Resident Evil 4 (REmake)

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,142
4,907
118
Just got passed the water room, and it was honestly not as hard as the original since the area is more cordoned off, with dead ends that serve as nice chokepoints. The original had no real safe place to bunker down - even the pressure plate room had a little hole for enemies to drop down on you. The only real issue in the remake is protecting Ashley on the walkway - Shit is so dark in this game that it's hard to make out the priests (who wear black) in certain sections.

By the way, I really hate that you can't adjust the aim deceleration. You can adjust deceleration for when the reticle passes over an enemy, serving as an aim assist, but not deceleration in general. Every game with guns has this in the options, but RE4 Remake doesn't for some stupid reason. At nearly every turn the aiming in this game is bothering me.

Another point of contention: The centipede head poppers don't respond to getting shot, and with them squigling around so hectically it's difficult to notice if your shots even land. I went through 10 round of my rifle ammo not knowing if I was missing or if these guys are just that tough, because they have no hit animation. Nice job, game.

And by God Ashley SUCKS. Fighting enemies with her around is such a pain in the ass. OG Ashley would snag onto your back like a little pack when you drew your weapon, staying out of harms way, and only when enemies got close enough to hit you would she get injured. Remake Ashley just waddles around like a dim goose getting caught constantly, and somehow even making the enemy A.I. glitch out - I've had instances where she would be huddled down scared, and three or four goons would standing over her not knowing what to do next.

And Salazar is now a crusty, old aristocrat instead of the goofy clown he was in the original.

Apart from the weapon quick select, the ability to pivot on a dime, and the occasional play on fan expectation, there's not much I prefer in this remake over the original. Expect Ada's look, I guess.
 

Samtemdo8

Elite Member
Legacy
Apr 25, 2020
1,509
611
118
Country
Private
From what I have seen on Youtube of the whole game, I think I made the right call in saving my money for Zelda Tears of the Kingdom because while a competant remake, I feel its still a bit too ultimately similar to the original. And I still have my original copy that I play from time to time if I feel like it (The Wii version that also has the motion controls that are really good while also still having controller options)

I'll wait for a discount, especially after the Ada Campaign comes out
 
  • Like
Reactions: Kyrian007

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
Another point of contention: The centipede head poppers don't respond to getting shot, and with them squigling around so hectically it's difficult to notice if your shots even land. I went through 10 round of my rifle ammo not knowing if I was missing or if these guys are just that tough, because they have no hit animation. Nice job, game.
I noticed a hit reaction, but it's so subtle that you're not going to notice during the frantic of the fights.


And by God Ashley SUCKS. Fighting enemies with her around is such a pain in the ass. OG Ashley would snag onto your back like a little pack when you drew your weapon, staying out of harms way, and only when enemies got close enough to hit you would she get injured. Remake Ashley just waddles around like a dim goose getting caught constantly, and somehow even making the enemy A.I. glitch out - I've had instances where she would be huddled down scared, and three or four goons would standing over her not knowing what to do next.
While not perfect, remake Ashley barely ever gave me any trouble. I haven't had the enemies just stand around her yet either. So you must just be getting the really weird glitches. I believe it though. She did get stuck on a door fence one time, but luckily there were no enemies around and it was a safe spot.

And Salazar is now a crusty, old aristocrat instead of the goofy clown he was in the original.
The original did have crusty skin as well, because of the parasite. The RE engine just gives out more details. Remake Salazar actually have some pretty good wisecracks in one liners. Deliver with the best at being sinister.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
From what I have seen on Youtube of the whole game, I think I made the right call in saving my money for Zelda Tears of the Kingdom because while a competant remake, I feel its still a bit too ultimately similar to the original. And I still have my original copy that I play from time to time if I feel like it (The Wii version that also has the motion controls that are really good while also still having controller options)

I'll wait for a discount, especially after the Ada Campaign comes out
You do what works for you, but I disagree with the remake being too similar. While some things are cut out, all these improvements added and make it more refined for me. No dumb qte sequences that have long outstayed their welcome. I better development with Leon and Luis. Better bonding with Leon and Ashley. Leon is more capable here than he ever has been before. The first fight with Krauser is freaking awesome. The pacing I find airtight and way more bearable than the original.

My only problem with the game, is that if you are playing the PS4 version, the frame rate can get choppy when aiming the sniper rifle and there are multiple enemies. I don't have an issue with the yellow markings, as Capcom has been doing this since RE7. It's a nice signal pole to let you know where to go next, or wear some hidden items might be with a clue. I've heard people complain about the game being too dark, but that's why I turned up the brightness. I didn't put it all the way up, but just enough to wear I can see where I'm going just fine. It also depends on what type of TV he will have, and if they have their screen resolution in game mode or not.
 
Last edited:

Samtemdo8

Elite Member
Legacy
Apr 25, 2020
1,509
611
118
Country
Private
You do what works for you, but I disagree with the reality too similar. While some things are cut out, all these improvements added and make it more refined for me. No dumb qte sequences that have long outstayed their welcome. I better development with Leon and Luis. Better bonding with Leon and Ashley. Leon is more capable here than he ever has been before. The first fight with Krauser is freaking awesome. The pacing I find airtight and way more bearable than the original.

My only problem with the game, is that if you are playing the PS4 version, the frame rate can get choppy when aiming the sniper rifle and there are multiple enemies. I don't have an issue with the yellow markings, as Capcom has been doing this since RE7. It's a nice signal pole to let you know where to go next, or wear some hidden items might be with a clue. I've heard people complain about the game being too dark, but that's why I turned up the brightness. I didn't put it all the way up, but just enough to wear I can see where I'm going just fine. It also depends on what type of TV he will have, and if they have their screen resolution in game mode or not.
My brother has it on his PS5 and I saw him play, still feel like its better for me to wait for a discount. I even played and fought the Del Lago boss and my brother pointed out at how exactly the same the fight was, except it was even easier now because Leon doesn't get thrown off the boat forcing you to QTE swim back to it before your eaten.
 

Samtemdo8

Elite Member
Legacy
Apr 25, 2020
1,509
611
118
Country
Private
Also at least I can definately expect this game to get a discount because Nintendo first party games rarely gets one, and even then its usually like 20% off otherwise they are all still full 60 dollars
 
  • Like
Reactions: BrawlMan

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
like its better for me to wait for a discount.
That's not the part I was disagreeing with you on. That part I don't have a problem with.

except it was even easier now because Leon doesn't get thrown off the boat forcing you to QTE swim back to it before your
I consider that a good thing. Never cared for Del Lago that much any way
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
18,908
3,468
118
Just got passed the water room, and it was honestly not as hard as the original since the area is more cordoned off, with dead ends that serve as nice chokepoints. The original had no real safe place to bunker down - even the pressure plate room had a little hole for enemies to drop down on you. The only real issue in the remake is protecting Ashley on the walkway - Shit is so dark in this game that it's hard to make out the priests (who wear black) in certain sections.

By the way, I really hate that you can't adjust the aim deceleration. You can adjust deceleration for when the reticle passes over an enemy, serving as an aim assist, but not deceleration in general. Every game with guns has this in the options, but RE4 Remake doesn't for some stupid reason. At nearly every turn the aiming in this game is bothering me.

Another point of contention: The centipede head poppers don't respond to getting shot, and with them squigling around so hectically it's difficult to notice if your shots even land. I went through 10 round of my rifle ammo not knowing if I was missing or if these guys are just that tough, because they have no hit animation. Nice job, game.

And by God Ashley SUCKS. Fighting enemies with her around is such a pain in the ass. OG Ashley would snag onto your back like a little pack when you drew your weapon, staying out of harms way, and only when enemies got close enough to hit you would she get injured. Remake Ashley just waddles around like a dim goose getting caught constantly, and somehow even making the enemy A.I. glitch out - I've had instances where she would be huddled down scared, and three or four goons would standing over her not knowing what to do next.

And Salazar is now a crusty, old aristocrat instead of the goofy clown he was in the original.

Apart from the weapon quick select, the ability to pivot on a dime, and the occasional play on fan expectation, there's not much I prefer in this remake over the original. Expect Ada's look, I guess.
Clarify this for me, if you can.
Turns out I've been getting free handgun ammo whenever I first visit a new Merchant location? At least I think I have. I didn't have any, talked to the Merchant, don't even know if I bought or sold anything, and suddenly I have handgun ammo in the inventory. Is that the adaptability difficulty kicking in or like an actual feature I didn't notice before? I'm on Standard.
 

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
3,488
3,222
118
Seattle, WA
Country
US
I'm nearing the end of Dead Space, and was consider getting RE4 Remake to get my tps horror fill.

From what I'm seen so far, Ashley isn't any better here than in original as the new mechanics bring problems of its own?

How do weapons feel? Because right now in DS I'm doing plasma-cutter only run, and maybe it's because I'm aiming with a mouse The game feels easy on hard setting. I certainly hope the weapons here don't feel TOO OP.
 
  • Like
Reactions: BrawlMan

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
This is just ageism, straight up.
I am live and let live guy, but it still doesn't change the fact you have people acting like spoiled assholes, because they can't see a digital girls panties. When it something that pathetic, I am not afraid to tell it like it is. Like I said before: they need to fuck off and get some action in their lives. That is all I will say on the matter.

Back on topic: I beat the game! I got a B Rank! Saddler I actually got on my first try; not bad. NG+, we're going places!
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
From what I'm seen so far, Ashley isn't any better here than in original as the new mechanics bring problems of its own?
Ashely works fine for the most part, but it takes some getting used to at first. I rarely had any problems with how she functioned in this game.

How do weapons feel? Because right now in DS I'm doing plasma-cutter only run, and maybe it's because I'm aiming with a mouse The game feels easy on hard setting. I certainly hope the weapons here don't feel TOO OP.
The weapons feel great! If you care that much about them being overpowered, do not go for max damage on any of the weapons or the default pistol. With the exclusive upgrade included, I was killing most things in 2-4. I pretty much maxed out the damage on nearly all of my weapons. I do recommend that upgrade your knife. You need that. You do need that.

Have fun and happy trails!
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
18,908
3,468
118
I'm nearing the end of Dead Space, and was consider getting RE4 Remake to get my tps horror fill.

From what I'm seen so far, Ashley isn't any better here than in original as the new mechanics bring problems of its own?
She doesn't have a life bar anymore (she just needs to be helped up whenever "damaged"), so you get to hog all the herbs for yourself. The game doesn't allow you to point your gun at her but you can and will kill her on accident while trying to shoot down whoever's carrying her away. Nobody's quite carried her away so I guess I can't complain, but it seems to happen more often here.

My biggest problem with this Ashley is ordering her around. You can't tell her to wait anywhere anymore, nor put her in a dumpster (except for one specific locker in the village area). You can tell her to get either close or super close to you, and in my experience it makes absolutely no difference.

The lack of a health bar takes away some of the tension, but she's generally more inconvenient as an escort because the game forces her so much on the player.

How do weapons feel? Because right now in DS I'm doing plasma-cutter only run, and maybe it's because I'm aiming with a mouse The game feels easy on hard setting. I certainly hope the weapons here don't feel TOO OP.
The knife certainly doesn't. Headshot/kick/slash was my go-to in the original. Here the knife will break after 3 or 4 uses. You have to keep repairing it and also upgrading it. The game gives you even more knives to carry around as a compromise. I don't think they're as powerful as your main knife but I end up equipping them until I use them all up just to keep the main knife safe from repairs.

The rest of the weapons work more or less as you remember from the original. There're more weapons this time around but they're all more or less balanced as before. Maybe because I'm not as familiar with how treasure works and weapons are introduced in the remake that I've generally felt like I was missing money and behind with the upgrades, but I'd probably be smarter about it in a second playthrough.
 
  • Like
Reactions: BrawlMan

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
My biggest problem with this Ashley is ordering her around. You can't tell her to wait anywhere anymore, nor put her in a dumpster (except for one specific locker in the village area).
There is another locker you can hide her in before fighting a Regenerator.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,142
4,907
118
Clarify this for me, if you can.
Turns out I've been getting free handgun ammo whenever I first visit a new Merchant location? At least I think I have. I didn't have any, talked to the Merchant, don't even know if I bought or sold anything, and suddenly I have handgun ammo in the inventory. Is that the adaptability difficulty kicking in or like an actual feature I didn't notice before? I'm on Standard.
I can't say I can. I haven't noticed it. I am drowning in handgun ammo (on Standard), but I have been picking a lot of it up in the world.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,142
4,907
118
I have to say I'm enjoying the castle far more than the village. The latter made me want to give up on the game, and the former has given me some truly enjoyable moments.

Also, not to be a huge perv, but god DAYUM Ada looks good. Rarely will a videogame lady make me go all teenaged boy, but holy shit.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,389
12,230
118
Detroit, Michigan
Country
United States of America
Gender
Male
have to say I'm enjoying the castle far more than the village. The latter made me want to give up on the game, and the former has given me some truly enjoyable moments.
I actually enjoyed both rather nicely. I do prefer the castle.

Also, not to be a huge perv, but god DAYUM Ada looks good. Rarely will a videogame lady make me go all teenaged boy, but holy shit.
Ada I actually like here, more than the original. For some of the fans complaining that she's not in as much, her screen time is more or less the same. She actually gets a few more interactions with Leon through the codec calls. That's more than I can say for the original. I'm sure they'll have a DLC for Ada's Separate Ways scenario. Her outfit here makes way more sense, than some Chinese cocktail dress.
 

hanselthecaretaker

My flask is half full
Legacy
Nov 18, 2010
8,738
5,910
118
I have to say I'm enjoying the castle far more than the village. The latter made me want to give up on the game, and the former has given me some truly enjoyable moments.

Also, not to be a huge perv, but god DAYUM Ada looks good. Rarely will a videogame lady make me go all teenaged boy, but holy shit.
Sounds like Ada made a dong wong.


Oh hell, in case of any potential woke backlash how about -

Ada Wong made a dong long?
 
Last edited: