It could let you feel buttons and give you the sense of any kind of controller, one specifically made for that game. It could for example become a keyboard you don't have to look at to type.OutrageousEmu said:Can you think of one that doesn't involve Peter Molyneuxish levels of pointless self wankery? Yeah, I can get the idea of giving you the rough differences between hard and soft surfaces. But can you tell me where this would give a practical effect on games?John Funk said:If you seriously can't think of uses for true haptic feedback, that's kind of stunning.Defense said:And here I thought glasses-less 3D was their stupidest gimmick. Nintendo never ceases to amaze me.
This looks roughly as innovative and important as Scratch and Sniff.
A new Phoenix Wright or LA-Noire style investigation game. Something like Castlevania DoS where you need to trace runes without looking at the screen. Hell, even an Angry Birds clone where you can feel the tension the further you pull the catapult back.OutrageousEmu said:Can you think of one that doesn't involve Peter Molyneuxish levels of pointless self wankery? Yeah, I can get the idea of giving you the rough differences between hard and soft surfaces. But can you tell me where this would give a practical effect on games?John Funk said:If you seriously can't think of uses for true haptic feedback, that's kind of stunning.Defense said:And here I thought glasses-less 3D was their stupidest gimmick. Nintendo never ceases to amaze me.
This looks roughly as innovative and important as Scratch and Sniff.
The keyboard was just an example. (one I'm sure will be used from time to time) And I'm not saying every game will be using it's own controller, there's a reason why most controllers look alike, but it will fit many games better than the standard. This also does away with many of the periphirals. It could, for example, get rid of the giant controller in DJ Hero, giving it a bit more of a friendly pricetag.OutrageousEmu said:So instead of having a controller specifically made to fit into your hand, one you can grow comfortable with over years and gain an intuitive understanding of, you've got every game using its own custom button design? And as for keyboards, if you want to play on PC, play on PC.Krowded said:It could let you feel buttons and give you the sense of any kind of controller, one specifically made for that game. It could for example become a keyboard you don't have to look at to type.OutrageousEmu said:Can you think of one that doesn't involve Peter Molyneuxish levels of pointless self wankery? Yeah, I can get the idea of giving you the rough differences between hard and soft surfaces. But can you tell me where this would give a practical effect on games?John Funk said:If you seriously can't think of uses for true haptic feedback, that's kind of stunning.Defense said:And here I thought glasses-less 3D was their stupidest gimmick. Nintendo never ceases to amaze me.
This looks roughly as innovative and important as Scratch and Sniff.
...because "Wii" is so much better than "Revolution"? I would have preferred the latter to be honest. Less urine jokes.John Funk said:It's also worth noting that the article does not claim that Nintendo Feel will be the final name, and one can only hope that "Feel" is to this new console as "Revolution" was to the Wii. Because really, that name is silly.
Most definitely the funniest thing I've read today.Snake Plissken said:It's official. Everyone at Nintendo needs to retire and find less stupid shit to do with their time...