I really don't like the ammo idea, I'm an RPG fan who kinda sucks at shooters, if I can't buy enough ammo to simply spam them with bullets, this will seriously alienate me, which would be a problem because I felt that there were gameplay elements in the first one that didn't work.
There best not be any enemies that run up to you, especially Krogan ones, they were a pain "RARGH I'M GONNA GIT YOU" "phew killed him, if he got any closer (gulps)" (two more wander into the room as the one you just killed gets up because for some reason the Krogans suffer from new school FPS syndrome and can heal to full health randomly) "OH FUUUUUU----" (Shepard dies)
(Two or three tries later "phew finally, and we all survived, yay!" (Turns round the next corner) "OH COME ON! AGAIN?"
(Repeat until either finished or you give up)
There best not be any enemies that run up to you, especially Krogan ones, they were a pain "RARGH I'M GONNA GIT YOU" "phew killed him, if he got any closer (gulps)" (two more wander into the room as the one you just killed gets up because for some reason the Krogans suffer from new school FPS syndrome and can heal to full health randomly) "OH FUUUUUU----" (Shepard dies)
(Two or three tries later "phew finally, and we all survived, yay!" (Turns round the next corner) "OH COME ON! AGAIN?"
(Repeat until either finished or you give up)