In the post I did before, which you quoted, I gave examples of a few strats that people will pull out that the AI won't, or not as well. And we've repeatedly said why we like the game, you are simply ignoring it. But I'll humor you: because the first one is still solid today, and the second improved on it's UI and mechanics. This is a game for the fans, and we got everything we wanted. Again, answer one simple question: why are you still here? You are asking us to convince of something you clearly don't want to be convinced of.Mazty said:You said SC2 was good as it was very similar to SC1 and never said why SC1 should still be regarded as good considering the decade worth of changes to the genre. Sadly the one with the baseless assertion was yourself.Denamic said:Yeah, that's totally what I was getting at.Mazty said:So to sum it up you think you know better than the pros'
Cool story bro'.
I'm fucking omniscient.
It'd probably be better if you noticed your baseless assertion.Omgosh it's Stacraft 2, which is like SC1, therefore it's instantly good. See the logical jump you made there?
To be honest, I didn't even like SC1 much.Why is SC1 still seen as good? It certainly wasn't seen as the best ever RTS when it was released. In fact TA was seen as a worthy competitor and was out a year earlier...
I could tell it was a good game, sure, but I never really got in to it and never played any more than the campaigns.
You'd be correct if I actually did say that.Surely an ad populum argument is saying that because Koreans play it, it is good. I said just because it's popular that doesn't make it good...Think you need to calm down and rethink what you are saying.
Unfortunately, I never did say anything remotely like that.
In fact, you're the one going on about how the 'pros' do it.
Which is known as an ad verecundiam argument.
No, it's not a good argument.
I thought SC1 was okay, but thought TA was far, far better when it came to skirmishes as back then MP was really LAN only.
Are you really trying to claim that how the pro's play the game isn't the correct way of playing the game? Really?
The Korean comment was because someone else originally said:
"Your problem is that you're demanding something different when the game more or less isn't broken- the fact that SC is unofficially the sport of South Korea is somewhat of a testament to that."
I think you are confused. I never claimed that looking at what a population does is a way of determining anything, unlike what the person above said.
Then please enlighten me because you're doing the same usual forum nonsense of saying "Your wrong for saying X" and then not actually saying why.Comic Sans said:I am quite calm. However, all your examples on tactics and game play have come from AI skirmishes. I'm simply telling you it's not nearly the same thing, and that you need to stop discussing aspects of it because you've proven time and time again you don't understand how the game works.Mazty said:Dude chill and calm down. The guy said he doubted it worked, so I just told him to try it out. Did I say the AI is just the same as a human player? Nope, so that rant was all for nothing.Comic Sans said:Seriously, just STOP using games against the AI as examples. The AI is not nearly as flexible or innovative as a human can be. Yes, people can be a mixed bag of skill. Yes, people can make mistakes. They will also micro, change strategies on the fly, and use groups of units in ways that the AI won't or rarely will do. Ever watched someone destroy a force with proper Marauder kiting? Or a double pronged Zergling/Baneling assault? How about 2-port Shees? Phoenix flying behind your lines picking off your tanks, workers, or whatever they please? The AI just doesn't give a proper taste of what you will see after your placement rounds. It's possible to beat a superior force with proper micro if the enemy just attack moves. I've seen it happen both in amateur games and pro games. Again, you simply don't understand the nuances enough to critique the game on strategy.Mazty said:Great =/= nostalgia so the argument of "It's great cuz it's more of the same" doesn't fly because no one has said why it's good, or pointed out how a game relying so heavily on unit composition is a good idea and not just a game that can be solved using Excel.Arisato-kun said:Sorry man, on the internet it's pics or video or it didn't happen. ^_^Mazty said:I play as Protoss, liked them in the original so thought I'd give them a go. I can't be arsed uploading the videos but against Zerg I use 2 immortals which pop Roaches oh so easily with a few zealots which tie up the zerglings. Key is to get to the base asap. If they are going zerglings, then read below or just zealot rush with 3 gateways (4 is pointless I've found). Against Terran things get a bit trickier. Same basic set up but I use a hidden Pylon and warpgate to quickly mass some zealots (~4) and one or two stalkers to run in and mash the economy and production buildings. The other units hold out at the entrance to the base. Rinse, wash repeat once or twice and it's game over in under 10 mins.Xocrates said:Actually my point was that you were talking out of your ass since you said colossus were there because of roaches. Colossus work, sure, but that wasn't why they were there.Mazty said:It's the laser tactic of the Protoss - Immortals are ideal against roaches but if there's a mixed force and no rush, go Collosi. Congrats on being pedantic, can't really see what this has achieved unless I needed to clarify if your games take more than ~15 mins and you fully tech up, you're doing it wrong.
By the way, the game auto-saves replays in the Starcraft 2 folder in documents. So if you can, please upload those replays against the "very hard" AI because I really want to see them. (and not to verify if they're true, but because I'm honestly curious to see what you've done)
But then again I'm an uneducated gaming Neanderthal that absolutely hates innovation, has never played an RTS in the last decade and is blinded by nostalgia for liking Starcraft 2. So this quote will probably end in you flaming me in some way, shape or form.
Starcraft 2 is great, I'm not going to elaborate because the vast majority of this forum has done so already and you refuse to listen.
So please just do us all a favor. Sell Starcraft 2 and go back to playing a game you actually like.
Try the tactic. As the Zerg one is pretty straight forward I'm guessing you're doubting the Terran one. It's worked for me several times, so it should work for you. I was Protoss against Terran set to Very Hard, Fast, on Blood Sands (that the common one?).
Sadly I've yet to master Insane for the main reason the enemy gets 50% more resources so I just am going to call BS on that one and leave it well alone.