, then I don't have an issue with this. The middlemen are the ones who ultimately benefit, and given that modern games development is extremely expensive and time consuming, I think the dev should get their paychecks.

This will be an issue for people who can't get access to a reliable internet connection, however. This is unfortunate, but I feel that it is these people who have the only legitimate argument. You don't own a game when you buy the install package: you purchase a license which gives you determined access to the product. You can very much argue that the industry is essentially already a service-based one.

Also, to those people who are comparing clothes, cars and whatnot to games: get a reality check. Games are different a beast altogether, and drawing such comparisons is a gross oversimplification.
Few flaws there

One:Game devs are paid to make the game before production not after, the ONLY money they would get is if the publisher had put it in their contract and if the game sold well. They would have already had their payment. Because it's ironic you say "the dev should get their paychecks" when they already did, before the game even went gold.

Two:So how are games a different beast? You tell us to get a "reality check" yet your not explaining why. Cars are expensive to make yet used dealers sell them for all that profit. Books can take years to write and the author/publisher isn't putting rules on how it is sold. Music and movies don't even care if you buy their stuff used and they will sue you so hard your life is over if you pirate it. HOW ARE GAMES DIFFERENT? I'm so sick of people wanting games to get the same respect as other media and then we have people who say it's not the same thing nor should it be treated as such.
There is one flaw with your first point. I agree with the second.

the flaw is that yes the devs do get paid beforehand but used games sales do hurt them in the way that the publisher loses money on the game. If the publisher loses money on the game then guess what happens. the publisher with lose interest in any more of that game and not greenlight any sequels or games like it coming from that dev team. lets say if a publisher signs a contract with game devs to make a game with sequels and the first game does not sell well at all and the publisher loses money they will cancel the contract for any sequels of that game or maybe any games in the same genre from that dev team. jobless devs = poor devs.
 

floppylobster

New member
Oct 22, 2008
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I would love for some sort of DRM to finally work, and for publishers to see exactly how much they really are losing to piracy and the second hand market, instead of the incredibly over-inflated estimates of "We lost 200 billion last quarter".
 

Emperor_Augustus

New member
Feb 23, 2011
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Game companies/developers need to be put back in their place. First it was Duke Nukem's needless 12 year development time, then I hear about capcom saying that they can't release MvC DLC because of the tsunami to cover for their sheer laziness, and now this? This cannot go unpunished.
 

Still Life

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Sep 22, 2010
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BoredRolePlayer said:
Few flaws there

One:Game devs are paid to make the game before production not after, the ONLY money they would get is if the publisher had put it in their contract and if the game sold well. They would have already had their payment.
Bethesda no doubt would have helped fund Rage. However, id would have spent a lot of its own money in order to allow themselves to spend a bit over six years on a single game. Carmack has specifically stated that such development cycles are no longer sustainable and is partly why id joined up with a large publisher. Also, given that id is a large studio, I sincerely doubt that id would have entered into a contract which denied them royalties after initial costs had been covered through game sales.



Two:So how are games a different beast?
It's simple: games are different to cars, which are different from furniture, etc. To establish a feasible argument, you should analyze and contrast different market trends and practices within the games industry. Don't agree with id's consensus? Find a games company which approaches the matter in a way you think is fairer, then substantiate your points.

Emperor_Augustus said:
Game companies/developers need to be put back in their place.
Because they answer to you, right? Use your wallet instead of coming across as a self-entitled armchair General.